
=====================================================================
COMPONENT DATA FILE
=====================================================================

Name:
  The name of this component.

Description:   A brief description of this component and its uses.

Pic Num:
  The picture number from the Comps.bmp used for this component.

Tonnage Space Taken:
  The number of spaces in a ship size that are taken up by this component.

Tonnage Structure:
  The number of points of damage this component can withstand before being destroyed.

Cost Minerals, Cost Organics, Cost Radioactives:
  The cost of this component in this resource.

Vehicle Type:
  The type of vehicle this component can be placed in.
  Allowable Values for Vehicle Type:
    Ship, Base, Fighter, Satellite, Mine, Troop, Drone, WeapPlatform
    Ship\Base, Ship\Base\Sat, Ship\Base\Sat\Drone, Ship\Base\Sat\WeapPlat\Drone, 
    Ftr\Trp, Ship\Base\Drone, All

Supply Amount Used:
  The amount of supplies this component uses each time it is activated.

Restrictions:
  None, One Per Vehicle, Two Per Vehicle, Three Per Vehicle, Four Per Vehicle
  Five Per Vehicle, Six Per Vehicle, Seven Per Vehicle, Eight Per Vehicle, Nine Per Vehicle
  Ten Per Vehicle

General Group:
  The General Group this component belongs to. This is used in the
  Add Design Window to only show components of a given group.

Family:
  The family grouping of this component. This is used to determine which components
  can be removed when showing only the latest component of type. This can be
  any number as long as all components with the same name and a different
  Roman Numeral have the same family number.

Roman Numeral:
  The number that follows a component and is displayed as a roman numeral. This is
  a regular number of 0 - 20 which is used to describe components that are
  improved version of an earlier model. This number should be the value of the
  Roman Numeral which follows the name of the component. A value of zero means
  that there is no roman numeral for this component.
  Allowable values for Roman Numeral:
    0 - 20.

Custom Group:
  A number which allows the creation of custom groups of components. This number
  is currently only used by the Create Ring World and Create Sphere World 
  components to know that the correct components are in the same sector. 

Number of Tech Req:
  The number of Tech Requirements that are for this component. The Tech requirement
  determines the technology level an empire must have before this component
  becomes visible to be used in designs.

Tech Area Req X:
  For each of the Tech Requirements, this is the tech area of the requirement.
  The X is the number of the requirement.
  Allowable values for Tech Area Req:
    A name from the TechArea.txt file.

Tech Level Req X:
  For each of the Tech Requirements, this is the tech level in the given area
  that must be reached.
  The X is the number of the requirement.
  Allowable values for Tech Level Req:
    A value from 1 to the Maximum Level for this Tech Area as defined in the
    TechArea.txt file.

Number of Abilities:
  The number of abilities that this component possesses.

Ability X Type, Ability X Descr, Ability X Val 1, Ability X Val 2:
  The details of the ability. See the Abilities.txt file for details.
  The x is the number of the ability.

Weapon Type:
  The weapon type of this component.
  Allowable values for Weapon Type:
    None, Direct Fire, Seeking, Point-Defense, Warhead

[If Weapon Type is not None, then the following fields should be present.]

Weapon Target:
  Ships, Planets, Ships\Planets, Ships\Planets\Ftr\Sat\Drone, Seekers, 
  Ftr\Sat\Seekers\Drone, Ships\Sat, Fighters, Satellites, Drones
  Ships\Planets\Sat, Ships\Planets\Sat\Drone

Weapon Damage at Rng:
  The damage this weapon will do at ranges 1 - 20.

Weapon Damage Type:
  The type of damage that is done when the weapon hits.
  Allowable values for Weapon Damage Type:
    Normal, Shields Only, Skips Normal Shields, Only Engines, Only Weapons,
    Plague Level 1, Plague Level 2, Plague Level 3, Plague Level 4, Plague Level 5,
    Only Planet Population, Only Planet Conditions, Only Resupply Depots,
    Only Spaceports, Pushes Target, Pulls Target, Random Target Movement,
    Only Shield Generators, Only Boarding Parties, Only Security Stations,
    Only Planet Destroyers, Skips Armor, Skips Shields And Armor,
    Quad Damage To Shields, Increase Reload Time, Disrupt Reload Time, 
    Crew Conversion, Only Master Computers, Skips All Shields,
    Double Damage To Shields, Half Damage To Shields, Quarter Damage To Shields

Weapon Reload Rate:
  The rate at which the weapon reloads. This is the number of turns before the
  weapon can fire again.

Weapon Display Type:
  Beam, Torp, Seeker

Weapon Display:
  Beam - The index number of the beam picture to display (in Pictures\Combat\Beams.bmp).
  Torp - The index number of the torp picture to display (in Pictures\Combat\Torps.bmp).
  Seeker - The index of the seeker picture to display (in the main bitmap for each race).

Weapon Speed:
  For Seeking weapons, the number of squares per turn the weapon moves.

Weapon Modifier:
  Any special bonus this weapon receives.

Weapon Sound:
  The name of the WAV file that is played when this weapon fires.

=====================================================================
*BEGIN*
=====================================================================

Name                  := Rock Colony
Description           := Materials needed to start a colony on a rock planet.
Pic Num               := 54
Tonnage Space Taken   := 2000
Tonnage Structure     := 100
Cost Minerals         := 20000
Cost Organics         := 20000
Cost Radioactives     := 20000
Vehicle Type          := Ship
Supply Amount Used    := 0
Restrictions          := None
General Group         := Colonizing
Family                := 5001
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Rock Planet Colonization
Tech Level Req 1      := 1
Number of Abilities   := 2
Ability 1 Type        := Colonize Planet - Rock
Ability 1 Descr       := Can colonize a rock based planet.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Cargo Storage
Ability 2 Descr       := Provides 20kT worth of cargo space.
Ability 2 Val 1       := 20
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Ice Colony
Description           := Materials needed to start a colony on an ice planet.
Pic Num               := 114
Tonnage Space Taken   := 2000
Tonnage Structure     := 100
Cost Minerals         := 20000
Cost Organics         := 20000
Cost Radioactives     := 20000
Vehicle Type          := Ship
Supply Amount Used    := 0
Restrictions          := None
General Group         := Colonizing
Family                := 5002
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Ice Planet Colonization
Tech Level Req 1      := 1
Number of Abilities   := 2
Ability 1 Type        := Colonize Planet - Ice
Ability 1 Descr       := Can colonize an ice based planet.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Cargo Storage
Ability 2 Descr       := Provides 20kT worth of cargo space.
Ability 2 Val 1       := 20
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Gas Giant Colony
Description           := Materials needed to start a colony orbiting a gas giant.
Pic Num               := 108
Tonnage Space Taken   := 2000
Tonnage Structure     := 100
Cost Minerals         := 20000
Cost Organics         := 20000
Cost Radioactives     := 20000
Vehicle Type          := Ship
Supply Amount Used    := 0
Restrictions          := None
General Group         := Colonizing
Family                := 5003
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Gas Giant Colonization
Tech Level Req 1      := 1
Number of Abilities   := 2
Ability 1 Type        := Colonize Planet - Gas
Ability 1 Descr       := Can colonize a gas giant planet.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Cargo Storage
Ability 2 Descr       := Provides 20kT worth of cargo space.
Ability 2 Val 1       := 20
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Mine Warhead I
Description           := Large warhead which will explode on contact with a ship.
Pic Num               := 185
Tonnage Space Taken   := 5
Tonnage Structure     := 5
Cost Minerals         := 50
Cost Organics         := 0
Cost Radioactives     := 100
Vehicle Type          := Mine
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Explosive Warheads
Tech Level Req 1      := 1
Number of Abilities   := 0
Weapon Type           := Warhead
Weapon Target         := Ships\Planets\Ftr\Sat\Drone
Weapon Damage At Rng  := 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 0
Weapon Display Type   := Torp
Weapon Display        := 0
Weapon Modifier       := 0
Weapon Sound          := mine.wav
Weapon Family         := 24

Name                  := Mine Warhead II
Description           := Large warhead which will explode on contact with a ship.
Pic Num               := 185
Tonnage Space Taken   := 5
Tonnage Structure     := 5
Cost Minerals         := 50
Cost Organics         := 0
Cost Radioactives     := 150
Vehicle Type          := Mine
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Explosive Warheads
Tech Level Req 1      := 2
Number of Abilities   := 0
Weapon Type           := Warhead
Weapon Target         := Ships\Planets\Ftr\Sat\Drone
Weapon Damage At Rng  := 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 0
Weapon Display Type   := Torp
Weapon Display        := 0
Weapon Modifier       := 0
Weapon Sound          := mine.wav
Weapon Family         := 24

Name                  := Mine Warhead III
Description           := Small warhead which will explode on contact with a ship.
Pic Num               := 185
Tonnage Space Taken   := 5
Tonnage Structure     := 5
Cost Minerals         := 50
Cost Organics         := 0
Cost Radioactives     := 200
Vehicle Type          := Mine
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Explosive Warheads
Tech Level Req 1      := 3
Number of Abilities   := 0
Weapon Type           := Warhead
Weapon Target         := Ships\Planets\Ftr\Sat\Drone
Weapon Damage At Rng  := 30 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 0
Weapon Display Type   := Torp
Weapon Display        := 0
Weapon Modifier       := 0
Weapon Sound          := mine.wav
Weapon Family         := 24

Name                  := Drone Computer Core
Description           := The main computer core which controls a drone.
Pic Num               := 3
Tonnage Space Taken   := 5
Tonnage Structure     := 5
Cost Minerals         := 100
Cost Organics         := 500
Cost Radioactives     := 300
Vehicle Type          := Drone
Supply Amount Used    := 0
Restrictions          := None
General Group         := Vehicle Control
Family                := 4000
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Repair
Tech Level Req 1      := 1
Number of Abilities   := 1
Ability 1 Type        := Ship Bridge
Ability 1 Descr       := Contains a drone computer core.
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Soldiers
Description           := Highly trained planetary warriors and weapon technicians, equally capable on foot and piloting war vehicles.
Pic Num               := 656
Tonnage Space Taken   := 1
Tonnage Structure     := 50
Cost Minerals         := 0
Cost Organics         := 10
Cost Radioactives     := 0
Vehicle Type          := Troop
Supply Amount Used    := 0
Restrictions          := None
General Group         := Vehicle Control
Family                := 502
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Troops
Tech Level Req 1      := 1
Number of Abilities   := 1
Ability 1 Type        := Ship Bridge
Ability 1 Descr       := Can provide support services for one vehicle.
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Troop Droid
Description           := Mechanized Pilots and Gunners, capable of wielding heavier equipment in combat.
Pic Num               := 1230
Tonnage Space Taken   := 0
Tonnage Structure     := 50
Cost Minerals         := 150
Cost Organics         := 0
Cost Radioactives     := 250
Vehicle Type          := Troop
Supply Amount Used    := 0
Restrictions          := None
General Group         := Vehicle Control
Family                := 504
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Troops
Tech Level Req 1      := 3
Number of Abilities   := 1
Ability 1 Type        := Ship Bridge
Ability 1 Descr       := Can manage all of a vehicle's systems or organize robotic infantry.
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Ion Thruster I
Description           := Standard Ion Engine for sub-light inter-system travel.
Pic Num               := 9
Tonnage Space Taken   := 3
Tonnage Structure     := 20
Cost Minerals         := 30
Cost Organics         := 0
Cost Radioactives     := 300
Vehicle Type          := Drone
Supply Amount Used    := 0
Restrictions          := None
General Group         := Engines
Family                := 9
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Propulsion
Tech Level Req 1      := 1
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 30kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Contra - Terrene Thruster I
Description           := Anti-Matter engine suitable for sub-light inter-system travel.
Pic Num               := 10
Tonnage Space Taken   := 5
Tonnage Structure     := 40
Cost Minerals         := 50
Cost Organics         := 0
Cost Radioactives     := 600
Vehicle Type          := Drone
Supply Amount Used    := 0
Restrictions          := None
General Group         := Engines
Family                := 9
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Propulsion
Tech Level Req 1      := 4
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 60kt of thrust.
Ability 1 Val 1       := 4
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Jacketed - Photon Thruster I
Description           := Harnessed light drive engine suitable for sub-light inter-system travel.
Pic Num               := 25
Tonnage Space Taken   := 4
Tonnage Structure     := 20
Cost Minerals         := 40
Cost Organics         := 0
Cost Radioactives     := 600
Vehicle Type          := Drone
Supply Amount Used    := 0
Restrictions          := None
General Group         := Engines
Family                := 9
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Propulsion
Tech Level Req 1      := 7
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 60kt of thrust..
Ability 1 Val 1       := 4
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Quantum Thruster I
Description           := Quantum element engine suitable for sub-light inter-system travel.
Pic Num               := 26
Tonnage Space Taken   := 3
Tonnage Structure     := 20
Cost Minerals         := 30
Cost Organics         := 0
Cost Radioactives     := 600
Vehicle Type          := Drone
Supply Amount Used    := 0
Restrictions          := None
General Group         := Engines
Family                := 9
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Propulsion
Tech Level Req 1      := 10
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 60kt of thrust.
Ability 1 Val 1       := 4
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Repair Tools
Description           := Component which can repair other ships in space.
Pic Num               := 103
Tonnage Space Taken   := 12
Tonnage Structure     := 40
Cost Minerals         := 120
Cost Organics         := 0
Cost Radioactives     := 200
Vehicle Type          := Drone
Supply Amount Used    := 0
Restrictions          := None
General Group         := Construction
Family                := 35
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Repair
Tech Level Req 1      := 1
Number of Abilities   := 1
Ability 1 Type        := Component Repair
Ability 1 Descr       := Can repair one component per turn.
Ability 1 Val 1       := 1
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Supply Storage
Description           := Spare parts and fuel to keep the drone operating.  One tank is used up per turn, after which the drone expires.
Pic Num               := 117
Tonnage Space Taken   := 3
Tonnage Structure     := 5
Cost Minerals         := 30
Cost Organics         := 0
Cost Radioactives     := 100
Vehicle Type          := Drone
Supply Amount Used    := 0
Restrictions          := None
General Group         := Cargo
Family                := 75
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Ship Supply
Tech Level Req 1      := 1
Number of Abilities   := 1
Ability 1 Type        := Supply Storage
Ability 1 Descr       := Provides storage for 100 units of supply.
Ability 1 Val 1       := 100
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Bridge
Description           := The main control center of a starship.
Pic Num               := 1
Tonnage Space Taken   := 100
Tonnage Structure     := 10
Cost Minerals         := 1000
Cost Organics         := 500
Cost Radioactives     := 500
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Vehicle Control
Family                := 2
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Ship Construction
Tech Level Req 1      := 1
Number of Abilities   := 1
Ability 1 Type        := Ship Bridge
Ability 1 Descr       := Contains a ship bridge.
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Miniaturized Bridge
Description           := The main control center of a starship.
Pic Num               := 1
Tonnage Space Taken   := 70
Tonnage Structure     := 10
Cost Minerals         := 700
Cost Organics         := 500
Cost Radioactives     := 500
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Vehicle Control
Family                := 2
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Tiny Race
Tech Level Req 1      := 1
Number of Abilities   := 1
Ability 1 Type        := Ship Bridge
Ability 1 Descr       := Contains a ship bridge.
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Automated Bridge
Description           := The main control center of a starship.
Pic Num               := 1
Tonnage Space Taken   := 100
Tonnage Structure     := 10
Cost Minerals         := 1000
Cost Organics         := 500
Cost Radioactives     := 1000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Vehicle Control
Family                := 2
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Expanded Automation
Tech Level Req 1      := 1
Number of Abilities   := 3
Ability 1 Type        := Ship Bridge
Ability 1 Descr       := Contains a ship bridge.
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Ability 2 Type        := Ship Life Support
Ability 2 Descr       := Contains life support.
Ability 2 Val 1       := 0
Ability 2 Val 2       := 0
Ability 3 Type        := Ship Crew Quarters
Ability 3 Descr       := Contains Crew Quarters.
Ability 3 Val 1       := 0
Ability 3 Val 2       := 0
Weapon Type           := None

Name                  := Mini-Automated Bridge
Description           := The main control center of a starship.
Pic Num               := 1
Tonnage Space Taken   := 70
Tonnage Structure     := 10
Cost Minerals         := 700
Cost Organics         := 500
Cost Radioactives     := 1000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Vehicle Control
Family                := 2
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 2
Tech Area Req 1       := Expanded Automation
Tech Level Req 1      := 1
Tech Area Req 2       := Tiny Race
Tech Level Req 2      := 1
Number of Abilities   := 3
Ability 1 Type        := Ship Bridge
Ability 1 Descr       := Contains a ship bridge.
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Ability 2 Type        := Ship Life Support
Ability 2 Descr       := Contains life support.
Ability 2 Val 1       := 0
Ability 2 Val 2       := 0
Ability 3 Type        := Ship Crew Quarters
Ability 3 Descr       := Contains Crew Quarters.
Ability 3 Val 1       := 0
Ability 3 Val 2       := 0
Weapon Type           := None

Name                  := Bunker Life Support
Description           := Massive filters and exchangers which protect against toxins and fallout from the biosphere.
Pic Num               := 5
Tonnage Space Taken   := 10
Tonnage Structure     := 10
Cost Minerals         := 20
Cost Organics         := 200
Cost Radioactives     := 200
Vehicle Type          := WeapPlatform
Supply Amount Used    := 0
Restrictions          := None
General Group         := Vehicle Control
Family                := 3
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Civil Defense
Tech Level Req 1      := 1
Number of Abilities   := 1
Ability 1 Type        := Ship Life Support
Ability 1 Descr       := Supports millions of population.
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Life Support
Description           := Mechanical means to generate a livable atmosphere on a starship.
Pic Num               := 5
Tonnage Space Taken   := 100
Tonnage Structure     := 10
Cost Minerals         := 1000
Cost Organics         := 1000
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Vehicle Control
Family                := 3
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Ship Construction
Tech Level Req 1      := 1
Number of Abilities   := 1
Ability 1 Type        := Ship Life Support
Ability 1 Descr       := Self-contained life support for 100 crew.
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Miniaturized Life Support
Description           := Mechanical means to generate a livable atmosphere on a starship.
Pic Num               := 5
Tonnage Space Taken   := 70
Tonnage Structure     := 10
Cost Minerals         := 700
Cost Organics         := 700
Cost Radioactives     := 700
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Vehicle Control
Family                := 3
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Tiny Race
Tech Level Req 1      := 1
Number of Abilities   := 1
Ability 1 Type        := Ship Life Support
Ability 1 Descr       := Self-contained life support for 100 crew.
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Crew Quarters
Description           := Area on a starship where the crew spends its off-hours.
Pic Num               := 7
Tonnage Space Taken   := 100
Tonnage Structure     := 10
Cost Minerals         := 1000
Cost Organics         := 5000
Cost Radioactives     := 1000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Vehicle Control
Family                := 4
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Ship Construction
Tech Level Req 1      := 1
Number of Abilities   := 1
Ability 1 Type        := Ship Crew Quarters
Ability 1 Descr       := Holds quarters for 100 crew.
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Miniaturized Crew Quarters
Description           := Area on a starship where the crew spends its off-hours.
Pic Num               := 7
Tonnage Space Taken   := 70
Tonnage Structure     := 10
Cost Minerals         := 700
Cost Organics         := 3500
Cost Radioactives     := 700
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Vehicle Control
Family                := 4
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Tiny Race
Tech Level Req 1      := 1
Number of Abilities   := 1
Ability 1 Type        := Ship Crew Quarters
Ability 1 Descr       := Holds quarters for 100 crew.
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Crew Quarters (PackRat)
Description           := Area on a starship where the crew spends its off-hours.
Pic Num               := 7
Tonnage Space Taken   := 100
Tonnage Structure     := 10
Cost Minerals         := 1000
Cost Organics         := 5000
Cost Radioactives     := 1000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Vehicle Control
Family                := 4
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Pack Rats
Tech Level Req 1      := 1
Number of Abilities   := 2
Ability 1 Type        := Ship Crew Quarters
Ability 1 Descr       := Holds quarters for 100 crew.
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Ability 2 Type        := Cargo Storage
Ability 2 Descr       := Rooms and corridors can store 50kT of cargo.
Ability 2 Val 1       := 50
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Miniaturized Crew Quarters (PackRat)
Description           := Area on a starship where the crew spends its off-hours.
Pic Num               := 7
Tonnage Space Taken   := 70
Tonnage Structure     := 10
Cost Minerals         := 700
Cost Organics         := 3500
Cost Radioactives     := 700
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Vehicle Control
Family                := 4
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 2
Tech Area Req 1       := Tiny Race
Tech Level Req 1      := 1
Tech Area Req 2     := Pack Rats
Tech Level Req 2      := 1
Number of Abilities   := 2
Ability 1 Type        := Ship Crew Quarters
Ability 1 Descr       := Holds quarters for 100 crew.
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Ability 2 Type        := Cargo Storage
Ability 2 Descr       := Rooms and corridors can store 35kT of cargo.
Ability 2 Val 1       := 35
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Auxiliary Control
Description           := If a ship's bridge is ever destroyed, this will serve as a temporary bridge for the ship.
Pic Num               := 2
Tonnage Space Taken   := 100
Tonnage Structure     := 10
Cost Minerals         := 1000
Cost Organics         := 0
Cost Radioactives     := 1000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Vehicle Control
Family                := 5
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Ship Construction
Tech Level Req 1      := 1
Number of Abilities   := 1
Ability 1 Type        := Ship Auxiliary Control
Ability 1 Descr       := Contains an Auxiliary Control.
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Miniaturized Auxiliary Control
Description           := If a ship's bridge is ever destroyed, this will serve as a temporary bridge for the ship.
Pic Num               := 2
Tonnage Space Taken   := 70
Tonnage Structure     := 10
Cost Minerals         := 700
Cost Organics         := 0
Cost Radioactives     := 700
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Vehicle Control
Family                := 5
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Tiny Race
Tech Level Req 1      := 1
Number of Abilities   := 1
Ability 1 Type        := Ship Auxiliary Control
Ability 1 Descr       := Contains an Auxiliary Control.
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Boarding Parties
Description           := Space marines trained in boarding enemy ships and taking them over. Boarding parties can only capture ships which have no shields remaining.
Pic Num               := 65
Tonnage Space Taken   := 200
Tonnage Structure     := 20
Cost Minerals         := 1000
Cost Organics         := 5000
Cost Radioactives     := 500
Vehicle Type          := Ship\Base
Supply Amount Used    := 5
Restrictions          := None
General Group         := Vehicle Control
Family                := 2024
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 0
Number of Abilities   := 1
Ability 1 Type        := Boarding Attack
Ability 1 Descr       := Provides 5 space marines for boarding combat (all boarding parties on ship
can be used for attack or defense).
Ability 1 Val 1       := 5
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Fighter Cockpit
Description           := The main control center of a fighter.
Pic Num               := 270
Tonnage Space Taken   := 1
Tonnage Structure     := 1
Cost Minerals         := 20
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Fighter
Supply Amount Used    := 0
Restrictions          := None
General Group         := Vehicle Control
Family                := 500
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Fighters
Tech Level Req 1      := 1
Number of Abilities   := 1
Ability 1 Type        := Ship Bridge
Ability 1 Descr       := Contains a fighter cockpit.
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Fighter Life Support
Description           := Mechanical means to generate a livable atmosphere within a fighter.
Pic Num               := 4
Tonnage Space Taken   := 1
Tonnage Structure     := 1
Cost Minerals         := 10
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Fighter
Supply Amount Used    := 0
Restrictions          := None
General Group         := Vehicle Control
Family                := 501
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Fighters
Tech Level Req 1      := 1
Number of Abilities   := 1
Ability 1 Type        := Ship Life Support
Ability 1 Descr       := Contains life support for a fighter.
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Manufactuing Pod
Description           := A small semi-automated workshop capable of producing small units.
Pic Num               := 49
Tonnage Space Taken   := 1000
Tonnage Structure     := 75
Cost Minerals         := 10000
Cost Organics         := 10000
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Construction
Family                := 6
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Space Yards
Tech Level Req 1      := 0
Number of Abilities   := 3
Ability 1 Type        := Space Yard
Ability 1 Descr       := Can construct with 50 minerals per turn.
Ability 1 Val 1       := 1
Ability 1 Val 2       := 50
Ability 2 Type        := Space Yard
Ability 2 Descr       := Handles 50k Full-Time support workers.
Ability 2 Val 1       := 2
Ability 2 Val 2       := 50
Ability 3 Type        := Space Yard
Ability 3 Descr       := Handles 50 Megawatts of power.
Ability 3 Val 1       := 3
Ability 3 Val 2       := 50
Weapon Type           := None

Name                  := Space Yard I
Description           := Ship construction component which can work on one ship at a time.
Pic Num               := 49
Tonnage Space Taken   := 3000
Tonnage Structure     := 75
Cost Minerals         := 10000
Cost Organics         := 10000
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Construction
Family                := 6
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Space Yards
Tech Level Req 1      := 1
Number of Abilities   := 3
Ability 1 Type        := Space Yard
Ability 1 Descr       := Can construct with 200 minerals per turn.
Ability 1 Val 1       := 1
Ability 1 Val 2       := 200
Ability 2 Type        := Space Yard
Ability 2 Descr       := Handles 200k Full-Time support workers.
Ability 2 Val 1       := 2
Ability 2 Val 2       := 200
Ability 3 Type        := Space Yard
Ability 3 Descr       := Handles 200 Megawatts of power.
Ability 3 Val 1       := 3
Ability 3 Val 2       := 200
Weapon Type           := None

Name                  := Space Yard II
Description           := Ship construction component which can work on one ship at a time.
Pic Num               := 49
Tonnage Space Taken   := 6000
Tonnage Structure     := 75
Cost Minerals         := 20000
Cost Organics         := 20000
Cost Radioactives     := 20000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Construction
Family                := 6
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Space Yards
Tech Level Req 1      := 2
Number of Abilities   := 3
Ability 1 Type        := Space Yard
Ability 1 Descr       := Can construct with 400 minerals per turn.
Ability 1 Val 1       := 1
Ability 1 Val 2       := 400
Ability 2 Type        := Space Yard
Ability 2 Descr       := Handles 400k Full-Time support workers.
Ability 2 Val 1       := 2
Ability 2 Val 2       := 400
Ability 3 Type        := Space Yard
Ability 3 Descr       := Handles 400 Megawatts of power.
Ability 3 Val 1       := 3
Ability 3 Val 2       := 400
Weapon Type           := None

Name                  := Space Yard III
Description           := Ship construction component which can work on one ship at a time.
Pic Num               := 49
Tonnage Space Taken   := 12000
Tonnage Structure     := 75
Cost Minerals         := 30000
Cost Organics         := 30000
Cost Radioactives     := 30000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Construction
Family                := 6
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Space Yards
Tech Level Req 1      := 3
Number of Abilities   := 3
Ability 1 Type        := Space Yard
Ability 1 Descr       := Can construct with 800 minerals per turn.
Ability 1 Val 1       := 1
Ability 1 Val 2       := 800
Ability 2 Type        := Space Yard
Ability 2 Descr       := Handles 800k Full-Time support workers.
Ability 2 Val 1       := 2
Ability 2 Val 2       := 800
Ability 3 Type        := Space Yard
Ability 3 Descr       := Handles 800 Megawatts of power.
Ability 3 Val 1       := 3
Ability 3 Val 2       := 800
Weapon Type           := None

Name                  := Space Yard IV
Description           := Ship construction component which can work on one ship at a time.
Pic Num               := 49
Tonnage Space Taken   := 24000
Tonnage Structure     := 75
Cost Minerals         := 40000
Cost Organics         := 40000
Cost Radioactives     := 40000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Construction
Family                := 6
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Space Yards
Tech Level Req 1      := 4
Number of Abilities   := 3
Ability 1 Type        := Space Yard
Ability 1 Descr       := Can construct with 1600 minerals per turn.
Ability 1 Val 1       := 1
Ability 1 Val 2       := 1600
Ability 2 Type        := Space Yard
Ability 2 Descr       := Handles 1.6M Full-Time support workers.
Ability 2 Val 1       := 2
Ability 2 Val 2       := 1600
Ability 3 Type        := Space Yard
Ability 3 Descr       := Handles 1600 Megawatts of power.
Ability 3 Val 1       := 3
Ability 3 Val 2       := 1600
Weapon Type           := None

Name                  := Science Lab I
Description           := A small laboratory for scientists aboard ship.
Pic Num               := 376
Tonnage Space Taken   := 100
Tonnage Structure     := 10
Cost Minerals         := 1000
Cost Organics         := 5000
Cost Radioactives     := 1000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := Ten Per Vehicle
General Group         := Vehicle Control
Family                := 77
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Applied Research
Tech Level Req 1      := 1
Number of Abilities   := 1
Ability 1 Type        := Generate Points Research
Ability 1 Descr       := Generates 5 research points.
Ability 1 Val 1       := 5
Ability 1 Val 2       := 5
Weapon Type           := None

Name                  := Science Lab II
Description           := A small laboratory for scientists aboard ship.
Pic Num               := 376
Tonnage Space Taken   := 100
Tonnage Structure     := 10
Cost Minerals         := 1000
Cost Organics         := 5000
Cost Radioactives     := 1000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := Ten Per Vehicle
General Group         := Vehicle Control
Family                := 77
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Applied Research
Tech Level Req 1      := 2
Number of Abilities   := 1
Ability 1 Type        := Generate Points Research
Ability 1 Descr       := Generates 8 research points.
Ability 1 Val 1       := 8
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Science Lab III
Description           := A small laboratory for scientists aboard ship.
Pic Num               := 376
Tonnage Space Taken   := 100
Tonnage Structure     := 10
Cost Minerals         := 1000
Cost Organics         := 5000
Cost Radioactives     := 1000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := Ten Per Vehicle
General Group         := Vehicle Control
Family                := 77
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Applied Research
Tech Level Req 1      := 3
Number of Abilities   := 1
Ability 1 Type        := Generate Points Research
Ability 1 Descr       := Generates 10 research points.
Ability 1 Val 1       := 10
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Cargo Bay I
Description           := Area on a starship where cargo can be housed.
Pic Num               := 269
Tonnage Space Taken   := 200
Tonnage Structure     := 20
Cost Minerals         := 2000
Cost Organics         := 100
Cost Radioactives     := 100
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Cargo
Family                := 7
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Cargo
Tech Level Req 1      := 1
Number of Abilities   := 1
Ability 1 Type        := Cargo Storage
Ability 1 Descr       := Provides 150kT worth of cargo space.
Ability 1 Val 1       := 150
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Cargo Bay II
Description           := Area on a starship where cargo can be housed.
Pic Num               := 269
Tonnage Space Taken   := 200
Tonnage Structure     := 20
Cost Minerals         := 2000
Cost Organics         := 100
Cost Radioactives     := 100
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Cargo
Family                := 7
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Cargo
Tech Level Req 1      := 2
Number of Abilities   := 1
Ability 1 Type        := Cargo Storage
Ability 1 Descr       := Provides 200kT worth of cargo space.
Ability 1 Val 1       := 200
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Cargo Bay III
Description           := Area on a starship where cargo can be housed.
Pic Num               := 269
Tonnage Space Taken   := 200
Tonnage Structure     := 20
Cost Minerals         := 2000
Cost Organics         := 100
Cost Radioactives     := 100
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Cargo
Family                := 7
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Cargo
Tech Level Req 1      := 3
Number of Abilities   := 1
Ability 1 Type        := Cargo Storage
Ability 1 Descr       := Provides 250kT worth of cargo space.
Ability 1 Val 1       := 250
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Master Computer I
Description           := Artificially intelligent neural-net computer that can replace a significant portion of a ship's operating crew.
Pic Num               := 3
Tonnage Space Taken   := 150
Tonnage Structure     := 30
Cost Minerals         := 1500
Cost Organics         := 100
Cost Radioactives     := 6000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Vehicle Control
Family                := 8
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Computers
Tech Level Req 1      := 1
Number of Abilities   := 2
Ability 1 Type        := Ship Life Support
Ability 1 Descr       := Computerized systems replace 100 crew members.
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Ability 2 Type        := Ship Crew Quarters
Ability 2 Descr       :=
Ability 2 Val 1       := 0
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Master Computer II
Description           := Artificially intelligent neural-net computer that can replace a significant portion of a ship's operating crew.
Pic Num               := 3
Tonnage Space Taken   := 100
Tonnage Structure     := 30
Cost Minerals         := 1000
Cost Organics         := 100
Cost Radioactives     := 7000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Vehicle Control
Family                := 8
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Computers
Tech Level Req 1      := 2
Number of Abilities   := 2
Ability 1 Type        := Ship Life Support
Ability 1 Descr       := Computerized systems replace 100 crew members.
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Ability 2 Type        := Ship Crew Quarters
Ability 2 Descr       :=
Ability 2 Val 1       := 0
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Master Computer III
Description           := Artificially intelligent neural-net computer that can replace a significant portion of a ship's operating crew.
Pic Num               := 3
Tonnage Space Taken   := 100
Tonnage Structure     := 15
Cost Minerals         := 1000
Cost Organics         := 100
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Vehicle Control
Family                := 8
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Computers
Tech Level Req 1      := 3
Number of Abilities   := 2
Ability 1 Type        := Ship Life Support
Ability 1 Descr       := Computerized systems replace 100 crew members.
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Ability 2 Type        := Ship Crew Quarters
Ability 2 Descr       := Increased durability reduces chance of system failures
Ability 2 Val 1       := 0
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Small Ion Engine
Description           := Mini Ion Engine for sub-light inter-system travel.
Pic Num               := 132
Tonnage Space Taken   := 1
Tonnage Structure     := 1
Cost Minerals         := 20
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Fighter
Supply Amount Used    := 2
Restrictions          := None
General Group         := Engines
Family                := 505
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 2
Tech Area Req 1       := Propulsion
Tech Level Req 1      := 1
Tech Area Req 2       := Fighters
Tech Level Req 2      := 0
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 15 kt of thrust.
Ability 1 Val 1       := 3
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Small Contra - Terrene Engine
Description           := Mini anti-matter engine suitable for sub-light inter-system travel.
Pic Num               := 133
Tonnage Space Taken   := 2
Tonnage Structure     := 2
Cost Minerals         := 20
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Fighter
Supply Amount Used    := 2
Restrictions          := None
General Group         := Engines
Family                := 505
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 2
Tech Area Req 1       := Propulsion
Tech Level Req 1      := 4
Tech Area Req 2       := Fighters
Tech Level Req 2      := 1
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 40kt of thrust.
Ability 1 Val 1       := 8
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Small Jacketed - Photon Engine
Description           := Mini harnessed light drive engine suitable for sub-light inter-system travel.
Pic Num               := 134
Tonnage Space Taken   := 2
Tonnage Structure     := 2
Cost Minerals         := 20
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Fighter
Supply Amount Used    := 2
Restrictions          := None
General Group         := Engines
Family                := 505
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 2
Tech Area Req 1       := Propulsion
Tech Level Req 1      := 7
Tech Area Req 2       := Fighters
Tech Level Req 2      := 1
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 50kt of thrust.
Ability 1 Val 1       := 10
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Small Quantum Engine
Description           := Mini quantum element engine suitable for sub-light inter-system travel.
Pic Num               := 135
Tonnage Space Taken   := 2
Tonnage Structure     := 2
Cost Minerals         := 20
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Fighter
Supply Amount Used    := 1
Restrictions          := None
General Group         := Engines
Family                := 505
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 2
Tech Area Req 1       := Propulsion
Tech Level Req 1      := 10
Tech Area Req 2       := Fighters
Tech Level Req 2      := 1
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 60kt of thrust.
Ability 1 Val 1       := 12
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Ion Engine I
Description           := Standard Ion Engine for sub-light inter-system travel.
Pic Num               := 9
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 1000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship
Supply Amount Used    := 5
Restrictions          := None
General Group         := Engines
Family                := 90
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 1
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 200kt of thrust.
Ability 1 Val 1       := 1
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Ion Engine II
Description           := Standard Ion Engine for sub-light inter-system travel.
Pic Num               := 9
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 970
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship
Supply Amount Used    := 5
Restrictions          := None
General Group         := Engines
Family                := 90
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 2
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 200kt of thrust.
Ability 1 Val 1       := 1
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Ion Engine III
Description           := Standard Ion Engine for sub-light inter-system travel.
Pic Num               := 9
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 941
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship
Supply Amount Used    := 5
Restrictions          := None
General Group         := Engines
Family                := 90
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 3
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 200kt of thrust.
Ability 1 Val 1       := 1
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Ion Engine IV
Description           := Standard Ion Engine for sub-light inter-system travel.
Pic Num               := 9
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 912
Cost Organics         := 0
Cost Radioactives     := 428
Vehicle Type          := Ship
Supply Amount Used    := 5
Restrictions          := None
General Group         := Engines
Family                := 90
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 4
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 200kt of thrust.
Ability 1 Val 1       := 1
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Ion Engine V
Description           := Standard Ion Engine for sub-light inter-system travel.
Pic Num               := 9
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 885
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship
Supply Amount Used    := 5
Restrictions          := None
General Group         := Engines
Family                := 90
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 5
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 200kt of thrust.
Ability 1 Val 1       := 1
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Ion Engine VI
Description           := Standard Ion Engine for sub-light inter-system travel.
Pic Num               := 9
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 858
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship
Supply Amount Used    := 5
Restrictions          := None
General Group         := Engines
Family                := 90
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 6
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 200kt of thrust.
Ability 1 Val 1       := 1
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Ion Engine VII
Description           := Standard Ion Engine for sub-light inter-system travel.
Pic Num               := 9
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 833
Cost Organics         := 0
Cost Radioactives     := 367
Vehicle Type          := Ship
Supply Amount Used    := 5
Restrictions          := None
General Group         := Engines
Family                := 90
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 7
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 200kt of thrust.
Ability 1 Val 1       := 1
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Ion Engine VIII
Description           := Standard Ion Engine for sub-light inter-system travel.
Pic Num               := 9
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 808
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship
Supply Amount Used    := 5
Restrictions          := None
General Group         := Engines
Family                := 90
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 8
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 200kt of thrust.
Ability 1 Val 1       := 1
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Ion Engine IX
Description           := Standard Ion Engine for sub-light inter-system travel.
Pic Num               := 9
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 783
Cost Organics         := 0
Cost Radioactives     := 331
Vehicle Type          := Ship
Supply Amount Used    := 5
Restrictions          := None
General Group         := Engines
Family                := 90
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 9
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 200kt of thrust.
Ability 1 Val 1       := 1
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Ion Engine X
Description           := Standard Ion Engine for sub-light inter-system travel.
Pic Num               := 9
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 760
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship
Supply Amount Used    := 5
Restrictions          := None
General Group         := Engines
Family                := 90
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 10
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 200kt of thrust.
Ability 1 Val 1       := 1
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Ion Engine XI
Description           := Standard Ion Engine for sub-light inter-system travel.
Pic Num               := 9
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 737
Cost Organics         := 0
Cost Radioactives     := 299
Vehicle Type          := Ship
Supply Amount Used    := 5
Restrictions          := None
General Group         := Engines
Family                := 90
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 11
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 200kt of thrust.
Ability 1 Val 1       := 1
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Ion Engine XII
Description           := Standard Ion Engine for sub-light inter-system travel.
Pic Num               := 9
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 715
Cost Organics         := 0
Cost Radioactives     := 284
Vehicle Type          := Ship
Supply Amount Used    := 5
Restrictions          := None
General Group         := Engines
Family                := 90
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 12
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 200kt of thrust.
Ability 1 Val 1       := 1
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Ion Engine XIII
Description           := Standard Ion Engine for sub-light inter-system travel.
Pic Num               := 9
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 694
Cost Organics         := 0
Cost Radioactives     := 270
Vehicle Type          := Ship
Supply Amount Used    := 5
Restrictions          := None
General Group         := Engines
Family                := 90
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 13
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 200kt of thrust.
Ability 1 Val 1       := 1
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Ion Engine XIV
Description           := Standard Ion Engine for sub-light inter-system travel.
Pic Num               := 9
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 673
Cost Organics         := 0
Cost Radioactives     := 256
Vehicle Type          := Ship
Supply Amount Used    := 5
Restrictions          := None
General Group         := Engines
Family                := 90
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 14
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 200kt of thrust.
Ability 1 Val 1       := 1
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Ion Engine XV
Description           := Standard Ion Engine for sub-light inter-system travel.
Pic Num               := 9
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 653
Cost Organics         := 0
Cost Radioactives     := 244
Vehicle Type          := Ship
Supply Amount Used    := 5
Restrictions          := None
General Group         := Engines
Family                := 90
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 15
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 200kt of thrust.
Ability 1 Val 1       := 1
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Ion Engine XVI
Description           := Standard Ion Engine for sub-light inter-system travel.
Pic Num               := 9
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 633
Cost Organics         := 0
Cost Radioactives     := 231
Vehicle Type          := Ship
Supply Amount Used    := 5
Restrictions          := None
General Group         := Engines
Family                := 90
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 16
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 200kt of thrust.
Ability 1 Val 1       := 1
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Ion Engine XVII
Description           := Standard Ion Engine for sub-light inter-system travel.
Pic Num               := 9
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 614
Cost Organics         := 0
Cost Radioactives     := 220
Vehicle Type          := Ship
Supply Amount Used    := 5
Restrictions          := None
General Group         := Engines
Family                := 90
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 17
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 200kt of thrust.
Ability 1 Val 1       := 1
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Ion Engine XVIII
Description           := Standard Ion Engine for sub-light inter-system travel.
Pic Num               := 9
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 596
Cost Organics         := 0
Cost Radioactives     := 209
Vehicle Type          := Ship
Supply Amount Used    := 5
Restrictions          := None
General Group         := Engines
Family                := 90
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 18
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 200kt of thrust.
Ability 1 Val 1       := 1
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Ion Engine XIX
Description           := Standard Ion Engine for sub-light inter-system travel.
Pic Num               := 9
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 578
Cost Organics         := 0
Cost Radioactives     := 198
Vehicle Type          := Ship
Supply Amount Used    := 5
Restrictions          := None
General Group         := Engines
Family                := 90
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 19
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 200kt of thrust.
Ability 1 Val 1       := 1
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Ion Engine XX
Description           := Standard Ion Engine for sub-light inter-system travel.
Pic Num               := 9
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 560
Cost Organics         := 0
Cost Radioactives     := 188
Vehicle Type          := Ship
Supply Amount Used    := 5
Restrictions          := None
General Group         := Engines
Family                := 90
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 20
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 200kt of thrust.
Ability 1 Val 1       := 1
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Contra - Terrene Engine I
Description           := Anti-Matter engine suitable for sub-light inter-system travel.
Pic Num               := 10
Tonnage Space Taken   := 250
Tonnage Structure     := 40
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 2000
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 91
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 4
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Contra - Terrene Engine II
Description           := Anti-Matter engine suitable for sub-light inter-system travel.
Pic Num               := 10
Tonnage Space Taken   := 250
Tonnage Structure     := 40
Cost Minerals         := 1940
Cost Organics         := 0
Cost Radioactives     := 1900
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 91
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 5
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Contra - Terrene Engine III
Description           := Anti-Matter engine suitable for sub-light inter-system travel.
Pic Num               := 10
Tonnage Space Taken   := 250
Tonnage Structure     := 40
Cost Minerals         := 1882
Cost Organics         := 0
Cost Radioactives     := 1805
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 91
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 6
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Contra - Terrene Engine IV
Description           := Anti-Matter engine suitable for sub-light inter-system travel.
Pic Num               := 10
Tonnage Space Taken   := 250
Tonnage Structure     := 40
Cost Minerals         := 1825
Cost Organics         := 0
Cost Radioactives     := 1715
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 91
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 7
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Contra - Terrene Engine V
Description           := Anti-Matter engine suitable for sub-light inter-system travel.
Pic Num               := 10
Tonnage Space Taken   := 250
Tonnage Structure     := 40
Cost Minerals         := 1771
Cost Organics         := 0
Cost Radioactives     := 1629
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 91
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 8
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Contra - Terrene Engine VI
Description           := Anti-Matter engine suitable for sub-light inter-system travel.
Pic Num               := 10
Tonnage Space Taken   := 250
Tonnage Structure     := 40
Cost Minerals         := 1717
Cost Organics         := 0
Cost Radioactives     := 1548
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 91
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 9
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Contra - Terrene Engine VII
Description           := Anti-Matter engine suitable for sub-light inter-system travel.
Pic Num               := 10
Tonnage Space Taken   := 250
Tonnage Structure     := 40
Cost Minerals         := 1666
Cost Organics         := 0
Cost Radioactives     := 1470
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 91
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 10
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Contra - Terrene Engine VIII
Description           := Anti-Matter engine suitable for sub-light inter-system travel.
Pic Num               := 10
Tonnage Space Taken   := 250
Tonnage Structure     := 40
Cost Minerals         := 1616
Cost Organics         := 0
Cost Radioactives     := 1397
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 91
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 11
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Contra - Terrene Engine IX
Description           := Anti-Matter engine suitable for sub-light inter-system travel.
Pic Num               := 10
Tonnage Space Taken   := 250
Tonnage Structure     := 40
Cost Minerals         := 1567
Cost Organics         := 0
Cost Radioactives     := 1327
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 91
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 12
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Contra - Terrene Engine X
Description           := Anti-Matter engine suitable for sub-light inter-system travel.
Pic Num               := 10
Tonnage Space Taken   := 250
Tonnage Structure     := 40
Cost Minerals         := 1520
Cost Organics         := 0
Cost Radioactives     := 1260
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 91
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 13
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Contra - Terrene Engine XI
Description           := Anti-Matter engine suitable for sub-light inter-system travel.
Pic Num               := 10
Tonnage Space Taken   := 250
Tonnage Structure     := 40
Cost Minerals         := 1475
Cost Organics         := 0
Cost Radioactives     := 1197
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 91
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 14
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Contra - Terrene Engine XII
Description           := Anti-Matter engine suitable for sub-light inter-system travel.
Pic Num               := 10
Tonnage Space Taken   := 250
Tonnage Structure     := 40
Cost Minerals         := 1431
Cost Organics         := 0
Cost Radioactives     := 1138
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 91
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 15
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Contra - Terrene Engine XIII
Description           := Anti-Matter engine suitable for sub-light inter-system travel.
Pic Num               := 10
Tonnage Space Taken   := 250
Tonnage Structure     := 40
Cost Minerals         := 1388
Cost Organics         := 0
Cost Radioactives     := 1081
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 91
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 16
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Contra - Terrene Engine XIV
Description           := Anti-Matter engine suitable for sub-light inter-system travel.
Pic Num               := 10
Tonnage Space Taken   := 250
Tonnage Structure     := 40
Cost Minerals         := 1346
Cost Organics         := 0
Cost Radioactives     := 1027
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 91
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 17
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Contra - Terrene Engine XV
Description           := Anti-Matter engine suitable for sub-light inter-system travel.
Pic Num               := 10
Tonnage Space Taken   := 250
Tonnage Structure     := 40
Cost Minerals         := 1306
Cost Organics         := 0
Cost Radioactives     := 975
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 91
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 18
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Contra - Terrene Engine XVI
Description           := Anti-Matter engine suitable for sub-light inter-system travel.
Pic Num               := 10
Tonnage Space Taken   := 250
Tonnage Structure     := 40
Cost Minerals         := 1267
Cost Organics         := 0
Cost Radioactives     := 927
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 91
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 19
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Contra - Terrene Engine XVII
Description           := Anti-Matter engine suitable for sub-light inter-system travel.
Pic Num               := 10
Tonnage Space Taken   := 250
Tonnage Structure     := 40
Cost Minerals         := 1229
Cost Organics         := 0
Cost Radioactives     := 880
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 91
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 20
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Jacketed - Photon Engine I
Description           := Harnessed light drive engine suitable for sub-light inter-system travel.
Pic Num               := 25
Tonnage Space Taken   := 200
Tonnage Structure     := 40
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 4000
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 92
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 7
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Jacketed - Photon Engine II
Description           := Harnessed light drive engine suitable for sub-light inter-system travel.
Pic Num               := 25
Tonnage Space Taken   := 200
Tonnage Structure     := 40
Cost Minerals         := 1940
Cost Organics         := 0
Cost Radioactives     := 3800
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 92
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 8
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Jacketed - Photon Engine III
Description           := Harnessed light drive engine suitable for sub-light inter-system travel.
Pic Num               := 25
Tonnage Space Taken   := 200
Tonnage Structure     := 40
Cost Minerals         := 1882
Cost Organics         := 0
Cost Radioactives     := 3610
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 92
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 9
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Jacketed - Photon Engine IV
Description           := Harnessed light drive engine suitable for sub-light inter-system travel.
Pic Num               := 25
Tonnage Space Taken   := 200
Tonnage Structure     := 40
Cost Minerals         := 1825
Cost Organics         := 0
Cost Radioactives     := 3430
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 92
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 10
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Jacketed - Photon Engine V
Description           := Harnessed light drive engine suitable for sub-light inter-system travel.
Pic Num               := 25
Tonnage Space Taken   := 200
Tonnage Structure     := 40
Cost Minerals         := 1771
Cost Organics         := 0
Cost Radioactives     := 3258
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 92
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 11
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Jacketed - Photon Engine VI
Description           := Harnessed light drive engine suitable for sub-light inter-system travel.
Pic Num               := 25
Tonnage Space Taken   := 200
Tonnage Structure     := 40
Cost Minerals         := 1717
Cost Organics         := 0
Cost Radioactives     := 3095
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 92
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 12
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Jacketed - Photon Engine VII
Description           := Harnessed light drive engine suitable for sub-light inter-system travel.
Pic Num               := 25
Tonnage Space Taken   := 200
Tonnage Structure     := 40
Cost Minerals         := 1666
Cost Organics         := 0
Cost Radioactives     := 2940
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 92
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 13
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Jacketed - Photon Engine VIII
Description           := Harnessed light drive engine suitable for sub-light inter-system travel.
Pic Num               := 25
Tonnage Space Taken   := 200
Tonnage Structure     := 40
Cost Minerals         := 1616
Cost Organics         := 0
Cost Radioactives     := 2793
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 92
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 14
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Jacketed - Photon Engine IX
Description           := Harnessed light drive engine suitable for sub-light inter-system travel.
Pic Num               := 25
Tonnage Space Taken   := 200
Tonnage Structure     := 40
Cost Minerals         := 1567
Cost Organics         := 0
Cost Radioactives     := 2654
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 92
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 15
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Jacketed - Photon Engine X
Description           := Harnessed light drive engine suitable for sub-light inter-system travel.
Pic Num               := 25
Tonnage Space Taken   := 200
Tonnage Structure     := 40
Cost Minerals         := 1520
Cost Organics         := 0
Cost Radioactives     := 2521
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 92
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 16
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Jacketed - Photon Engine XI
Description           := Harnessed light drive engine suitable for sub-light inter-system travel.
Pic Num               := 25
Tonnage Space Taken   := 200
Tonnage Structure     := 40
Cost Minerals         := 1475
Cost Organics         := 0
Cost Radioactives     := 2395
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 92
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 17
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Jacketed - Photon Engine XII
Description           := Harnessed light drive engine suitable for sub-light inter-system travel.
Pic Num               := 25
Tonnage Space Taken   := 200
Tonnage Structure     := 40
Cost Minerals         := 1431
Cost Organics         := 0
Cost Radioactives     := 2275
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 92
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 18
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Jacketed - Photon Engine XIII
Description           := Harnessed light drive engine suitable for sub-light inter-system travel.
Pic Num               := 25
Tonnage Space Taken   := 200
Tonnage Structure     := 40
Cost Minerals         := 1388
Cost Organics         := 0
Cost Radioactives     := 2161
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 92
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 19
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Jacketed - Photon Engine XIV
Description           := Harnessed light drive engine suitable for sub-light inter-system travel.
Pic Num               := 25
Tonnage Space Taken   := 200
Tonnage Structure     := 40
Cost Minerals         := 1346
Cost Organics         := 0
Cost Radioactives     := 2053
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 92
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 20
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Quantum Engine I
Description           := Quantum element engine suitable for sub-light inter-system travel.
Pic Num               := 26
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 8000
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 93
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 10
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Quantum Engine II
Description           := Quantum element engine suitable for sub-light inter-system travel.
Pic Num               := 26
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 1940
Cost Organics         := 0
Cost Radioactives     := 7600
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 93
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 11
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Quantum Engine III
Description           := Quantum element engine suitable for sub-light inter-system travel.
Pic Num               := 26
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 1882
Cost Organics         := 0
Cost Radioactives     := 7220
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 93
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 12
Number of Abilities   := 1
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Quantum Jump Engine I
Description           := Quantum element engine capable of short bursts of FTL speed.
Pic Num               := 26
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 8000
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 93
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 13
Number of Abilities   := 3
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Ability 2 Type        := Emergency Energy
Ability 2 Descr       := Can be used to jump 1 sector.
Ability 2 Val 1       := 1
Ability 2 Val 2       := 0
Ability 3 Type        := Component Destroyed On Use
Ability 3 Descr       := Component is destroyed after use.
Ability 3 Val 1       := 0
Ability 3 Val 2       := 0
Weapon Type           := None

Name                  := Quantum Jump Engine II
Description           := Quantum element engine capable of short bursts of FTL speed.
Pic Num               := 26
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 1940
Cost Organics         := 0
Cost Radioactives     := 7600
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 93
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 14
Number of Abilities   := 3
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Ability 2 Type        := Emergency Energy
Ability 2 Descr       := Can be used to jump 1 sector.
Ability 2 Val 1       := 1
Ability 2 Val 2       := 0
Ability 3 Type        := Component Destroyed On Use
Ability 3 Descr       := Component is destroyed after use.
Ability 3 Val 1       := 0
Ability 3 Val 2       := 0
Weapon Type           := None

Name                  := Quantum Jump Engine III
Description           := Quantum element engine capable of short bursts of FTL speed.
Pic Num               := 26
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 1882
Cost Organics         := 0
Cost Radioactives     := 7220
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 93
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 15
Number of Abilities   := 3
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Ability 2 Type        := Emergency Energy
Ability 2 Descr       := Can be used to jump 1 sector.
Ability 2 Val 1       := 1
Ability 2 Val 2       := 0
Ability 3 Type        := Component Destroyed On Use
Ability 3 Descr       := Component is destroyed after use.
Ability 3 Val 1       := 0
Ability 3 Val 2       := 0
Weapon Type           := None

Name                  := Quantum DoubleJump Engine I
Description           := Quantum element engine capable of short bursts of FTL speed.
Pic Num               := 26
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 8000
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 93
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 16
Number of Abilities   := 3
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Ability 2 Type        := Emergency Energy
Ability 2 Descr       := Can be used twice to jump 1 sector.
Ability 2 Val 1       := 2
Ability 2 Val 2       := 0
Ability 3 Type        := Component Destroyed On Use
Ability 3 Descr       := Component is destroyed after use.
Ability 3 Val 1       := 0
Ability 3 Val 2       := 0
Weapon Type           := None

Name                  := Quantum DoubleJump Engine II
Description           := Quantum element engine capable of short bursts of FTL speed.
Pic Num               := 26
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 1940
Cost Organics         := 0
Cost Radioactives     := 7600
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 93
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 17
Number of Abilities   := 3
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Ability 2 Type        := Emergency Energy
Ability 2 Descr       := Can be used twice to jump 1 sector.
Ability 2 Val 1       := 2
Ability 2 Val 2       := 0
Ability 3 Type        := Component Destroyed On Use
Ability 3 Descr       := Component is destroyed after use.
Ability 3 Val 1       := 0
Ability 3 Val 2       := 0
Weapon Type           := None

Name                  := Quantum DoubleJump Engine III
Description           := Quantum element engine capable of short bursts of FTL speed.
Pic Num               := 26
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 1882
Cost Organics         := 0
Cost Radioactives     := 7220
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 93
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 18
Number of Abilities   := 3
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Ability 2 Type        := Emergency Energy
Ability 2 Descr       := Can be used twice to jump 1 sector.
Ability 2 Val 1       := 2
Ability 2 Val 2       := 0
Ability 3 Type        := Component Destroyed On Use
Ability 3 Descr       := Component is destroyed after use.
Ability 3 Val 1       := 0
Ability 3 Val 2       := 0
Weapon Type           := None

Name                  := Quantum TripleJump Engine I
Description           := Quantum element engine capable of short bursts of FTL speed.
Pic Num               := 26
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 8000
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 93
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 16
Number of Abilities   := 3
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Ability 2 Type        := Emergency Energy
Ability 2 Descr       := Can be used three times to jump 1 sector.
Ability 2 Val 1       := 3
Ability 2 Val 2       := 0
Ability 3 Type        := Component Destroyed On Use
Ability 3 Descr       := Component is destroyed after use.
Ability 3 Val 1       := 0
Ability 3 Val 2       := 0
Weapon Type           := None

Name                  := Quantum TripleJump Engine II
Description           := Quantum element engine capable of short bursts of FTL speed.
Pic Num               := 26
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 1940
Cost Organics         := 0
Cost Radioactives     := 7600
Vehicle Type          := Ship
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 93
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Propulsion
Tech Level Req 1      := 17
Number of Abilities   := 3
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Ability 2 Type        := Emergency Energy
Ability 2 Descr       := Can be used three times to jump 1 sector.
Ability 2 Val 1       := 3
Ability 2 Val 2       := 0
Ability 3 Type        := Component Destroyed On Use
Ability 3 Descr       := Component is destroyed after use.
Ability 3 Val 1       := 0
Ability 3 Val 2       := 0
Weapon Type           := None

Name                  := Troop Armor
Description           := Advanced armor materials which can be formed into protective suits for infantry or be layered onto vehicles.
Pic Num               := 28
Tonnage Space Taken   := 100
Tonnage Structure     := 100
Cost Minerals         := 1000
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Troop
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 2050
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 2
Tech Area Req 1       := Armor
Tech Level Req 1      := 3
Tech Area Req 2       := Troops
Tech Level Req 2      := 1
Number of Abilities   := 0
Weapon Type           := None

Name                  := Small Armor I
Description           := Mini titanium armor used to protect a vehicle from physical damage.
Pic Num               := 28
Tonnage Space Taken   := 1
Tonnage Structure     := 6
Cost Minerals         := 10
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Fighter
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 506
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Armor
Tech Level Req 1      := 1
Number of Abilities   := 1
Ability 1 Type        := Armor
Ability 1 Descr       := Is damaged before any other components on the vehicle.
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Small Armor II
Description           := Mini titanium armor used to protect a vehicle from physical damage.
Pic Num               := 28
Tonnage Space Taken   := 1
Tonnage Structure     := 7
Cost Minerals         := 10
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Fighter
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 506
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Armor
Tech Level Req 1      := 3
Number of Abilities   := 1
Ability 1 Type        := Armor
Ability 1 Descr       := Is damaged before any other components on the vehicle.
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Small Armor III
Description           := Mini titanium armor used to protect a vehicle from physical damage.
Pic Num               := 28
Tonnage Space Taken   := 1
Tonnage Structure     := 8
Cost Minerals         := 10
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Fighter
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 506
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Armor
Tech Level Req 1      := 5
Number of Abilities   := 1
Ability 1 Type        := Armor
Ability 1 Descr       := Is damaged before any other components on the vehicle.
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Small Armor IV
Description           := Mini titanium armor used to protect a vehicle from physical damage.
Pic Num               := 28
Tonnage Space Taken   := 1
Tonnage Structure     := 9
Cost Minerals         := 10
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Fighter
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 506
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Armor
Tech Level Req 1      := 7
Number of Abilities   := 1
Ability 1 Type        := Armor
Ability 1 Descr       := Is damaged before any other components on the vehicle.
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Small Armor V
Description           := Mini titanium armor used to protect a vehicle from physical damage.
Pic Num               := 28
Tonnage Space Taken   := 1
Tonnage Structure     := 10
Cost Minerals         := 10
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Fighter
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 506
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Armor
Tech Level Req 1      := 9
Number of Abilities   := 1
Ability 1 Type        := Armor
Ability 1 Descr       := Is damaged before any other components on the vehicle.
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Armor I
Description           := Prototype titanium armor used to protect a ship from physical damage.
Pic Num               := 28
Tonnage Space Taken   := 10
Tonnage Structure     := 30
Cost Minerals         := 250
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 10
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Armor
Tech Level Req 1      := 0
Number of Abilities   := 0
Weapon Type           := None

Name                  := Armor II
Description           := Standard titanium armor used to protect a ship from physical damage.
Pic Num               := 28
Tonnage Space Taken   := 10
Tonnage Structure     := 35
Cost Minerals         := 275
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 10
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Armor
Tech Level Req 1      := 1
Number of Abilities   := 0
Weapon Type           := None

Name                  := Armor III
Description           := Standard titanium armor used to protect a ship from physical damage.
Pic Num               := 28
Tonnage Space Taken   := 10
Tonnage Structure     := 41
Cost Minerals         := 300
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 10
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Armor
Tech Level Req 1      := 2
Number of Abilities   := 0
Weapon Type           := None

Name                  := Armor IV
Description           := Standard titanium armor used to protect a ship from physical damage.
Pic Num               := 28
Tonnage Space Taken   := 10
Tonnage Structure     := 46
Cost Minerals         := 325
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 10
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Armor
Tech Level Req 1      := 3
Number of Abilities   := 0
Weapon Type           := None

Name                  := Armor V
Description           := Standard titanium armor used to protect a ship from physical damage.
Pic Num               := 28
Tonnage Space Taken   := 10
Tonnage Structure     := 51
Cost Minerals         := 350
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 10
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Armor
Tech Level Req 1      := 4
Number of Abilities   := 0
Weapon Type           := None

Name                  := Armor VI
Description           := Standard titanium armor used to protect a ship from physical damage.
Pic Num               := 28
Tonnage Space Taken   := 10
Tonnage Structure     := 56
Cost Minerals         := 375
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 10
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Armor
Tech Level Req 1      := 5
Number of Abilities   := 0
Weapon Type           := None

Name                  := Armor VII
Description           := Standard titanium armor used to protect a ship from physical damage.
Pic Num               := 28
Tonnage Space Taken   := 10
Tonnage Structure     := 60
Cost Minerals         := 400
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 10
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Armor
Tech Level Req 1      := 6
Number of Abilities   := 0
Weapon Type           := None

Name                  := Armor VIII
Description           := Standard titanium armor used to protect a ship from physical damage.
Pic Num               := 28
Tonnage Space Taken   := 10
Tonnage Structure     := 65
Cost Minerals         := 425
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 10
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Armor
Tech Level Req 1      := 7
Number of Abilities   := 0
Weapon Type           := None

Name                  := Armor IX
Description           := Standard titanium armor used to protect a ship from physical damage.
Pic Num               := 28
Tonnage Space Taken   := 10
Tonnage Structure     := 69
Cost Minerals         := 450
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 10
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Armor
Tech Level Req 1      := 8
Number of Abilities   := 0
Weapon Type           := None

Name                  := Armor X
Description           := Standard titanium armor used to protect a ship from physical damage.
Pic Num               := 28
Tonnage Space Taken   := 10
Tonnage Structure     := 73
Cost Minerals         := 475
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 10
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Armor
Tech Level Req 1      := 9
Number of Abilities   := 0
Weapon Type           := None

Name                  := Armor XI
Description           := Standard titanium armor used to protect a ship from physical damage.
Pic Num               := 28
Tonnage Space Taken   := 10
Tonnage Structure     := 76
Cost Minerals         := 500
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 10
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Armor
Tech Level Req 1      := 10
Number of Abilities   := 0
Weapon Type           := None

Name                  := Armor XII
Description           := Standard titanium armor used to protect a ship from physical damage.
Pic Num               := 28
Tonnage Space Taken   := 10
Tonnage Structure     := 79
Cost Minerals         := 525
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 10
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Armor
Tech Level Req 1      := 11
Number of Abilities   := 0
Weapon Type           := None

Name                  := Armor XIII
Description           := Standard titanium armor used to protect a ship from physical damage.
Pic Num               := 28
Tonnage Space Taken   := 10
Tonnage Structure     := 82
Cost Minerals         := 550
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 10
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Armor
Tech Level Req 1      := 12
Number of Abilities   := 0
Weapon Type           := None

Name                  := Armor XIV
Description           := Standard titanium armor used to protect a ship from physical damage.
Pic Num               := 28
Tonnage Space Taken   := 10
Tonnage Structure     := 84
Cost Minerals         := 575
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 10
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Armor
Tech Level Req 1      := 13
Number of Abilities   := 0
Weapon Type           := None

Name                  := Armor XV
Description           := Standard titanium armor used to protect a ship from physical damage.
Pic Num               := 28
Tonnage Space Taken   := 10
Tonnage Structure     := 87
Cost Minerals         := 600
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 10
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Armor
Tech Level Req 1      := 14
Number of Abilities   := 0
Weapon Type           := None

Name                  := Armor XVI
Description           := Standard titanium armor used to protect a ship from physical damage.
Pic Num               := 28
Tonnage Space Taken   := 10
Tonnage Structure     := 89
Cost Minerals         := 625
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 10
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Armor
Tech Level Req 1      := 15
Number of Abilities   := 0
Weapon Type           := None

Name                  := Armor XVII
Description           := Standard titanium armor used to protect a ship from physical damage.
Pic Num               := 28
Tonnage Space Taken   := 10
Tonnage Structure     := 91
Cost Minerals         := 650
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 10
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Armor
Tech Level Req 1      := 16
Number of Abilities   := 0
Weapon Type           := None

Name                  := Armor XVIII
Description           := Standard titanium armor used to protect a ship from physical damage.
Pic Num               := 28
Tonnage Space Taken   := 10
Tonnage Structure     := 92
Cost Minerals         := 675
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 10
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Armor
Tech Level Req 1      := 17
Number of Abilities   := 0
Weapon Type           := None

Name                  := Armor XIX
Description           := Standard titanium armor used to protect a ship from physical damage.
Pic Num               := 28
Tonnage Space Taken   := 10
Tonnage Structure     := 93
Cost Minerals         := 700
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 10
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Armor
Tech Level Req 1      := 18
Number of Abilities   := 0
Weapon Type           := None

Name                  := Armor XX
Description           := Standard titanium armor used to protect a ship from physical damage.
Pic Num               := 28
Tonnage Space Taken   := 10
Tonnage Structure     := 95
Cost Minerals         := 725
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 10
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Armor
Tech Level Req 1      := 19
Number of Abilities   := 0
Weapon Type           := None

Name                  := Emissive Armor I
Description           := Armor which absorbs energy and radiates it back into space.
Pic Num               := 194
Tonnage Space Taken   := 200
Tonnage Structure     := 30
Cost Minerals         := 5000
Cost Organics         := 2000
Cost Radioactives     := 0
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 45
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Emissive Armor
Tech Level Req 1      := 1
Number of Abilities   := 1
Ability 1 Type        := Emissive Armor
Ability 1 Descr       := Safely absorbs the first 5 damage from each hit.
Ability 1 Val 1       := 5
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Emissive Armor II
Description           := Armor which absorbs energy and radiates it back into space.
Pic Num               := 194
Tonnage Space Taken   := 200
Tonnage Structure     := 35
Cost Minerals         := 5250
Cost Organics         := 2200
Cost Radioactives     := 0
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 45
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Emissive Armor
Tech Level Req 1      := 2
Number of Abilities   := 1
Ability 1 Type        := Emissive Armor
Ability 1 Descr       := Safely absorbs the first 6 damage from each hit.
Ability 1 Val 1       := 6
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Emissive Armor III
Description           := Armor which absorbs energy and radiates it back into space.
Pic Num               := 194
Tonnage Space Taken   := 200
Tonnage Structure     := 41
Cost Minerals         := 5513
Cost Organics         := 2420
Cost Radioactives     := 0
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 45
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Emissive Armor
Tech Level Req 1      := 3
Number of Abilities   := 1
Ability 1 Type        := Emissive Armor
Ability 1 Descr       := Safely absorbs the first 7 damage from each hit.
Ability 1 Val 1       := 7
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Emissive Armor IV
Description           := Armor which absorbs energy and radiates it back into space.
Pic Num               := 194
Tonnage Space Taken   := 200
Tonnage Structure     := 46
Cost Minerals         := 5788
Cost Organics         := 2662
Cost Radioactives     := 0
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 45
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Emissive Armor
Tech Level Req 1      := 4
Number of Abilities   := 1
Ability 1 Type        := Emissive Armor
Ability 1 Descr       := Safely absorbs the first 8 damage from each hit.
Ability 1 Val 1       := 8
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Emissive Armor V
Description           := Armor which absorbs energy and radiates it back into space.
Pic Num               := 194
Tonnage Space Taken   := 200
Tonnage Structure     := 51
Cost Minerals         := 6078
Cost Organics         := 2928
Cost Radioactives     := 0
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 45
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Emissive Armor
Tech Level Req 1      := 5
Number of Abilities   := 1
Ability 1 Type        := Emissive Armor
Ability 1 Descr       := Safely absorbs the first 9 damage from each hit.
Ability 1 Val 1       := 9
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Emissive Armor VI
Description           := Armor which absorbs energy and radiates it back into space.
Pic Num               := 194
Tonnage Space Taken   := 200
Tonnage Structure     := 56
Cost Minerals         := 6381
Cost Organics         := 3221
Cost Radioactives     := 0
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 45
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Emissive Armor
Tech Level Req 1      := 6
Number of Abilities   := 1
Ability 1 Type        := Emissive Armor
Ability 1 Descr       := Safely absorbs the first 10 damage from each hit.
Ability 1 Val 1       := 10
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Emissive Armor VII
Description           := Armor which absorbs energy and radiates it back into space.
Pic Num               := 194
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 6700
Cost Organics         := 3543
Cost Radioactives     := 0
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 45
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Emissive Armor
Tech Level Req 1      := 7
Number of Abilities   := 1
Ability 1 Type        := Emissive Armor
Ability 1 Descr       := Safely absorbs the first 11 damage from each hit.
Ability 1 Val 1       := 11
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Emissive Armor VIII
Description           := Armor which absorbs energy and radiates it back into space.
Pic Num               := 194
Tonnage Space Taken   := 200
Tonnage Structure     := 65
Cost Minerals         := 7036
Cost Organics         := 3897
Cost Radioactives     := 0
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 45
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Emissive Armor
Tech Level Req 1      := 8
Number of Abilities   := 1
Ability 1 Type        := Emissive Armor
Ability 1 Descr       := Safely absorbs the first 12 damage from each hit.
Ability 1 Val 1       := 12
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Emissive Armor IX
Description           := Armor which absorbs energy and radiates it back into space.
Pic Num               := 194
Tonnage Space Taken   := 200
Tonnage Structure     := 69
Cost Minerals         := 7387
Cost Organics         := 4287
Cost Radioactives     := 0
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 45
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Emissive Armor
Tech Level Req 1      := 9
Number of Abilities   := 1
Ability 1 Type        := Emissive Armor
Ability 1 Descr       := Safely absorbs the first 13 damage from each hit.
Ability 1 Val 1       := 13
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Emissive Armor X
Description           := Armor which absorbs energy and radiates it back into space.
Pic Num               := 194
Tonnage Space Taken   := 200
Tonnage Structure     := 73
Cost Minerals         := 7757
Cost Organics         := 4716
Cost Radioactives     := 0
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 45
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Emissive Armor
Tech Level Req 1      := 10
Number of Abilities   := 1
Ability 1 Type        := Emissive Armor
Ability 1 Descr       := Safely absorbs the first 14 damage from each hit.
Ability 1 Val 1       := 14
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Emissive Armor XI
Description           := Armor which absorbs energy and radiates it back into space.
Pic Num               := 194
Tonnage Space Taken   := 200
Tonnage Structure     := 76
Cost Minerals         := 8144
Cost Organics         := 5187
Cost Radioactives     := 0
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 45
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Emissive Armor
Tech Level Req 1      := 11
Number of Abilities   := 1
Ability 1 Type        := Emissive Armor
Ability 1 Descr       := Safely absorbs the first 15 damage from each hit.
Ability 1 Val 1       := 15
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Emissive Armor XII
Description           := Armor which absorbs energy and radiates it back into space.
Pic Num               := 194
Tonnage Space Taken   := 200
Tonnage Structure     := 79
Cost Minerals         := 8552
Cost Organics         := 5706
Cost Radioactives     := 0
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 45
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Emissive Armor
Tech Level Req 1      := 12
Number of Abilities   := 1
Ability 1 Type        := Emissive Armor
Ability 1 Descr       := Safely absorbs the first 16 damage from each hit.
Ability 1 Val 1       := 16
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Emissive Armor XIII
Description           := Armor which absorbs energy and radiates it back into space.
Pic Num               := 194
Tonnage Space Taken   := 200
Tonnage Structure     := 82
Cost Minerals         := 8979
Cost Organics         := 6277
Cost Radioactives     := 0
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 45
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Emissive Armor
Tech Level Req 1      := 13
Number of Abilities   := 1
Ability 1 Type        := Emissive Armor
Ability 1 Descr       := Safely absorbs the first 17 damage from each hit.
Ability 1 Val 1       := 17
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Emissive Armor XIV
Description           := Armor which absorbs energy and radiates it back into space.
Pic Num               := 194
Tonnage Space Taken   := 200
Tonnage Structure     := 84
Cost Minerals         := 9428
Cost Organics         := 6905
Cost Radioactives     := 0
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 45
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Emissive Armor
Tech Level Req 1      := 14
Number of Abilities   := 1
Ability 1 Type        := Emissive Armor
Ability 1 Descr       := Safely absorbs the first 18 damage from each hit.
Ability 1 Val 1       := 18
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Emissive Armor XV
Description           := Armor which absorbs energy and radiates it back into space.
Pic Num               := 194
Tonnage Space Taken   := 200
Tonnage Structure     := 87
Cost Minerals         := 9900
Cost Organics         := 7595
Cost Radioactives     := 0
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 45
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Emissive Armor
Tech Level Req 1      := 15
Number of Abilities   := 1
Ability 1 Type        := Emissive Armor
Ability 1 Descr       := Safely absorbs the first 19 damage from each hit.
Ability 1 Val 1       := 19
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Emissive Armor XVI
Description           := Armor which absorbs energy and radiates it back into space.
Pic Num               := 194
Tonnage Space Taken   := 200
Tonnage Structure     := 89
Cost Minerals         := 10395
Cost Organics         := 8354
Cost Radioactives     := 0
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 45
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Emissive Armor
Tech Level Req 1      := 16
Number of Abilities   := 1
Ability 1 Type        := Emissive Armor
Ability 1 Descr       := Safely absorbs the first 20 damage from each hit.
Ability 1 Val 1       := 20
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Emissive Armor XVII
Description           := Armor which absorbs energy and radiates it back into space.
Pic Num               := 194
Tonnage Space Taken   := 200
Tonnage Structure     := 91
Cost Minerals         := 10914
Cost Organics         := 9190
Cost Radioactives     := 0
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 45
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Emissive Armor
Tech Level Req 1      := 17
Number of Abilities   := 1
Ability 1 Type        := Emissive Armor
Ability 1 Descr       := Safely absorbs the first 21 damage from each hit.
Ability 1 Val 1       := 21
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Emissive Armor XVIII
Description           := Armor which absorbs energy and radiates it back into space.
Pic Num               := 194
Tonnage Space Taken   := 200
Tonnage Structure     := 92
Cost Minerals         := 11460
Cost Organics         := 10109
Cost Radioactives     := 0
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 45
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Emissive Armor
Tech Level Req 1      := 18
Number of Abilities   := 1
Ability 1 Type        := Emissive Armor
Ability 1 Descr       := Safely absorbs the first 22 damage from each hit.
Ability 1 Val 1       := 22
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Emissive Armor XIX
Description           := Armor which absorbs energy and radiates it back into space.
Pic Num               := 194
Tonnage Space Taken   := 200
Tonnage Structure     := 93
Cost Minerals         := 12033
Cost Organics         := 11120
Cost Radioactives     := 0
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 45
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Emissive Armor
Tech Level Req 1      := 19
Number of Abilities   := 1
Ability 1 Type        := Emissive Armor
Ability 1 Descr       := Safely absorbs the first 23 damage from each hit.
Ability 1 Val 1       := 23
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Emissive Armor XX
Description           := Armor which absorbs energy and radiates it back into space.
Pic Num               := 194
Tonnage Space Taken   := 200
Tonnage Structure     := 95
Cost Minerals         := 12635
Cost Organics         := 12232
Cost Radioactives     := 0
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 45
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Emissive Armor
Tech Level Req 1      := 20
Number of Abilities   := 1
Ability 1 Type        := Emissive Armor
Ability 1 Descr       := Safely absorbs the first 24 damage from each hit.
Ability 1 Val 1       := 24
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Reactive Armor I
Description           := Armor that is designed with an explosive charge as a one-shot final defense against missiles.
Pic Num               := 865
Tonnage Space Taken   := 20
Tonnage Structure     := 50
Cost Minerals         := 500
Cost Organics         := 0
Cost Radioactives     := 1500
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 2039
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Reactive Armor
Tech Level Req 1      := 1
Number of Abilities   := 1
Ability 1 Type        := Point-Defense
Ability 1 Descr       :=
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := Point-Defense
Weapon Target         := Seekers
Weapon Damage At Rng  := 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 999
Weapon Display Type   := Torp
Weapon Display        := 21
Weapon Modifier       := 300
Weapon Sound          := pointdef.wav
Weapon Family         := 6

Name                  := Reactive Armor II
Description           := Armor that is designed with an explosive charge as a one-shot final defense against missiles.
Pic Num               := 865
Tonnage Space Taken   := 20
Tonnage Structure     := 55
Cost Minerals         := 550
Cost Organics         := 0
Cost Radioactives     := 1750
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 2039
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Reactive Armor
Tech Level Req 1      := 2
Number of Abilities   := 1
Ability 1 Type        := Point-Defense
Ability 1 Descr       :=
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := Point-Defense
Weapon Target         := Seekers
Weapon Damage At Rng  := 6 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 999
Weapon Display Type   := Torp
Weapon Display        := 21
Weapon Modifier       := 300
Weapon Sound          := pointdef.wav
Weapon Family         := 6

Name                  := Reactive Armor III
Description           := Armor that is designed with an explosive charge as a one-shot final defense against missiles.
Pic Num               := 865
Tonnage Space Taken   := 20
Tonnage Structure     := 60
Cost Minerals         := 600
Cost Organics         := 0
Cost Radioactives     := 2000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 2039
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Reactive Armor
Tech Level Req 1      := 3
Number of Abilities   := 1
Ability 1 Type        := Point-Defense
Ability 1 Descr       :=
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := Point-Defense
Weapon Target         := Seekers
Weapon Damage At Rng  := 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 999
Weapon Display Type   := Torp
Weapon Display        := 21
Weapon Modifier       := 300
Weapon Sound          := pointdef.wav
Weapon Family         := 6

Name                  := Reactive Armor IV
Description           := Armor that is designed with an explosive charge as a one-shot final defense against missiles.
Pic Num               := 865
Tonnage Space Taken   := 20
Tonnage Structure     := 64
Cost Minerals         := 650
Cost Organics         := 0
Cost Radioactives     := 2250
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 2039
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Reactive Armor
Tech Level Req 1      := 4
Number of Abilities   := 1
Ability 1 Type        := Point-Defense
Ability 1 Descr       :=
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := Point-Defense
Weapon Target         := Seekers
Weapon Damage At Rng  := 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 999
Weapon Display Type   := Torp
Weapon Display        := 21
Weapon Modifier       := 300
Weapon Sound          := pointdef.wav
Weapon Family         := 6

Name                  := Reactive Armor V
Description           := Armor that is designed with an explosive charge as a one-shot final defense against missiles.
Pic Num               := 865
Tonnage Space Taken   := 20
Tonnage Structure     := 68
Cost Minerals         := 700
Cost Organics         := 0
Cost Radioactives     := 2500
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 2039
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Reactive Armor
Tech Level Req 1      := 5
Number of Abilities   := 1
Ability 1 Type        := Point-Defense
Ability 1 Descr       :=
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := Point-Defense
Weapon Target         := Seekers
Weapon Damage At Rng  := 9 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 999
Weapon Display Type   := Torp
Weapon Display        := 21
Weapon Modifier       := 300
Weapon Sound          := pointdef.wav
Weapon Family         := 6

Name                  := Reactive Armor VI
Description           := Armor that is designed with an explosive charge as a one-shot final defense against missiles.
Pic Num               := 865
Tonnage Space Taken   := 20
Tonnage Structure     := 72
Cost Minerals         := 750
Cost Organics         := 0
Cost Radioactives     := 2750
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 2039
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Reactive Armor
Tech Level Req 1      := 6
Number of Abilities   := 1
Ability 1 Type        := Point-Defense
Ability 1 Descr       :=
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := Point-Defense
Weapon Target         := Seekers
Weapon Damage At Rng  := 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 999
Weapon Display Type   := Torp
Weapon Display        := 21
Weapon Modifier       := 300
Weapon Sound          := pointdef.wav
Weapon Family         := 6

Name                  := Reactive Armor VII
Description           := Armor that is designed with an explosive charge as a one-shot final defense against missiles.
Pic Num               := 865
Tonnage Space Taken   := 20
Tonnage Structure     := 75
Cost Minerals         := 800
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 2039
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Reactive Armor
Tech Level Req 1      := 7
Number of Abilities   := 1
Ability 1 Type        := Point-Defense
Ability 1 Descr       :=
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := Point-Defense
Weapon Target         := Seekers
Weapon Damage At Rng  := 11 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 999
Weapon Display Type   := Torp
Weapon Display        := 21
Weapon Modifier       := 300
Weapon Sound          := pointdef.wav
Weapon Family         := 6

Name                  := Reactive Armor VIII
Description           := Armor that is designed with an explosive charge as a one-shot final defense against missiles.
Pic Num               := 865
Tonnage Space Taken   := 20
Tonnage Structure     := 79
Cost Minerals         := 850
Cost Organics         := 0
Cost Radioactives     := 3250
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 2039
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Reactive Armor
Tech Level Req 1      := 8
Number of Abilities   := 1
Ability 1 Type        := Point-Defense
Ability 1 Descr       :=
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := Point-Defense
Weapon Target         := Seekers
Weapon Damage At Rng  := 12 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 999
Weapon Display Type   := Torp
Weapon Display        := 21
Weapon Modifier       := 300
Weapon Sound          := pointdef.wav
Weapon Family         := 6

Name                  := Reactive Armor IX
Description           := Armor that is designed with an explosive charge as a one-shot final defense against missiles.
Pic Num               := 865
Tonnage Space Taken   := 20
Tonnage Structure     := 81
Cost Minerals         := 900
Cost Organics         := 0
Cost Radioactives     := 3500
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 2039
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Reactive Armor
Tech Level Req 1      := 9
Number of Abilities   := 1
Ability 1 Type        := Point-Defense
Ability 1 Descr       :=
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := Point-Defense
Weapon Target         := Seekers
Weapon Damage At Rng  := 13 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 999
Weapon Display Type   := Torp
Weapon Display        := 21
Weapon Modifier       := 300
Weapon Sound          := pointdef.wav
Weapon Family         := 6

Name                  := Reactive Armor X
Description           := Armor that is designed with an explosive charge as a one-shot final defense against missiles.
Pic Num               := 865
Tonnage Space Taken   := 20
Tonnage Structure     := 84
Cost Minerals         := 950
Cost Organics         := 0
Cost Radioactives     := 3750
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 2039
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Reactive Armor
Tech Level Req 1      := 10
Number of Abilities   := 1
Ability 1 Type        := Point-Defense
Ability 1 Descr       :=
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := Point-Defense
Weapon Target         := Seekers
Weapon Damage At Rng  := 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 999
Weapon Display Type   := Torp
Weapon Display        := 21
Weapon Modifier       := 300
Weapon Sound          := pointdef.wav
Weapon Family         := 6

Name                  := Reactive Armor XI
Description           := Armor that is designed with an explosive charge as a one-shot final defense against missiles.
Pic Num               := 865
Tonnage Space Taken   := 20
Tonnage Structure     := 86
Cost Minerals         := 1000
Cost Organics         := 0
Cost Radioactives     := 4000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 2039
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Reactive Armor
Tech Level Req 1      := 11
Number of Abilities   := 1
Ability 1 Type        := Point-Defense
Ability 1 Descr       :=
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := Point-Defense
Weapon Target         := Seekers
Weapon Damage At Rng  := 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 999
Weapon Display Type   := Torp
Weapon Display        := 21
Weapon Modifier       := 300
Weapon Sound          := pointdef.wav
Weapon Family         := 6

Name                  := Reactive Armor XII
Description           := Armor that is designed with an explosive charge as a one-shot final defense against missiles.
Pic Num               := 865
Tonnage Space Taken   := 20
Tonnage Structure     := 88
Cost Minerals         := 1050
Cost Organics         := 0
Cost Radioactives     := 4250
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 2039
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Reactive Armor
Tech Level Req 1      := 12
Number of Abilities   := 1
Ability 1 Type        := Point-Defense
Ability 1 Descr       :=
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := Point-Defense
Weapon Target         := Seekers
Weapon Damage At Rng  := 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 999
Weapon Display Type   := Torp
Weapon Display        := 21
Weapon Modifier       := 300
Weapon Sound          := pointdef.wav
Weapon Family         := 6

Name                  := Reactive Armor XIII
Description           := Armor that is designed with an explosive charge as a one-shot final defense against missiles.
Pic Num               := 865
Tonnage Space Taken   := 20
Tonnage Structure     := 90
Cost Minerals         := 1100
Cost Organics         := 0
Cost Radioactives     := 4500
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 2039
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Reactive Armor
Tech Level Req 1      := 13
Number of Abilities   := 1
Ability 1 Type        := Point-Defense
Ability 1 Descr       :=
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := Point-Defense
Weapon Target         := Seekers
Weapon Damage At Rng  := 17 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 999
Weapon Display Type   := Torp
Weapon Display        := 21
Weapon Modifier       := 300
Weapon Sound          := pointdef.wav
Weapon Family         := 6

Name                  := Reactive Armor XIV
Description           := Armor that is designed with an explosive charge as a one-shot final defense against missiles.
Pic Num               := 865
Tonnage Space Taken   := 20
Tonnage Structure     := 92
Cost Minerals         := 1150
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 2039
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Reactive Armor
Tech Level Req 1      := 14
Number of Abilities   := 1
Ability 1 Type        := Point-Defense
Ability 1 Descr       :=
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := Point-Defense
Weapon Target         := Seekers
Weapon Damage At Rng  := 18 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 999
Weapon Display Type   := Torp
Weapon Display        := 21
Weapon Modifier       := 300
Weapon Sound          := pointdef.wav
Weapon Family         := 6

Name                  := Reactive Armor XV
Description           := Armor that is designed with an explosive charge as a one-shot final defense against missiles.
Pic Num               := 865
Tonnage Space Taken   := 20
Tonnage Structure     := 93
Cost Minerals         := 1200
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 2039
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Reactive Armor
Tech Level Req 1      := 15
Number of Abilities   := 1
Ability 1 Type        := Point-Defense
Ability 1 Descr       :=
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := Point-Defense
Weapon Target         := Seekers
Weapon Damage At Rng  := 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 999
Weapon Display Type   := Torp
Weapon Display        := 21
Weapon Modifier       := 300
Weapon Sound          := pointdef.wav
Weapon Family         := 6

Name                  := Reactive Armor XVI
Description           := Armor that is designed with an explosive charge as a one-shot final defense against missiles.
Pic Num               := 865
Tonnage Space Taken   := 20
Tonnage Structure     := 95
Cost Minerals         := 1250
Cost Organics         := 0
Cost Radioactives     := 5250
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 2039
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Reactive Armor
Tech Level Req 1      := 16
Number of Abilities   := 1
Ability 1 Type        := Point-Defense
Ability 1 Descr       :=
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := Point-Defense
Weapon Target         := Seekers
Weapon Damage At Rng  := 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 999
Weapon Display Type   := Torp
Weapon Display        := 21
Weapon Modifier       := 300
Weapon Sound          := pointdef.wav
Weapon Family         := 6

Name                  := Reactive Armor XVII
Description           := Armor that is designed with an explosive charge as a one-shot final defense against missiles.
Pic Num               := 865
Tonnage Space Taken   := 20
Tonnage Structure     := 96
Cost Minerals         := 1300
Cost Organics         := 0
Cost Radioactives     := 5500
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 2039
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Reactive Armor
Tech Level Req 1      := 17
Number of Abilities   := 1
Ability 1 Type        := Point-Defense
Ability 1 Descr       :=
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := Point-Defense
Weapon Target         := Seekers
Weapon Damage At Rng  := 21 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 999
Weapon Display Type   := Torp
Weapon Display        := 21
Weapon Modifier       := 300
Weapon Sound          := pointdef.wav
Weapon Family         := 6

Name                  := Reactive Armor XVIII
Description           := Armor that is designed with an explosive charge as a one-shot final defense against missiles.
Pic Num               := 865
Tonnage Space Taken   := 20
Tonnage Structure     := 97
Cost Minerals         := 1350
Cost Organics         := 0
Cost Radioactives     := 5750
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 2039
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Reactive Armor
Tech Level Req 1      := 18
Number of Abilities   := 1
Ability 1 Type        := Point-Defense
Ability 1 Descr       :=
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := Point-Defense
Weapon Target         := Seekers
Weapon Damage At Rng  := 22 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 999
Weapon Display Type   := Torp
Weapon Display        := 21
Weapon Modifier       := 300
Weapon Sound          := pointdef.wav
Weapon Family         := 6

Name                  := Reactive Armor XIX
Description           := Armor that is designed with an explosive charge as a one-shot final defense against missiles.
Pic Num               := 865
Tonnage Space Taken   := 20
Tonnage Structure     := 97
Cost Minerals         := 1400
Cost Organics         := 0
Cost Radioactives     := 6000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 2039
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Reactive Armor
Tech Level Req 1      := 19
Number of Abilities   := 1
Ability 1 Type        := Point-Defense
Ability 1 Descr       :=
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := Point-Defense
Weapon Target         := Seekers
Weapon Damage At Rng  := 23 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 999
Weapon Display Type   := Torp
Weapon Display        := 21
Weapon Modifier       := 300
Weapon Sound          := pointdef.wav
Weapon Family         := 6

Name                  := Reactive Armor XX
Description           := Armor that is designed with an explosive charge as a one-shot final defense against missiles.
Pic Num               := 865
Tonnage Space Taken   := 20
Tonnage Structure     := 98
Cost Minerals         := 1450
Cost Organics         := 0
Cost Radioactives     := 6250
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 2039
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Reactive Armor
Tech Level Req 1      := 20
Number of Abilities   := 1
Ability 1 Type        := Point-Defense
Ability 1 Descr       :=
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := Point-Defense
Weapon Target         := Seekers
Weapon Damage At Rng  := 24 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 999
Weapon Display Type   := Torp
Weapon Display        := 21
Weapon Modifier       := 300
Weapon Sound          := pointdef.wav
Weapon Family         := 6

Name                  := Deflector Shield Generator I
Description           := Generator which creates an energy field around a starship reducing damage.
Pic Num               := 76
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 1000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Shields
Family                := 11
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Deflector Shields
Tech Level Req 1      := 1
Number of Abilities   := 2
Ability 1 Type        := Shield Generation
Ability 1 Descr       := Deflects [%ShieldPointsGenerated] damage per hit.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Generation From Damage
Ability 2 Descr       :=
Ability 2 Val 1       := 2
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Deflector Shield Generator II
Description           := Generator which creates an energy field around a starship reducing damage.
Pic Num               := 76
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 1140
Cost Organics         := 0
Cost Radioactives     := 6000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Shields
Family                := 11
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Deflector Shields
Tech Level Req 1      := 2
Number of Abilities   := 2
Ability 1 Type        := Shield Generation
Ability 1 Descr       := Deflects [%ShieldPointsGenerated] damage per hit.
Ability 1 Val 1       := 3
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Generation From Damage
Ability 2 Descr       :=
Ability 2 Val 1       := 3
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Deflector Shield Generator III
Description           := Generator which creates an energy field around a starship reducing damage.
Pic Num               := 76
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 1273
Cost Organics         := 0
Cost Radioactives     := 7000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Shields
Family                := 11
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Deflector Shields
Tech Level Req 1      := 3
Number of Abilities   := 2
Ability 1 Type        := Shield Generation
Ability 1 Descr       := Deflects [%ShieldPointsGenerated] damage per hit.
Ability 1 Val 1       := 4
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Generation From Damage
Ability 2 Descr       :=
Ability 2 Val 1       := 4
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Deflector Shield Generator IV
Description           := Generator which creates an energy field around a starship reducing damage.
Pic Num               := 76
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 1399
Cost Organics         := 0
Cost Radioactives     := 8000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Shields
Family                := 11
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Deflector Shields
Tech Level Req 1      := 4
Number of Abilities   := 2
Ability 1 Type        := Shield Generation
Ability 1 Descr       := Deflects [%ShieldPointsGenerated] damage per hit.
Ability 1 Val 1       := 5
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Generation From Damage
Ability 2 Descr       :=
Ability 2 Val 1       := 5
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Deflector Shield Generator V
Description           := Generator which creates an energy field around a starship reducing damage.
Pic Num               := 76
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 1519
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Shields
Family                := 11
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Deflector Shields
Tech Level Req 1      := 5
Number of Abilities   := 2
Ability 1 Type        := Shield Generation
Ability 1 Descr       := Deflects [%ShieldPointsGenerated] damage per hit.
Ability 1 Val 1       := 6
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Generation From Damage
Ability 2 Descr       :=
Ability 2 Val 1       := 6
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Deflector Shield Generator VI
Description           := Generator which creates an energy field around a starship reducing damage.
Pic Num               := 76
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 1633
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Shields
Family                := 11
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Deflector Shields
Tech Level Req 1      := 6
Number of Abilities   := 2
Ability 1 Type        := Shield Generation
Ability 1 Descr       := Deflects [%ShieldPointsGenerated] damage per hit.
Ability 1 Val 1       := 7
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Generation From Damage
Ability 2 Descr       :=
Ability 2 Val 1       := 7
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Deflector Shield Generator VII
Description           := Generator which creates an energy field around a starship reducing damage.
Pic Num               := 76
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 1742
Cost Organics         := 0
Cost Radioactives     := 11000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Shields
Family                := 11
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Deflector Shields
Tech Level Req 1      := 7
Number of Abilities   := 2
Ability 1 Type        := Shield Generation
Ability 1 Descr       := Deflects [%ShieldPointsGenerated] damage per hit.
Ability 1 Val 1       := 8
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Generation From Damage
Ability 2 Descr       :=
Ability 2 Val 1       := 8
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Deflector Shield Generator VIII
Description           := Generator which creates an energy field around a starship reducing damage.
Pic Num               := 76
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 1845
Cost Organics         := 0
Cost Radioactives     := 12000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Shields
Family                := 11
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Deflector Shields
Tech Level Req 1      := 8
Number of Abilities   := 2
Ability 1 Type        := Shield Generation
Ability 1 Descr       := Deflects [%ShieldPointsGenerated] damage per hit.
Ability 1 Val 1       := 9
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Generation From Damage
Ability 2 Descr       :=
Ability 2 Val 1       := 9
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Deflector Shield Generator IX
Description           := Generator which creates an energy field around a starship reducing damage.
Pic Num               := 76
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 1942
Cost Organics         := 0
Cost Radioactives     := 13000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Shields
Family                := 11
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Deflector Shields
Tech Level Req 1      := 9
Number of Abilities   := 2
Ability 1 Type        := Shield Generation
Ability 1 Descr       := Deflects [%ShieldPointsGenerated] damage per hit.
Ability 1 Val 1       := 10
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Generation From Damage
Ability 2 Descr       :=
Ability 2 Val 1       := 10
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Deflector Shield Generator X
Description           := Generator which creates an energy field around a starship reducing damage.
Pic Num               := 76
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 2035
Cost Organics         := 0
Cost Radioactives     := 14000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Shields
Family                := 11
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Deflector Shields
Tech Level Req 1      := 10
Number of Abilities   := 2
Ability 1 Type        := Shield Generation
Ability 1 Descr       := Deflects [%ShieldPointsGenerated] damage per hit.
Ability 1 Val 1       := 11
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Generation From Damage
Ability 2 Descr       :=
Ability 2 Val 1       := 11
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Deflector Shield Generator XI
Description           := Generator which creates an energy field around a starship reducing damage.
Pic Num               := 76
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 2124
Cost Organics         := 0
Cost Radioactives     := 15000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Shields
Family                := 11
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Deflector Shields
Tech Level Req 1      := 11
Number of Abilities   := 2
Ability 1 Type        := Shield Generation
Ability 1 Descr       := Deflects [%ShieldPointsGenerated] damage per hit.
Ability 1 Val 1       := 12
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Generation From Damage
Ability 2 Descr       :=
Ability 2 Val 1       := 12
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Deflector Shield Generator XII
Description           := Generator which creates an energy field around a starship reducing damage.
Pic Num               := 76
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 2207
Cost Organics         := 0
Cost Radioactives     := 16000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Shields
Family                := 11
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Deflector Shields
Tech Level Req 1      := 12
Number of Abilities   := 2
Ability 1 Type        := Shield Generation
Ability 1 Descr       := Deflects [%ShieldPointsGenerated] damage per hit.
Ability 1 Val 1       := 13
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Generation From Damage
Ability 2 Descr       :=
Ability 2 Val 1       := 13
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Deflector Shield Generator XIII
Description           := Generator which creates an energy field around a starship reducing damage.
Pic Num               := 76
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 2287
Cost Organics         := 0
Cost Radioactives     := 17000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Shields
Family                := 11
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Deflector Shields
Tech Level Req 1      := 13
Number of Abilities   := 2
Ability 1 Type        := Shield Generation
Ability 1 Descr       := Deflects [%ShieldPointsGenerated] damage per hit.
Ability 1 Val 1       := 14
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Generation From Damage
Ability 2 Descr       :=
Ability 2 Val 1       := 14
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Deflector Shield Generator XIV
Description           := Generator which creates an energy field around a starship reducing damage.
Pic Num               := 76
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 2363
Cost Organics         := 0
Cost Radioactives     := 18000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Shields
Family                := 11
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Deflector Shields
Tech Level Req 1      := 14
Number of Abilities   := 2
Ability 1 Type        := Shield Generation
Ability 1 Descr       := Deflects [%ShieldPointsGenerated] damage per hit.
Ability 1 Val 1       := 15
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Generation From Damage
Ability 2 Descr       :=
Ability 2 Val 1       := 15
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Deflector Shield Generator XV
Description           := Generator which creates an energy field around a starship reducing damage.
Pic Num               := 76
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 2435
Cost Organics         := 0
Cost Radioactives     := 19000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Shields
Family                := 11
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Deflector Shields
Tech Level Req 1      := 15
Number of Abilities   := 2
Ability 1 Type        := Shield Generation
Ability 1 Descr       := Deflects [%ShieldPointsGenerated] damage per hit.
Ability 1 Val 1       := 16
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Generation From Damage
Ability 2 Descr       :=
Ability 2 Val 1       := 16
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Deflector Shield Generator XVI
Description           := Generator which creates an energy field around a starship reducing damage.
Pic Num               := 76
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 2503
Cost Organics         := 0
Cost Radioactives     := 20000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Shields
Family                := 11
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Deflector Shields
Tech Level Req 1      := 16
Number of Abilities   := 2
Ability 1 Type        := Shield Generation
Ability 1 Descr       := Deflects [%ShieldPointsGenerated] damage per hit.
Ability 1 Val 1       := 17
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Generation From Damage
Ability 2 Descr       :=
Ability 2 Val 1       := 17
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Deflector Shield Generator XVII
Description           := Generator which creates an energy field around a starship reducing damage.
Pic Num               := 76
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 2568
Cost Organics         := 0
Cost Radioactives     := 21000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Shields
Family                := 11
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Deflector Shields
Tech Level Req 1      := 17
Number of Abilities   := 2
Ability 1 Type        := Shield Generation
Ability 1 Descr       := Deflects [%ShieldPointsGenerated] damage per hit.
Ability 1 Val 1       := 18
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Generation From Damage
Ability 2 Descr       :=
Ability 2 Val 1       := 18
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Deflector Shield Generator XVIII
Description           := Generator which creates an energy field around a starship reducing damage.
Pic Num               := 76
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 2629
Cost Organics         := 0
Cost Radioactives     := 22000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Shields
Family                := 11
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Deflector Shields
Tech Level Req 1      := 18
Number of Abilities   := 2
Ability 1 Type        := Shield Generation
Ability 1 Descr       := Deflects [%ShieldPointsGenerated] damage per hit.
Ability 1 Val 1       := 19
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Generation From Damage
Ability 2 Descr       :=
Ability 2 Val 1       := 19
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Deflector Shield Generator XIX
Description           := Generator which creates an energy field around a starship reducing damage.
Pic Num               := 76
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 2688
Cost Organics         := 0
Cost Radioactives     := 23000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Shields
Family                := 11
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Deflector Shields
Tech Level Req 1      := 19
Number of Abilities   := 2
Ability 1 Type        := Shield Generation
Ability 1 Descr       := Deflects [%ShieldPointsGenerated] damage per hit.
Ability 1 Val 1       := 20
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Generation From Damage
Ability 2 Descr       :=
Ability 2 Val 1       := 20
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Deflector Shield Generator XX
Description           := Generator which creates an energy field around a starship reducing damage.
Pic Num               := 76
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 2743
Cost Organics         := 0
Cost Radioactives     := 24000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Shields
Family                := 11
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Deflector Shields
Tech Level Req 1      := 20
Number of Abilities   := 2
Ability 1 Type        := Shield Generation
Ability 1 Descr       := Deflects [%ShieldPointsGenerated] damage per hit.
Ability 1 Val 1       := 21
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Generation From Damage
Ability 2 Descr       :=
Ability 2 Val 1       := 21
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Phased Deflector Shield Generator I
Description           := Deflector which creates an energy field that cannot be penetrated by phased weapons.
Pic Num               := 77
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 7000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Shields
Family                := 11
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Phased Deflector Shields
Tech Level Req 1      := 1
Number of Abilities   := 2
Ability 1 Type        := Phased Shield Generation
Ability 1 Descr       := Deflects [%ShieldPointsGenerated] damage per hit.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Generation From Damage
Ability 2 Descr       :=
Ability 2 Val 1       := 2
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Phased Deflector Shield Generator II
Description           := Deflector which creates an energy field that cannot be penetrated by phased weapons.
Pic Num               := 77
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 2280
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Shields
Family                := 11
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Phased Deflector Shields
Tech Level Req 1      := 2
Number of Abilities   := 2
Ability 1 Type        := Phased Shield Generation
Ability 1 Descr       := Deflects [%ShieldPointsGenerated] damage per hit.
Ability 1 Val 1       := 3
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Generation From Damage
Ability 2 Descr       :=
Ability 2 Val 1       := 3
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Phased Deflector Shield Generator III
Description           := Deflector which creates an energy field that cannot be penetrated by phased weapons.
Pic Num               := 77
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 2546
Cost Organics         := 0
Cost Radioactives     := 11000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Shields
Family                := 11
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Phased Deflector Shields
Tech Level Req 1      := 3
Number of Abilities   := 2
Ability 1 Type        := Phased Shield Generation
Ability 1 Descr       := Deflects [%ShieldPointsGenerated] damage per hit.
Ability 1 Val 1       := 4
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Generation From Damage
Ability 2 Descr       :=
Ability 2 Val 1       := 4
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Phased Deflector Shield Generator IV
Description           := Deflector which creates an energy field that cannot be penetrated by phased weapons.
Pic Num               := 77
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 2799
Cost Organics         := 0
Cost Radioactives     := 13000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Shields
Family                := 11
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Phased Deflector Shields
Tech Level Req 1      := 4
Number of Abilities   := 2
Ability 1 Type        := Phased Shield Generation
Ability 1 Descr       := Deflects [%ShieldPointsGenerated] damage per hit.
Ability 1 Val 1       := 5
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Generation From Damage
Ability 2 Descr       :=
Ability 2 Val 1       := 5
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Phased Deflector Shield Generator V
Description           := Deflector which creates an energy field that cannot be penetrated by phased weapons.
Pic Num               := 77
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 3039
Cost Organics         := 0
Cost Radioactives     := 15000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Shields
Family                := 11
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Phased Deflector Shields
Tech Level Req 1      := 5
Number of Abilities   := 2
Ability 1 Type        := Phased Shield Generation
Ability 1 Descr       := Deflects [%ShieldPointsGenerated] damage per hit.
Ability 1 Val 1       := 6
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Generation From Damage
Ability 2 Descr       :=
Ability 2 Val 1       := 6
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Phased Deflector Shield Generator VI
Description           := Deflector which creates an energy field that cannot be penetrated by phased weapons.
Pic Num               := 77
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 3267
Cost Organics         := 0
Cost Radioactives     := 17000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Shields
Family                := 11
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Phased Deflector Shields
Tech Level Req 1      := 6
Number of Abilities   := 2
Ability 1 Type        := Phased Shield Generation
Ability 1 Descr       := Deflects [%ShieldPointsGenerated] damage per hit.
Ability 1 Val 1       := 7
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Generation From Damage
Ability 2 Descr       :=
Ability 2 Val 1       := 7
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Phased Deflector Shield Generator VII
Description           := Deflector which creates an energy field that cannot be penetrated by phased weapons.
Pic Num               := 77
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 3483
Cost Organics         := 0
Cost Radioactives     := 19000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Shields
Family                := 11
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Phased Deflector Shields
Tech Level Req 1      := 7
Number of Abilities   := 2
Ability 1 Type        := Phased Shield Generation
Ability 1 Descr       := Deflects [%ShieldPointsGenerated] damage per hit.
Ability 1 Val 1       := 8
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Generation From Damage
Ability 2 Descr       :=
Ability 2 Val 1       := 8
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Phased Deflector Shield Generator VIII
Description           := Deflector which creates an energy field that cannot be penetrated by phased weapons.
Pic Num               := 77
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 3689
Cost Organics         := 0
Cost Radioactives     := 21000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Shields
Family                := 11
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Phased Deflector Shields
Tech Level Req 1      := 8
Number of Abilities   := 2
Ability 1 Type        := Phased Shield Generation
Ability 1 Descr       := Deflects [%ShieldPointsGenerated] damage per hit.
Ability 1 Val 1       := 9
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Generation From Damage
Ability 2 Descr       :=
Ability 2 Val 1       := 9
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Phased Deflector Shield Generator IX
Description           := Deflector which creates an energy field that cannot be penetrated by phased weapons.
Pic Num               := 77
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 3885
Cost Organics         := 0
Cost Radioactives     := 23000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Shields
Family                := 11
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Phased Deflector Shields
Tech Level Req 1      := 9
Number of Abilities   := 2
Ability 1 Type        := Phased Shield Generation
Ability 1 Descr       := Deflects [%ShieldPointsGenerated] damage per hit.
Ability 1 Val 1       := 10
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Generation From Damage
Ability 2 Descr       :=
Ability 2 Val 1       := 10
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Phased Deflector Shield Generator X
Description           := Deflector which creates an energy field that cannot be penetrated by phased weapons.
Pic Num               := 77
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 4071
Cost Organics         := 0
Cost Radioactives     := 25000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Shields
Family                := 11
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Phased Deflector Shields
Tech Level Req 1      := 10
Number of Abilities   := 2
Ability 1 Type        := Phased Shield Generation
Ability 1 Descr       := Deflects [%ShieldPointsGenerated] damage per hit.
Ability 1 Val 1       := 11
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Generation From Damage
Ability 2 Descr       :=
Ability 2 Val 1       := 11
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Phased Deflector Shield Generator XI
Description           := Deflector which creates an energy field that cannot be penetrated by phased weapons.
Pic Num               := 77
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 4247
Cost Organics         := 0
Cost Radioactives     := 27000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Shields
Family                := 11
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Phased Deflector Shields
Tech Level Req 1      := 11
Number of Abilities   := 2
Ability 1 Type        := Phased Shield Generation
Ability 1 Descr       := Deflects [%ShieldPointsGenerated] damage per hit.
Ability 1 Val 1       := 12
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Generation From Damage
Ability 2 Descr       :=
Ability 2 Val 1       := 12
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Phased Deflector Shield Generator XII
Description           := Deflector which creates an energy field that cannot be penetrated by phased weapons.
Pic Num               := 77
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 4415
Cost Organics         := 0
Cost Radioactives     := 29000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Shields
Family                := 11
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Phased Deflector Shields
Tech Level Req 1      := 12
Number of Abilities   := 2
Ability 1 Type        := Phased Shield Generation
Ability 1 Descr       := Deflects [%ShieldPointsGenerated] damage per hit.
Ability 1 Val 1       := 13
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Generation From Damage
Ability 2 Descr       :=
Ability 2 Val 1       := 13
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Phased Deflector Shield Generator XIII
Description           := Deflector which creates an energy field that cannot be penetrated by phased weapons.
Pic Num               := 77
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 4574
Cost Organics         := 0
Cost Radioactives     := 31000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Shields
Family                := 11
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Phased Deflector Shields
Tech Level Req 1      := 13
Number of Abilities   := 2
Ability 1 Type        := Phased Shield Generation
Ability 1 Descr       := Deflects [%ShieldPointsGenerated] damage per hit.
Ability 1 Val 1       := 14
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Generation From Damage
Ability 2 Descr       :=
Ability 2 Val 1       := 14
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Phased Deflector Shield Generator XIV
Description           := Deflector which creates an energy field that cannot be penetrated by phased weapons.
Pic Num               := 77
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 4725
Cost Organics         := 0
Cost Radioactives     := 33000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Shields
Family                := 11
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Phased Deflector Shields
Tech Level Req 1      := 14
Number of Abilities   := 2
Ability 1 Type        := Phased Shield Generation
Ability 1 Descr       := Deflects [%ShieldPointsGenerated] damage per hit.
Ability 1 Val 1       := 15
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Generation From Damage
Ability 2 Descr       :=
Ability 2 Val 1       := 15
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Phased Deflector Shield Generator XV
Description           := Deflector which creates an energy field that cannot be penetrated by phased weapons.
Pic Num               := 77
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 4869
Cost Organics         := 0
Cost Radioactives     := 35000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Shields
Family                := 11
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Phased Deflector Shields
Tech Level Req 1      := 15
Number of Abilities   := 2
Ability 1 Type        := Phased Shield Generation
Ability 1 Descr       := Deflects [%ShieldPointsGenerated] damage per hit.
Ability 1 Val 1       := 16
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Generation From Damage
Ability 2 Descr       :=
Ability 2 Val 1       := 16
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Phased Deflector Shield Generator XVI
Description           := Deflector which creates an energy field that cannot be penetrated by phased weapons.
Pic Num               := 77
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 5006
Cost Organics         := 0
Cost Radioactives     := 37000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Shields
Family                := 11
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Phased Deflector Shields
Tech Level Req 1      := 16
Number of Abilities   := 2
Ability 1 Type        := Phased Shield Generation
Ability 1 Descr       := Deflects [%ShieldPointsGenerated] damage per hit.
Ability 1 Val 1       := 17
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Generation From Damage
Ability 2 Descr       :=
Ability 2 Val 1       := 17
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Phased Deflector Shield Generator XVII
Description           := Deflector which creates an energy field that cannot be penetrated by phased weapons.
Pic Num               := 77
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 5135
Cost Organics         := 0
Cost Radioactives     := 39000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Shields
Family                := 11
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Phased Deflector Shields
Tech Level Req 1      := 17
Number of Abilities   := 2
Ability 1 Type        := Phased Shield Generation
Ability 1 Descr       := Deflects [%ShieldPointsGenerated] damage per hit.
Ability 1 Val 1       := 18
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Generation From Damage
Ability 2 Descr       :=
Ability 2 Val 1       := 18
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Phased Deflector Shield Generator XVIII
Description           := Deflector which creates an energy field that cannot be penetrated by phased weapons.
Pic Num               := 77
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 5259
Cost Organics         := 0
Cost Radioactives     := 41000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Shields
Family                := 11
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Phased Deflector Shields
Tech Level Req 1      := 18
Number of Abilities   := 2
Ability 1 Type        := Phased Shield Generation
Ability 1 Descr       := Deflects [%ShieldPointsGenerated] damage per hit.
Ability 1 Val 1       := 19
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Generation From Damage
Ability 2 Descr       :=
Ability 2 Val 1       := 19
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Phased Deflector Shield Generator XIX
Description           := Deflector which creates an energy field that cannot be penetrated by phased weapons.
Pic Num               := 77
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 5376
Cost Organics         := 0
Cost Radioactives     := 43000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Shields
Family                := 11
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Phased Deflector Shields
Tech Level Req 1      := 19
Number of Abilities   := 2
Ability 1 Type        := Phased Shield Generation
Ability 1 Descr       := Deflects [%ShieldPointsGenerated] damage per hit.
Ability 1 Val 1       := 20
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Generation From Damage
Ability 2 Descr       :=
Ability 2 Val 1       := 20
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Phased Deflector Shield Generator XX
Description           := Deflector which creates an energy field that cannot be penetrated by phased weapons.
Pic Num               := 77
Tonnage Space Taken   := 150
Tonnage Structure     := 40
Cost Minerals         := 5487
Cost Organics         := 0
Cost Radioactives     := 45000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Shields
Family                := 11
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Phased Deflector Shields
Tech Level Req 1      := 20
Number of Abilities   := 2
Ability 1 Type        := Phased Shield Generation
Ability 1 Descr       := Deflects [%ShieldPointsGenerated] damage per hit.
Ability 1 Val 1       := 21
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Generation From Damage
Ability 2 Descr       :=
Ability 2 Val 1       := 21
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Shield Generator I
Description           := Generates an energy field which completely blocks most damage.
Pic Num               := 31
Tonnage Space Taken   := 400
Tonnage Structure     := 20
Cost Minerals         := 700
Cost Organics         := 0
Cost Radioactives     := 200
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Shields
Family                := 12
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Solid Shields
Tech Level Req 1      := 1
Number of Abilities   := 2
Ability 1 Type        := Shield Generation
Ability 1 Descr       := Has a maximum charge of [%ShieldPointsGenerated] shield points.
Ability 1 Val 1       := 20
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Regeneration
Ability 2 Descr       := Recharges 2 shield points per turn.
Ability 2 Val 1       := 2
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Shield Generator II
Description           := Generates an energy field which completely blocks most damage.
Pic Num               := 31
Tonnage Space Taken   := 400
Tonnage Structure     := 20
Cost Minerals         := 760
Cost Organics         := 0
Cost Radioactives     := 316
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Shields
Family                := 12
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Solid Shields
Tech Level Req 1      := 2
Number of Abilities   := 2
Ability 1 Type        := Shield Generation
Ability 1 Descr       := Has a maximum charge of [%ShieldPointsGenerated] shield points.
Ability 1 Val 1       := 27
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Regeneration
Ability 2 Descr       := Recharges 4 shield points per turn.
Ability 2 Val 1       := 4
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Shield Generator III
Description           := Generates an energy field which completely blocks most damage.
Pic Num               := 31
Tonnage Space Taken   := 400
Tonnage Structure     := 20
Cost Minerals         := 817
Cost Organics         := 0
Cost Radioactives     := 478
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Shields
Family                := 12
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Solid Shields
Tech Level Req 1      := 3
Number of Abilities   := 2
Ability 1 Type        := Shield Generation
Ability 1 Descr       := Has a maximum charge of [%ShieldPointsGenerated] shield points.
Ability 1 Val 1       := 34
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Regeneration
Ability 2 Descr       := Recharges 5 shield points per turn.
Ability 2 Val 1       := 5
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Shield Generator IV
Description           := Generates an energy field which completely blocks most damage.
Pic Num               := 31
Tonnage Space Taken   := 400
Tonnage Structure     := 20
Cost Minerals         := 871
Cost Organics         := 0
Cost Radioactives     := 694
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Shields
Family                := 12
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Solid Shields
Tech Level Req 1      := 4
Number of Abilities   := 2
Ability 1 Type        := Shield Generation
Ability 1 Descr       := Has a maximum charge of [%ShieldPointsGenerated] shield points.
Ability 1 Val 1       := 43
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Regeneration
Ability 2 Descr       := Recharges 7 shield points per turn.
Ability 2 Val 1       := 7
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Shield Generator V
Description           := Generates an energy field which completely blocks most damage.
Pic Num               := 31
Tonnage Space Taken   := 400
Tonnage Structure     := 20
Cost Minerals         := 923
Cost Organics         := 0
Cost Radioactives     := 969
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Shields
Family                := 12
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Solid Shields
Tech Level Req 1      := 5
Number of Abilities   := 2
Ability 1 Type        := Shield Generation
Ability 1 Descr       := Has a maximum charge of [%ShieldPointsGenerated] shield points.
Ability 1 Val 1       := 53
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Regeneration
Ability 2 Descr       := Recharges 8 shield points per turn.
Ability 2 Val 1       := 8
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Shield Generator VI
Description           := Generates an energy field which completely blocks most damage.
Pic Num               := 31
Tonnage Space Taken   := 400
Tonnage Structure     := 20
Cost Minerals         := 971
Cost Organics         := 0
Cost Radioactives     := 1310
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Shields
Family                := 12
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Solid Shields
Tech Level Req 1      := 6
Number of Abilities   := 2
Ability 1 Type        := Shield Generation
Ability 1 Descr       := Has a maximum charge of [%ShieldPointsGenerated] shield points.
Ability 1 Val 1       := 63
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Regeneration
Ability 2 Descr       := Recharges 9 shield points per turn.
Ability 2 Val 1       := 9
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Shield Generator VII
Description           := Generates an energy field which completely blocks most damage.
Pic Num               := 31
Tonnage Space Taken   := 400
Tonnage Structure     := 20
Cost Minerals         := 1018
Cost Organics         := 0
Cost Radioactives     := 1718
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Shields
Family                := 12
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Solid Shields
Tech Level Req 1      := 7
Number of Abilities   := 2
Ability 1 Type        := Shield Generation
Ability 1 Descr       := Has a maximum charge of [%ShieldPointsGenerated] shield points.
Ability 1 Val 1       := 74
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Regeneration
Ability 2 Descr       := Recharges 10 shield points per turn.
Ability 2 Val 1       := 10
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Shield Generator VIII
Description           := Generates an energy field which completely blocks most damage.
Pic Num               := 31
Tonnage Space Taken   := 400
Tonnage Structure     := 20
Cost Minerals         := 1062
Cost Organics         := 0
Cost Radioactives     := 2192
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Shields
Family                := 12
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Solid Shields
Tech Level Req 1      := 8
Number of Abilities   := 2
Ability 1 Type        := Shield Generation
Ability 1 Descr       := Has a maximum charge of [%ShieldPointsGenerated] shield points.
Ability 1 Val 1       := 86
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Regeneration
Ability 2 Descr       := Recharges 11 shield points per turn.
Ability 2 Val 1       := 11
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Shield Generator IX
Description           := Generates an energy field which completely blocks most damage.
Pic Num               := 31
Tonnage Space Taken   := 400
Tonnage Structure     := 20
Cost Minerals         := 1104
Cost Organics         := 0
Cost Radioactives     := 2730
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Shields
Family                := 12
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Solid Shields
Tech Level Req 1      := 9
Number of Abilities   := 2
Ability 1 Type        := Shield Generation
Ability 1 Descr       := Has a maximum charge of [%ShieldPointsGenerated] shield points.
Ability 1 Val 1       := 97
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Regeneration
Ability 2 Descr       := Recharges 12 shield points per turn.
Ability 2 Val 1       := 12
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Shield Generator X
Description           := Generates an energy field which completely blocks most damage.
Pic Num               := 31
Tonnage Space Taken   := 400
Tonnage Structure     := 20
Cost Minerals         := 1144
Cost Organics         := 0
Cost Radioactives     := 3326
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Shields
Family                := 12
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Solid Shields
Tech Level Req 1      := 10
Number of Abilities   := 2
Ability 1 Type        := Shield Generation
Ability 1 Descr       := Has a maximum charge of [%ShieldPointsGenerated] shield points.
Ability 1 Val 1       := 109
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Regeneration
Ability 2 Descr       := Recharges 13 shield points per turn.
Ability 2 Val 1       := 13
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Shield Generator XI
Description           := Generates an energy field which completely blocks most damage.
Pic Num               := 31
Tonnage Space Taken   := 400
Tonnage Structure     := 20
Cost Minerals         := 1182
Cost Organics         := 0
Cost Radioactives     := 3973
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Shields
Family                := 12
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Solid Shields
Tech Level Req 1      := 11
Number of Abilities   := 2
Ability 1 Type        := Shield Generation
Ability 1 Descr       := Has a maximum charge of [%ShieldPointsGenerated] shield points.
Ability 1 Val 1       := 121
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Regeneration
Ability 2 Descr       := Recharges 14 shield points per turn.
Ability 2 Val 1       := 14
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Shield Generator XII
Description           := Generates an energy field which completely blocks most damage.
Pic Num               := 31
Tonnage Space Taken   := 400
Tonnage Structure     := 20
Cost Minerals         := 1217
Cost Organics         := 0
Cost Radioactives     := 4663
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Shields
Family                := 12
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Solid Shields
Tech Level Req 1      := 12
Number of Abilities   := 2
Ability 1 Type        := Shield Generation
Ability 1 Descr       := Has a maximum charge of [%ShieldPointsGenerated] shield points.
Ability 1 Val 1       := 132
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Regeneration
Ability 2 Descr       := Recharges 15 shield points per turn.
Ability 2 Val 1       := 15
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Shield Generator XIII
Description           := Generates an energy field which completely blocks most damage.
Pic Num               := 31
Tonnage Space Taken   := 400
Tonnage Structure     := 20
Cost Minerals         := 1252
Cost Organics         := 0
Cost Radioactives     := 5385
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Shields
Family                := 12
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Solid Shields
Tech Level Req 1      := 13
Number of Abilities   := 2
Ability 1 Type        := Shield Generation
Ability 1 Descr       := Has a maximum charge of [%ShieldPointsGenerated] shield points.
Ability 1 Val 1       := 143
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Regeneration
Ability 2 Descr       := Recharges 15 shield points per turn.
Ability 2 Val 1       := 15
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Shield Generator XIV
Description           := Generates an energy field which completely blocks most damage.
Pic Num               := 31
Tonnage Space Taken   := 400
Tonnage Structure     := 20
Cost Minerals         := 1284
Cost Organics         := 0
Cost Radioactives     := 6130
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Shields
Family                := 12
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Solid Shields
Tech Level Req 1      := 14
Number of Abilities   := 2
Ability 1 Type        := Shield Generation
Ability 1 Descr       := Has a maximum charge of [%ShieldPointsGenerated] shield points.
Ability 1 Val 1       := 154
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Regeneration
Ability 2 Descr       := Recharges 16 shield points per turn.
Ability 2 Val 1       := 16
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Shield Generator XV
Description           := Generates an energy field which completely blocks most damage.
Pic Num               := 31
Tonnage Space Taken   := 400
Tonnage Structure     := 20
Cost Minerals         := 1315
Cost Organics         := 0
Cost Radioactives     := 6889
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Shields
Family                := 12
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Solid Shields
Tech Level Req 1      := 15
Number of Abilities   := 2
Ability 1 Type        := Shield Generation
Ability 1 Descr       := Has a maximum charge of [%ShieldPointsGenerated] shield points.
Ability 1 Val 1       := 164
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Regeneration
Ability 2 Descr       := Recharges 16 shield points per turn.
Ability 2 Val 1       := 16
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Shield Generator XVI
Description           := Generates an energy field which completely blocks most damage.
Pic Num               := 31
Tonnage Space Taken   := 400
Tonnage Structure     := 20
Cost Minerals         := 1344
Cost Organics         := 0
Cost Radioactives     := 7651
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Shields
Family                := 12
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Solid Shields
Tech Level Req 1      := 16
Number of Abilities   := 2
Ability 1 Type        := Shield Generation
Ability 1 Descr       := Has a maximum charge of [%ShieldPointsGenerated] shield points.
Ability 1 Val 1       := 173
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Regeneration
Ability 2 Descr       := Recharges 17 shield points per turn.
Ability 2 Val 1       := 17
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Shield Generator XVII
Description           := Generates an energy field which completely blocks most damage.
Pic Num               := 31
Tonnage Space Taken   := 400
Tonnage Structure     := 20
Cost Minerals         := 1372
Cost Organics         := 0
Cost Radioactives     := 8410
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Shields
Family                := 12
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Solid Shields
Tech Level Req 1      := 17
Number of Abilities   := 2
Ability 1 Type        := Shield Generation
Ability 1 Descr       := Has a maximum charge of [%ShieldPointsGenerated] shield points.
Ability 1 Val 1       := 182
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Regeneration
Ability 2 Descr       := Recharges 17 shield points per turn.
Ability 2 Val 1       := 17
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Shield Generator XVIII
Description           := Generates an energy field which completely blocks most damage.
Pic Num               := 31
Tonnage Space Taken   := 400
Tonnage Structure     := 20
Cost Minerals         := 1398
Cost Organics         := 0
Cost Radioactives     := 9156
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Shields
Family                := 12
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Solid Shields
Tech Level Req 1      := 18
Number of Abilities   := 2
Ability 1 Type        := Shield Generation
Ability 1 Descr       := Has a maximum charge of [%ShieldPointsGenerated] shield points.
Ability 1 Val 1       := 190
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Regeneration
Ability 2 Descr       := Recharges 18 shield points per turn.
Ability 2 Val 1       := 18
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Shield Generator XIX
Description           := Generates an energy field which completely blocks most damage.
Pic Num               := 31
Tonnage Space Taken   := 400
Tonnage Structure     := 20
Cost Minerals         := 1423
Cost Organics         := 0
Cost Radioactives     := 9884
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Shields
Family                := 12
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Solid Shields
Tech Level Req 1      := 19
Number of Abilities   := 2
Ability 1 Type        := Shield Generation
Ability 1 Descr       := Has a maximum charge of [%ShieldPointsGenerated] shield points.
Ability 1 Val 1       := 198
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Regeneration
Ability 2 Descr       := Recharges 18 shield points per turn.
Ability 2 Val 1       := 18
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Shield Generator XX
Description           := Generates an energy field which completely blocks most damage.
Pic Num               := 31
Tonnage Space Taken   := 400
Tonnage Structure     := 20
Cost Minerals         := 1447
Cost Organics         := 0
Cost Radioactives     := 10589
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Shields
Family                := 12
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Solid Shields
Tech Level Req 1      := 20
Number of Abilities   := 2
Ability 1 Type        := Shield Generation
Ability 1 Descr       := Has a maximum charge of [%ShieldPointsGenerated] shield points.
Ability 1 Val 1       := 205
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Regeneration
Ability 2 Descr       := Recharges 19 shield points per turn.
Ability 2 Val 1       := 19
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Phased Shield Generator I
Description           := Generates an energy field which cannot be penetrated by phased weapons.
Pic Num               := 33
Tonnage Space Taken   := 400
Tonnage Structure     := 20
Cost Minerals         := 700
Cost Organics         := 0
Cost Radioactives     := 200
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Shields
Family                := 12
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Phased Solid Shields
Tech Level Req 1      := 1
Number of Abilities   := 2
Ability 1 Type        := Phased Shield Generation
Ability 1 Descr       := Has a maximum charge of [%ShieldPointsGenerated] phased shield
points.
Ability 1 Val 1       := 20
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Regeneration
Ability 2 Descr       := Recharges 2 shield points per turn.
Ability 2 Val 1       := 2
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Phased Shield Generator II
Description           := Generates an energy field which cannot be penetrated by phased weapons.
Pic Num               := 33
Tonnage Space Taken   := 400
Tonnage Structure     := 20
Cost Minerals         := 760
Cost Organics         := 0
Cost Radioactives     := 335
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Shields
Family                := 12
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Phased Solid Shields
Tech Level Req 1      := 2
Number of Abilities   := 2
Ability 1 Type        := Phased Shield Generation
Ability 1 Descr       := Has a maximum charge of [%ShieldPointsGenerated] phased shield
points.
Ability 1 Val 1       := 27
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Regeneration
Ability 2 Descr       := Recharges 4 shield points per turn.
Ability 2 Val 1       := 4
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Phased Shield Generator III
Description           := Generates an energy field which cannot be penetrated by phased weapons.
Pic Num               := 33
Tonnage Space Taken   := 400
Tonnage Structure     := 20
Cost Minerals         := 817
Cost Organics         := 0
Cost Radioactives     := 534
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Shields
Family                := 12
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Phased Solid Shields
Tech Level Req 1      := 3
Number of Abilities   := 2
Ability 1 Type        := Phased Shield Generation
Ability 1 Descr       := Has a maximum charge of [%ShieldPointsGenerated] phased shield
points.
Ability 1 Val 1       := 34
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Regeneration
Ability 2 Descr       := Recharges 5 shield points per turn.
Ability 2 Val 1       := 5
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Phased Shield Generator IV
Description           := Generates an energy field which cannot be penetrated by phased weapons.
Pic Num               := 33
Tonnage Space Taken   := 400
Tonnage Structure     := 20
Cost Minerals         := 871
Cost Organics         := 0
Cost Radioactives     := 812
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Shields
Family                := 12
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Phased Solid Shields
Tech Level Req 1      := 4
Number of Abilities   := 2
Ability 1 Type        := Phased Shield Generation
Ability 1 Descr       := Has a maximum charge of [%ShieldPointsGenerated] phased shield
points.
Ability 1 Val 1       := 43
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Regeneration
Ability 2 Descr       := Recharges 7 shield points per turn.
Ability 2 Val 1       := 7
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Phased Shield Generator V
Description           := Generates an energy field which cannot be penetrated by phased weapons.
Pic Num               := 33
Tonnage Space Taken   := 400
Tonnage Structure     := 20
Cost Minerals         := 923
Cost Organics         := 0
Cost Radioactives     := 1184
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Shields
Family                := 12
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Phased Solid Shields
Tech Level Req 1      := 5
Number of Abilities   := 2
Ability 1 Type        := Phased Shield Generation
Ability 1 Descr       := Has a maximum charge of [%ShieldPointsGenerated] phased shield
points.
Ability 1 Val 1       := 53
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Regeneration
Ability 2 Descr       := Recharges 8 shield points per turn.
Ability 2 Val 1       := 8
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Phased Shield Generator VI
Description           := Generates an energy field which cannot be penetrated by phased weapons.
Pic Num               := 33
Tonnage Space Taken   := 400
Tonnage Structure     := 20
Cost Minerals         := 971
Cost Organics         := 0
Cost Radioactives     := 1662
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Shields
Family                := 12
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Phased Solid Shields
Tech Level Req 1      := 6
Number of Abilities   := 2
Ability 1 Type        := Phased Shield Generation
Ability 1 Descr       := Has a maximum charge of [%ShieldPointsGenerated] phased shield
points.
Ability 1 Val 1       := 63
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Regeneration
Ability 2 Descr       := Recharges 9 shield points per turn.
Ability 2 Val 1       := 9
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Phased Shield Generator VII
Description           := Generates an energy field which cannot be penetrated by phased weapons.
Pic Num               := 33
Tonnage Space Taken   := 400
Tonnage Structure     := 20
Cost Minerals         := 1018
Cost Organics         := 0
Cost Radioactives     := 2255
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Shields
Family                := 12
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Phased Solid Shields
Tech Level Req 1      := 7
Number of Abilities   := 2
Ability 1 Type        := Phased Shield Generation
Ability 1 Descr       := Has a maximum charge of [%ShieldPointsGenerated] phased shield
points.
Ability 1 Val 1       := 74
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Regeneration
Ability 2 Descr       := Recharges 10 shield points per turn.
Ability 2 Val 1       := 10
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Phased Shield Generator VIII
Description           := Generates an energy field which cannot be penetrated by phased weapons.
Pic Num               := 33
Tonnage Space Taken   := 400
Tonnage Structure     := 20
Cost Minerals         := 1062
Cost Organics         := 0
Cost Radioactives     := 2968
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Shields
Family                := 12
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Phased Solid Shields
Tech Level Req 1      := 8
Number of Abilities   := 2
Ability 1 Type        := Phased Shield Generation
Ability 1 Descr       := Has a maximum charge of [%ShieldPointsGenerated] phased shield
points.
Ability 1 Val 1       := 86
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Regeneration
Ability 2 Descr       := Recharges 11 shield points per turn.
Ability 2 Val 1       := 11
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Phased Shield Generator IX
Description           := Generates an energy field which cannot be penetrated by phased weapons.
Pic Num               := 33
Tonnage Space Taken   := 400
Tonnage Structure     := 20
Cost Minerals         := 1104
Cost Organics         := 0
Cost Radioactives     := 3800
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Shields
Family                := 12
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Phased Solid Shields
Tech Level Req 1      := 9
Number of Abilities   := 2
Ability 1 Type        := Phased Shield Generation
Ability 1 Descr       := Has a maximum charge of [%ShieldPointsGenerated] phased shield
points.
Ability 1 Val 1       := 97
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Regeneration
Ability 2 Descr       := Recharges 12 shield points per turn.
Ability 2 Val 1       := 12
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Phased Shield Generator X
Description           := Generates an energy field which cannot be penetrated by phased weapons.
Pic Num               := 33
Tonnage Space Taken   := 400
Tonnage Structure     := 20
Cost Minerals         := 1144
Cost Organics         := 0
Cost Radioactives     := 4748
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Shields
Family                := 12
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Phased Solid Shields
Tech Level Req 1      := 10
Number of Abilities   := 2
Ability 1 Type        := Phased Shield Generation
Ability 1 Descr       := Has a maximum charge of [%ShieldPointsGenerated] phased shield
points.
Ability 1 Val 1       := 109
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Regeneration
Ability 2 Descr       := Recharges 13 shield points per turn.
Ability 2 Val 1       := 13
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Phased Shield Generator XI
Description           := Generates an energy field which cannot be penetrated by phased weapons.
Pic Num               := 33
Tonnage Space Taken   := 400
Tonnage Structure     := 20
Cost Minerals         := 1182
Cost Organics         := 0
Cost Radioactives     := 5800
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Shields
Family                := 12
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Phased Solid Shields
Tech Level Req 1      := 11
Number of Abilities   := 2
Ability 1 Type        := Phased Shield Generation
Ability 1 Descr       := Has a maximum charge of [%ShieldPointsGenerated] phased shield
points.
Ability 1 Val 1       := 121
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Regeneration
Ability 2 Descr       := Recharges 14 shield points per turn.
Ability 2 Val 1       := 14
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Phased Shield Generator XII
Description           := Generates an energy field which cannot be penetrated by phased weapons.
Pic Num               := 33
Tonnage Space Taken   := 400
Tonnage Structure     := 20
Cost Minerals         := 1217
Cost Organics         := 0
Cost Radioactives     := 6946
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Shields
Family                := 12
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Phased Solid Shields
Tech Level Req 1      := 12
Number of Abilities   := 2
Ability 1 Type        := Phased Shield Generation
Ability 1 Descr       := Has a maximum charge of [%ShieldPointsGenerated] phased shield
points.
Ability 1 Val 1       := 132
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Regeneration
Ability 2 Descr       := Recharges 15 shield points per turn.
Ability 2 Val 1       := 15
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Phased Shield Generator XIII
Description           := Generates an energy field which cannot be penetrated by phased weapons.
Pic Num               := 33
Tonnage Space Taken   := 400
Tonnage Structure     := 20
Cost Minerals         := 1252
Cost Organics         := 0
Cost Radioactives     := 8170
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Shields
Family                := 12
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Phased Solid Shields
Tech Level Req 1      := 13
Number of Abilities   := 2
Ability 1 Type        := Phased Shield Generation
Ability 1 Descr       := Has a maximum charge of [%ShieldPointsGenerated] phased shield
points.
Ability 1 Val 1       := 143
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Regeneration
Ability 2 Descr       := Recharges 15 shield points per turn.
Ability 2 Val 1       := 15
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Phased Shield Generator XIV
Description           := Generates an energy field which cannot be penetrated by phased weapons.
Pic Num               := 33
Tonnage Space Taken   := 400
Tonnage Structure     := 20
Cost Minerals         := 1284
Cost Organics         := 0
Cost Radioactives     := 9454
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Shields
Family                := 12
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Phased Solid Shields
Tech Level Req 1      := 14
Number of Abilities   := 2
Ability 1 Type        := Phased Shield Generation
Ability 1 Descr       := Has a maximum charge of [%ShieldPointsGenerated] phased shield
points.
Ability 1 Val 1       := 154
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Regeneration
Ability 2 Descr       := Recharges 16 shield points per turn.
Ability 2 Val 1       := 16
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Phased Shield Generator XV
Description           := Generates an energy field which cannot be penetrated by phased weapons.
Pic Num               := 33
Tonnage Space Taken   := 400
Tonnage Structure     := 20
Cost Minerals         := 1315
Cost Organics         := 0
Cost Radioactives     := 10782
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Shields
Family                := 12
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Phased Solid Shields
Tech Level Req 1      := 15
Number of Abilities   := 2
Ability 1 Type        := Phased Shield Generation
Ability 1 Descr       := Has a maximum charge of [%ShieldPointsGenerated] phased shield
points.
Ability 1 Val 1       := 164
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Regeneration
Ability 2 Descr       := Recharges 16 shield points per turn.
Ability 2 Val 1       := 16
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Phased Shield Generator XVI
Description           := Generates an energy field which cannot be penetrated by phased weapons.
Pic Num               := 33
Tonnage Space Taken   := 400
Tonnage Structure     := 20
Cost Minerals         := 1344
Cost Organics         := 0
Cost Radioactives     := 12136
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Shields
Family                := 12
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Phased Solid Shields
Tech Level Req 1      := 16
Number of Abilities   := 2
Ability 1 Type        := Phased Shield Generation
Ability 1 Descr       := Has a maximum charge of [%ShieldPointsGenerated] phased shield
points.
Ability 1 Val 1       := 173
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Regeneration
Ability 2 Descr       := Recharges 17 shield points per turn.
Ability 2 Val 1       := 17
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Phased Shield Generator XVII
Description           := Generates an energy field which cannot be penetrated by phased weapons.
Pic Num               := 33
Tonnage Space Taken   := 400
Tonnage Structure     := 20
Cost Minerals         := 1372
Cost Organics         := 0
Cost Radioactives     := 13499
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Shields
Family                := 12
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Phased Solid Shields
Tech Level Req 1      := 17
Number of Abilities   := 2
Ability 1 Type        := Phased Shield Generation
Ability 1 Descr       := Has a maximum charge of [%ShieldPointsGenerated] phased shield
points.
Ability 1 Val 1       := 182
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Regeneration
Ability 2 Descr       := Recharges 17 shield points per turn.
Ability 2 Val 1       := 17
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Phased Shield Generator XVIII
Description           := Generates an energy field which cannot be penetrated by phased weapons.
Pic Num               := 33
Tonnage Space Taken   := 400
Tonnage Structure     := 20
Cost Minerals         := 1398
Cost Organics         := 0
Cost Radioactives     := 14856
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Shields
Family                := 12
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Phased Solid Shields
Tech Level Req 1      := 18
Number of Abilities   := 2
Ability 1 Type        := Phased Shield Generation
Ability 1 Descr       := Has a maximum charge of [%ShieldPointsGenerated] phased shield
points.
Ability 1 Val 1       := 190
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Regeneration
Ability 2 Descr       := Recharges 18 shield points per turn.
Ability 2 Val 1       := 18
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Phased Shield Generator XIX
Description           := Generates an energy field which cannot be penetrated by phased weapons.
Pic Num               := 33
Tonnage Space Taken   := 400
Tonnage Structure     := 20
Cost Minerals         := 1423
Cost Organics         := 0
Cost Radioactives     := 16193
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Shields
Family                := 12
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Phased Solid Shields
Tech Level Req 1      := 19
Number of Abilities   := 2
Ability 1 Type        := Phased Shield Generation
Ability 1 Descr       := Has a maximum charge of [%ShieldPointsGenerated] phased shield
points.
Ability 1 Val 1       := 198
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Regeneration
Ability 2 Descr       := Recharges 18 shield points per turn.
Ability 2 Val 1       := 18
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Phased Shield Generator XX
Description           := Generates an energy field which cannot be penetrated by phased weapons.
Pic Num               := 33
Tonnage Space Taken   := 400
Tonnage Structure     := 20
Cost Minerals         := 1447
Cost Organics         := 0
Cost Radioactives     := 17500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Shields
Family                := 12
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Phased Solid Shields
Tech Level Req 1      := 20
Number of Abilities   := 2
Ability 1 Type        := Phased Shield Generation
Ability 1 Descr       := Has a maximum charge of [%ShieldPointsGenerated] phased shield
points.
Ability 1 Val 1       := 205
Ability 1 Val 2       := 0
Ability 2 Type        := Shield Regeneration
Ability 2 Descr       := Recharges 19 shield points per turn.
Ability 2 Val 1       := 19
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Supply Storage I
Description           := Area on a starship to store supplies.
Pic Num               := 117
Tonnage Space Taken   := 50
Tonnage Structure     := 20
Cost Minerals         := 500
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Ship
Supply Amount Used    := 0
Restrictions          := None
General Group         := Cargo
Family                := 14
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Ship Supply
Tech Level Req 1      := 1
Number of Abilities   := 1
Ability 1 Type        := Supply Storage
Ability 1 Descr       := Provides storage for 500 units of supply.
Ability 1 Val 1       := 500
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Supply Storage II
Description           := Area on a starship to store supplies.
Pic Num               := 117
Tonnage Space Taken   := 50
Tonnage Structure     := 20
Cost Minerals         := 500
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Ship
Supply Amount Used    := 0
Restrictions          := None
General Group         := Cargo
Family                := 14
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Ship Supply
Tech Level Req 1      := 2
Number of Abilities   := 1
Ability 1 Type        := Supply Storage
Ability 1 Descr       := Provides storage for 750 units of supply.
Ability 1 Val 1       := 750
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Supply Storage III
Description           := Area on a starship to store supplies.
Pic Num               := 117
Tonnage Space Taken   := 50
Tonnage Structure     := 20
Cost Minerals         := 500
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Ship
Supply Amount Used    := 0
Restrictions          := None
General Group         := Cargo
Family                := 14
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Ship Supply
Tech Level Req 1      := 3
Number of Abilities   := 1
Ability 1 Type        := Supply Storage
Ability 1 Descr       := Provides storage for 1000 units of supply.
Ability 1 Val 1       := 1000
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Supply Storage IV
Description           := Area on a starship to store supplies.
Pic Num               := 117
Tonnage Space Taken   := 50
Tonnage Structure     := 20
Cost Minerals         := 500
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Ship
Supply Amount Used    := 0
Restrictions          := None
General Group         := Cargo
Family                := 14
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Ship Supply
Tech Level Req 1      := 4
Number of Abilities   := 2
Ability 1 Type        := Supply Storage
Ability 1 Descr       := Provides storage for 1000 units of supply.
Ability 1 Val 1       := 1000
Ability 1 Val 2       := 0
Ability 2 Type        := Emergency Resupply
Ability 2 Descr       := Container can be broken down to provide 200 extra supplies.
Ability 2 Val 1       := 200
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Supply Storage V
Description           := Area on a starship to store supplies.
Pic Num               := 117
Tonnage Space Taken   := 50
Tonnage Structure     := 20
Cost Minerals         := 500
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Ship
Supply Amount Used    := 0
Restrictions          := None
General Group         := Cargo
Family                := 14
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Ship Supply
Tech Level Req 1      := 5
Number of Abilities   := 2
Ability 1 Type        := Supply Storage
Ability 1 Descr       := Provides storage for 1000 units of supply.
Ability 1 Val 1       := 1000
Ability 1 Val 2       := 0
Ability 2 Type        := Emergency Resupply
Ability 2 Descr       := Container can be broken down to provide 500 extra supplies.
Ability 2 Val 1       := 500
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Fighter Bay I
Description           := Area on a starship where fighters are stored for launch.
Pic Num               := 58
Tonnage Space Taken   := 300
Tonnage Structure     := 50
Cost Minerals         := 3000
Cost Organics         := 0
Cost Radioactives     := 1000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Unit Launch
Family                := 15
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Fighters
Tech Level Req 1      := 1
Number of Abilities   := 2
Ability 1 Type        := Launch/Recover Fighters
Ability 1 Descr       := Can launch and recover fighters from space. 1 fighter can be launched per
combat turn and 4 fighters can be launched per game turn.
Ability 1 Val 1       := 1
Ability 1 Val 2       := 4
Ability 2 Type        := Cargo Storage
Ability 2 Descr       := Provides 30kT of cargo space.
Ability 2 Val 1       := 30
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Fighter Bay II
Description           := Area on a starship where fighters are stored for launch.
Pic Num               := 58
Tonnage Space Taken   := 300
Tonnage Structure     := 50
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 1500
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Unit Launch
Family                := 15
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Fighters
Tech Level Req 1      := 2
Number of Abilities   := 2
Ability 1 Type        := Launch/Recover Fighters
Ability 1 Descr       := Can launch and recover fighters from space. 1 fighter can be launched per
combat turn and 4 fighters can be launched per game turn.
Ability 1 Val 1       := 1
Ability 1 Val 2       := 4
Ability 2 Type        := Cargo Storage
Ability 2 Descr       := Provides 60kT of cargo space.
Ability 2 Val 1       := 60
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Fighter Bay III
Description           := Area on a starship where fighters are stored for launch.
Pic Num               := 58
Tonnage Space Taken   := 300
Tonnage Structure     := 50
Cost Minerals         := 4500
Cost Organics         := 0
Cost Radioactives     := 2000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Unit Launch
Family                := 15
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Fighters
Tech Level Req 1      := 3
Number of Abilities   := 2
Ability 1 Type        := Launch/Recover Fighters
Ability 1 Descr       := Can launch and recover fighters from space. 1 fighter can be launched per
combat turn and 4 fighters can be launched per game turn.
Ability 1 Val 1       := 1
Ability 1 Val 2       := 4
Ability 2 Type        := Cargo Storage
Ability 2 Descr       := Provides 90kT of cargo space.
Ability 2 Val 1       := 90
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Satellite Bay I
Description           := Lays and recovers satellites in space.
Pic Num               := 127
Tonnage Space Taken   := 300
Tonnage Structure     := 60
Cost Minerals         := 3000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Unit Launch
Family                := 29
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Satellites
Tech Level Req 1      := 1
Number of Abilities   := 2
Ability 1 Type        := Launch/Recover Satellites
Ability 1 Descr       := Can launch and recover satellites from space. 1 satellite can be launched
per combat turn and 4 satellites can be launched per game turn.
Ability 1 Val 1       := 1
Ability 1 Val 2       := 4
Ability 2 Type        := Cargo Storage
Ability 2 Descr       := Provides 80kT worth of cargo space.
Ability 2 Val 1       := 80
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Satellite Bay II
Description           := Lays and recovers satellites in space.
Pic Num               := 127
Tonnage Space Taken   := 300
Tonnage Structure     := 60
Cost Minerals         := 3000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Unit Launch
Family                := 29
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Satellites
Tech Level Req 1      := 2
Number of Abilities   := 2
Ability 1 Type        := Launch/Recover Satellites
Ability 1 Descr       := Can launch and recover satellites from space. 1 satellite can be launched
per combat turn and 4 satellites can be launched per game turn.
Ability 1 Val 1       := 1
Ability 1 Val 2       := 4
Ability 2 Type        := Cargo Storage
Ability 2 Descr       := Provides 100kT worth of cargo space.
Ability 2 Val 1       := 100
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Satellite Bay III
Description           := Lays and recovers satellites in space.
Pic Num               := 127
Tonnage Space Taken   := 300
Tonnage Structure     := 60
Cost Minerals         := 3000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Unit Launch
Family                := 29
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Satellites
Tech Level Req 1      := 3
Number of Abilities   := 2
Ability 1 Type        := Launch/Recover Satellites
Ability 1 Descr       := Can launch and recover satellites from space. 1 satellite can be launched
per combat turn and 4 satellites can be launched per game turn.
Ability 1 Val 1       := 1
Ability 1 Val 2       := 4
Ability 2 Type        := Cargo Storage
Ability 2 Descr       := Provides 120kT worth of cargo space.
Ability 2 Val 1       := 120
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Mine Layer I
Description           := Lays mines in space.
Pic Num               := 73
Tonnage Space Taken   := 300
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Unit Launch
Family                := 16
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Mines
Tech Level Req 1      := 1
Number of Abilities   := 2
Ability 1 Type        := Lay Mines
Ability 1 Descr       := Can lay mines in space at the rate of 2 per game turn.
Ability 1 Val 1       := 1
Ability 1 Val 2       := 2
Ability 2 Type        := Cargo Storage
Ability 2 Descr       := Provides 20kT of cargo space.
Ability 2 Val 1       := 20
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Mine Layer II
Description           := Lays mines in space.
Pic Num               := 73
Tonnage Space Taken   := 300
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Unit Launch
Family                := 16
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Mines
Tech Level Req 1      := 2
Number of Abilities   := 2
Ability 1 Type        := Lay Mines
Ability 1 Descr       := Can lay mines in space at the rate of 2 per game turn.
Ability 1 Val 1       := 1
Ability 1 Val 2       := 2
Ability 2 Type        := Cargo Storage
Ability 2 Descr       := Provides 40kT of cargo space.
Ability 2 Val 1       := 40
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Mine Layer III
Description           := Lays mines in space.
Pic Num               := 73
Tonnage Space Taken   := 300
Tonnage Structure     := 60
Cost Minerals         := 7000
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Unit Launch
Family                := 16
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Mines
Tech Level Req 1      := 3
Number of Abilities   := 2
Ability 1 Type        := Lay Mines
Ability 1 Descr       := Can lay mines in space at the rate of 2 per game turn.
Ability 1 Val 1       := 1
Ability 1 Val 2       := 2
Ability 2 Type        := Cargo Storage
Ability 2 Descr       := Provides 60kT of cargo space.
Ability 2 Val 1       := 60
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Multiplex Tracking (2)
Description           := Sensors used to track targets for weapons to fire on.
Pic Num               := 11
Tonnage Space Taken   := 100
Tonnage Structure     := 30
Cost Minerals         := 1000
Cost Organics         := 2000
Cost Radioactives     := 2000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Sensors
Family                := 17
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Combat Support
Tech Level Req 1      := 1
Number of Abilities   := 1
Ability 1 Type        := Multiplex Tracking
Ability 1 Descr       := Allows tracking of 2 targets in combat (only 1 component per ship
effective).
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Multiplex Tracking (3)
Description           := Sensors used to track targets for weapons to fire on.
Pic Num               := 11
Tonnage Space Taken   := 100
Tonnage Structure     := 30
Cost Minerals         := 1000
Cost Organics         := 2500
Cost Radioactives     := 2000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Sensors
Family                := 17
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Combat Support
Tech Level Req 1      := 2
Number of Abilities   := 1
Ability 1 Type        := Multiplex Tracking
Ability 1 Descr       := Allows tracking of 3 targets in combat (only 1 component per ship
effective).
Ability 1 Val 1       := 3
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Multiplex Tracking (4)
Description           := Sensors used to track targets for weapons to fire on.
Pic Num               := 11
Tonnage Space Taken   := 100
Tonnage Structure     := 30
Cost Minerals         := 1000
Cost Organics         := 3000
Cost Radioactives     := 2000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Sensors
Family                := 17
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Combat Support
Tech Level Req 1      := 3
Number of Abilities   := 1
Ability 1 Type        := Multiplex Tracking
Ability 1 Descr       := Allows tracking of 4 targets in combat (only 1 component per ship
effective).
Ability 1 Val 1       := 4
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Multiplex Tracking (5)
Description           := Sensors used to track targets for weapons to fire on.
Pic Num               := 11
Tonnage Space Taken   := 100
Tonnage Structure     := 30
Cost Minerals         := 1000
Cost Organics         := 3500
Cost Radioactives     := 2000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Sensors
Family                := 17
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Combat Support
Tech Level Req 1      := 4
Number of Abilities   := 1
Ability 1 Type        := Multiplex Tracking
Ability 1 Descr       := Allows tracking of 5 targets in combat (only 1 component per ship
effective).
Ability 1 Val 1       := 5
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Combat Sensors I
Description           := Sensors which increase the chance to hit an enemy ship. 
Pic Num               := 12
Tonnage Space Taken   := 100
Tonnage Structure     := 35
Cost Minerals         := 1000
Cost Organics         := 25000
Cost Radioactives     := 2000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Sensors
Family                := 18
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Sensors
Tech Level Req 1      := 1
Number of Abilities   := 1
Ability 1 Type        := Combat To Hit Offense Plus
Ability 1 Descr       := Gives a 4% attack bonus in combat (only 1 component per ship effective). 
Ability 1 Val 1       := 4
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Combat Sensors II
Description           := Sensors which increase the chance to hit an enemy ship.
Pic Num               := 12
Tonnage Space Taken   := 100
Tonnage Structure     := 35
Cost Minerals         := 1000
Cost Organics         := 30000
Cost Radioactives     := 2000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Sensors
Family                := 18
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Sensors
Tech Level Req 1      := 2
Number of Abilities   := 1
Ability 1 Type        := Combat To Hit Offense Plus
Ability 1 Descr       := Gives a 8% attack bonus in combat (only 1 component per ship effective).
Ability 1 Val 1       := 8
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Combat Sensors III
Description           := Sensors which increase the chance to hit an enemy ship.
Pic Num               := 12
Tonnage Space Taken   := 100
Tonnage Structure     := 35
Cost Minerals         := 1000
Cost Organics         := 35000
Cost Radioactives     := 2000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Sensors
Family                := 18
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Sensors
Tech Level Req 1      := 3
Number of Abilities   := 1
Ability 1 Type        := Combat To Hit Offense Plus
Ability 1 Descr       := Gives a 12% attack bonus in combat (only 1 component per ship
effective).
Ability 1 Val 1       := 12
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Combat Sensors IV
Description           := Sensors which increase the chance to hit an enemy ship.
Pic Num               := 12
Tonnage Space Taken   := 100
Tonnage Structure     := 35
Cost Minerals         := 1000
Cost Organics         := 40000
Cost Radioactives     := 2000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Sensors
Family                := 18
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Sensors
Tech Level Req 1      := 4
Number of Abilities   := 1
Ability 1 Type        := Combat To Hit Offense Plus
Ability 1 Descr       := Gives a 14% attack bonus in combat (only 1 component per ship
effective).
Ability 1 Val 1       := 14
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Combat Sensors V
Description           := Sensors which increase the chance to hit an enemy ship.
Pic Num               := 12
Tonnage Space Taken   := 100
Tonnage Structure     := 35
Cost Minerals         := 1000
Cost Organics         := 40000
Cost Radioactives     := 2000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Sensors
Family                := 18
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Sensors
Tech Level Req 1      := 5
Number of Abilities   := 1
Ability 1 Type        := Combat To Hit Offense Plus
Ability 1 Descr       := Gives a 16% attack bonus in combat (only 1 component per ship
effective).
Ability 1 Val 1       := 16
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Combat Sensors VI
Description           := Sensors which increase the chance to hit an enemy ship.
Pic Num               := 12
Tonnage Space Taken   := 100
Tonnage Structure     := 35
Cost Minerals         := 1000
Cost Organics         := 45000
Cost Radioactives     := 2000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Sensors
Family                := 18
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Sensors
Tech Level Req 1      := 6
Number of Abilities   := 1
Ability 1 Type        := Combat To Hit Offense Plus
Ability 1 Descr       := Gives a 18% attack bonus in combat (only 1 component per ship
effective).
Ability 1 Val 1       := 18
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Combat Sensors VII
Description           := Sensors which increase the chance to hit an enemy ship.
Pic Num               := 12
Tonnage Space Taken   := 100
Tonnage Structure     := 35
Cost Minerals         := 1000
Cost Organics         := 50000
Cost Radioactives     := 2000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Sensors
Family                := 18
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Sensors
Tech Level Req 1      := 7
Number of Abilities   := 1
Ability 1 Type        := Combat To Hit Offense Plus
Ability 1 Descr       := Gives a 20% attack bonus in combat (only 1 component per ship
effective).
Ability 1 Val 1       := 20
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := ECM I
Description           := Electromagnetic Counter Measures. Makes a ship harder to hit by enemies.
Pic Num               := 13
Tonnage Space Taken   := 100
Tonnage Structure     := 10
Cost Minerals         := 1000
Cost Organics         := 25000
Cost Radioactives     := 2000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Sensors
Family                := 19
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Combat Support
Tech Level Req 1      := 1
Number of Abilities   := 1
Ability 1 Type        := Combat To Hit Defense Plus
Ability 1 Descr       := Gives a 4% defense bonus in combat (only 1 component per ship
effective).
Ability 1 Val 1       := 4
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := ECM II
Description           := Electromagnetic Counter Measures. Makes a ship harder to hit by enemies.
Pic Num               := 13
Tonnage Space Taken   := 100
Tonnage Structure     := 10
Cost Minerals         := 1000
Cost Organics         := 30000
Cost Radioactives     := 2000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Sensors
Family                := 19
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Combat Support
Tech Level Req 1      := 2
Number of Abilities   := 1
Ability 1 Type        := Combat To Hit Defense Plus
Ability 1 Descr       := Gives a 8% defense bonus in combat (only 1 component per ship
effective).
Ability 1 Val 1       := 8
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := ECM III
Description           := Electromagnetic Counter Measures. Makes a ship harder to hit by enemies.
Pic Num               := 13
Tonnage Space Taken   := 100
Tonnage Structure     := 10
Cost Minerals         := 1000
Cost Organics         := 35000
Cost Radioactives     := 2000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Sensors
Family                := 19
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Combat Support
Tech Level Req 1      := 3
Number of Abilities   := 1
Ability 1 Type        := Combat To Hit Defense Plus
Ability 1 Descr       := Gives a 12% defense bonus in combat (only 1 component per ship
effective).
Ability 1 Val 1       := 12
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := ECM IV
Description           := Electromagnetic Counter Measures. Makes a ship harder to hit by enemies.
Pic Num               := 13
Tonnage Space Taken   := 100
Tonnage Structure     := 10
Cost Minerals         := 1000
Cost Organics         := 40000
Cost Radioactives     := 2000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Sensors
Family                := 19
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Combat Support
Tech Level Req 1      := 4
Number of Abilities   := 1
Ability 1 Type        := Combat To Hit Defense Plus
Ability 1 Descr       := Gives a 14% defense bonus in combat (only 1 component per ship
effective).
Ability 1 Val 1       := 14
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := ECM V
Description           := Electromagnetic Counter Measures. Makes a ship harder to hit by enemies.
Pic Num               := 13
Tonnage Space Taken   := 100
Tonnage Structure     := 10
Cost Minerals         := 1000
Cost Organics         := 45000
Cost Radioactives     := 2000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Sensors
Family                := 19
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Combat Support
Tech Level Req 1      := 5
Number of Abilities   := 1
Ability 1 Type        := Combat To Hit Defense Plus
Ability 1 Descr       := Gives a 16% defense bonus in combat (only 1 component per ship
effective).
Ability 1 Val 1       := 16
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := ECM VI
Description           := Electromagnetic Counter Measures. Makes a ship harder to hit by enemies.
Pic Num               := 13
Tonnage Space Taken   := 100
Tonnage Structure     := 10
Cost Minerals         := 1000
Cost Organics         := 50000
Cost Radioactives     := 2000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Sensors
Family                := 19
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Combat Support
Tech Level Req 1      := 6
Number of Abilities   := 1
Ability 1 Type        := Combat To Hit Defense Plus
Ability 1 Descr       := Gives a 18% defense bonus in combat (only 1 component per ship
effective).
Ability 1 Val 1       := 18
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := ECM VII
Description           := Electromagnetic Counter Measures. Makes a ship harder to hit by enemies.
Pic Num               := 13
Tonnage Space Taken   := 100
Tonnage Structure     := 10
Cost Minerals         := 1000
Cost Organics         := 55000
Cost Radioactives     := 2000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Sensors
Family                := 19
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Combat Support
Tech Level Req 1      := 7
Number of Abilities   := 1
Ability 1 Type        := Combat To Hit Defense Plus
Ability 1 Descr       := Gives a 20% defense bonus in combat (only 1 component per ship
effective).
Ability 1 Val 1       := 20
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Long Range Scanners I
Description           := Sensors which can scan an enemy ship at many sectors distance.
Pic Num               := 14
Tonnage Space Taken   := 200
Tonnage Structure     := 40
Cost Minerals         := 2000
Cost Organics         := 25000
Cost Radioactives     := 2000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Sensors
Family                := 20
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Scanners
Tech Level Req 1      := 1
Number of Abilities   := 1
Ability 1 Type        := Long Range Scanner
Ability 1 Descr       := Allows scanning of targets 1 sector away.
Ability 1 Val 1       := 1
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Long Range Scanners II
Description           := Sensors which can scan an enemy ship at many sectors distance.
Pic Num               := 14
Tonnage Space Taken   := 200
Tonnage Structure     := 40
Cost Minerals         := 2000
Cost Organics         := 35000
Cost Radioactives     := 2000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Sensors
Family                := 20
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Scanners
Tech Level Req 1      := 2
Number of Abilities   := 1
Ability 1 Type        := Long Range Scanner
Ability 1 Descr       := Allows scanning of targets 3 sectors away.
Ability 1 Val 1       := 3
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Long Range Scanners III
Description           := Sensors which can scan an enemy ship at many sectors distance.
Pic Num               := 14
Tonnage Space Taken   := 200
Tonnage Structure     := 40
Cost Minerals         := 2000
Cost Organics         := 45000
Cost Radioactives     := 2000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Sensors
Family                := 20
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Scanners
Tech Level Req 1      := 3
Number of Abilities   := 1
Ability 1 Type        := Long Range Scanner
Ability 1 Descr       := Allows scanning of targets 5 sectors away.
Ability 1 Val 1       := 5
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Scanner Jammer
Description           := A broad-band long range scanner jamming device.
Pic Num               := 15
Tonnage Space Taken   := 100
Tonnage Structure     := 10
Cost Minerals         := 1000
Cost Organics         := 1000
Cost Radioactives     := 25000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Sensors
Family                := 21
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Scanners
Tech Level Req 1      := 2
Number of Abilities   := 1
Ability 1 Type        := Scanner Jammer
Ability 1 Descr       := Prevents use of Long Range scanners on this ship.
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Medical Bay I
Description           := Medical bay which can cure level 1 plagues.
Pic Num               := 17
Tonnage Space Taken   := 1500
Tonnage Structure     := 20
Cost Minerals         := 2000
Cost Organics         := 25000
Cost Radioactives     := 2000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Miscellaneous
Family                := 23
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Medical Technology
Tech Level Req 1      := 1
Number of Abilities   := 1
Ability 1 Type        := Medical Bay
Ability 1 Descr       := Cures level 1 plagues.
Ability 1 Val 1       := 1
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Medical Bay II
Description           := Medical bay which can cure level 2 plagues.
Pic Num               := 17
Tonnage Space Taken   := 1500
Tonnage Structure     := 20
Cost Minerals         := 2000
Cost Organics         := 50000
Cost Radioactives     := 4000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Miscellaneous
Family                := 23
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Medical Technology
Tech Level Req 1      := 2
Number of Abilities   := 1
Ability 1 Type        := Medical Bay
Ability 1 Descr       := Cures level 2 plagues.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Medical Bay III
Description           := Medical bay which can cure level 3 plagues.
Pic Num               := 17
Tonnage Space Taken   := 1500
Tonnage Structure     := 20
Cost Minerals         := 2000
Cost Organics         := 100000
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Miscellaneous
Family                := 23
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Medical Technology
Tech Level Req 1      := 3
Number of Abilities   := 1
Ability 1 Type        := Medical Bay
Ability 1 Descr       := Cures level 3 plagues.
Ability 1 Val 1       := 3
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Medical Bay IV
Description           := Medical bay which can cure level 4 plagues.
Pic Num               := 17
Tonnage Space Taken   := 1500
Tonnage Structure     := 20
Cost Minerals         := 2000
Cost Organics         := 250000
Cost Radioactives     := 25000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Miscellaneous
Family                := 23
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Medical Technology
Tech Level Req 1      := 4
Number of Abilities   := 1
Ability 1 Type        := Medical Bay
Ability 1 Descr       := Cures level 4 plagues.
Ability 1 Val 1       := 4
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Medical Bay V
Description           := Medical bay which can cure level 5 plagues.
Pic Num               := 17
Tonnage Space Taken   := 1500
Tonnage Structure     := 20
Cost Minerals         := 2000
Cost Organics         := 1000000
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Miscellaneous
Family                := 23
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Medical Technology
Tech Level Req 1      := 5
Number of Abilities   := 1
Ability 1 Type        := Medical Bay
Ability 1 Descr       := Cures level 5 plagues.
Ability 1 Val 1       := 5
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Self - Destruct Device
Description           := Computer controlled device which detonates all available reactive material aboard the ship simultaneously.  This will be used automatically if a ship is successfully boarded,
destroying both your ship and the attacking ship.
Pic Num               := 84
Tonnage Space Taken   := 100
Tonnage Structure     := 20
Cost Minerals         := 5000
Cost Organics         := 20000
Cost Radioactives     := 50000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Vehicle Control
Family                := 28
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Propulsion
Tech Level Req 1      := 3
Number of Abilities   := 1
Ability 1 Type        := Self-Destruct
Ability 1 Descr       := Vehicle can self-destruct when needed.
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Robo - Miners I
Description           := Small autonomous robots which can mine asteroids or empty planets remotely, but it will decrease their value permanently. 
Pic Num               := 243
Tonnage Space Taken   := 1000
Tonnage Structure     := 100
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 2000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Remote Mining
Family                := 30
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Minerals Extraction
Tech Level Req 1      := 1
Number of Abilities   := 1
Ability 1 Type        := Remote Resource Generation - Minerals
Ability 1 Descr       := Automatically mines 600 minerals from any asteroids or empty planets at
those coordinates each turn. Only one ship can mine a location each turn.
Ability 1 Val 1       := 600
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Robo - Miners II
Description           := Small autonomous robots which can mine asteroids or empty planets remotely, but it will decrease their value permanently. 
Pic Num               := 243
Tonnage Space Taken   := 1000
Tonnage Structure     := 100
Cost Minerals         := 12500
Cost Organics         := 0
Cost Radioactives     := 2000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Remote Mining
Family                := 30
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Minerals Extraction
Tech Level Req 1      := 2
Number of Abilities   := 1
Ability 1 Type        := Remote Resource Generation - Minerals
Ability 1 Descr       := Automatically mines 700 minerals from any asteroids or empty planets at
those coordinates each turn. Only one ship can mine a location each turn.
Ability 1 Val 1       := 700
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Robo - Miners III
Description           := Small autonomous robots which can mine asteroids or empty planets remotely, but it will decrease their value permanently. 
Pic Num               := 243
Tonnage Space Taken   := 1000
Tonnage Structure     := 100
Cost Minerals         := 15000
Cost Organics         := 0
Cost Radioactives     := 2000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Remote Mining
Family                := 30
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Minerals Extraction
Tech Level Req 1      := 3
Number of Abilities   := 1
Ability 1 Type        := Remote Resource Generation - Minerals
Ability 1 Descr       := Automatically mines 800 minerals from any asteroids or empty planets at
those coordinates each turn. Only one ship can mine a location each turn.
Ability 1 Val 1       := 800
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Microwave Power Relay I
Description           := A set of large solar collectors which convert light into energy and beam it to the nearest available port via microwaves. 
Pic Num               := 241
Tonnage Space Taken   := 500
Tonnage Structure     := 50
Cost Minerals         := 5000
Cost Organics         := 00
Cost Radioactives     := 2500
Vehicle Type          := Satellite
Supply Amount Used    := 100
Restrictions          := None
General Group         := Remote Mining
Family                := 32
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Power Generation
Tech Level Req 1      := 1
Number of Abilities   := 1
Ability 1 Type        := Generate Points Radioactives
Ability 1 Descr       := Generates 10 Megawatts of power.
Ability 1 Val 1       := 10
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Microwave Power Relay II
Description           := A set of large solar collectors which convert light into energy and beam it to the nearest available port via microwaves. 
Pic Num               := 241
Tonnage Space Taken   := 500
Tonnage Structure     := 100
Cost Minerals         := 5000
Cost Organics         := 00
Cost Radioactives     := 2500
Vehicle Type          := Satellite
Supply Amount Used    := 100
Restrictions          := None
General Group         := Remote Mining
Family                := 32
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Power Generation
Tech Level Req 1      := 2
Number of Abilities   := 1
Ability 1 Type        := Generate Points Radioactives
Ability 1 Descr       := Generates 15 Megawatts of power.
Ability 1 Val 1       := 15
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Microwave Power Relay III
Description           := A set of large solar collectors which convert light into energy and beam it to the nearest available port via microwaves. 
Pic Num               := 241
Tonnage Space Taken   := 500
Tonnage Structure     := 100
Cost Minerals         := 5000
Cost Organics         := 00
Cost Radioactives     := 2500
Vehicle Type          := Satellite
Supply Amount Used    := 100
Restrictions          := None
General Group         := Remote Mining
Family                := 32
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Power Generation
Tech Level Req 1      := 3
Number of Abilities   := 1
Ability 1 Type        := Generate Points Radioactives
Ability 1 Descr       := Generates 20 Megawatts of power.
Ability 1 Val 1       := 20
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Supply Storage
Description           := Small bladders which hold spare fuel and ammo.
Pic Num               := 117
Tonnage Space Taken   := 1
Tonnage Structure     := 0
Cost Minerals         := 10
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Fighter
Supply Amount Used    := 0
Restrictions          := None
General Group         := Cargo
Family                := 76
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Ship Supply
Tech Level Req 1      := 1
Number of Abilities   := 1
Ability 1 Type        := Supply Storage
Ability 1 Descr       := Provides storage for 100 units of supply.
Ability 1 Val 1       := 100
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := AntiMissile Pod I
Description           := A large, fighter-carried pod which provides the fine control needed to shoot down missiles.
Pic Num               := 118
Tonnage Space Taken   := 10
Tonnage Structure     := 10
Cost Minerals         := 500
Cost Organics         := 2000
Cost Radioactives     := 500
Vehicle Type          := Fighter
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 2039
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Missile Defenses
Tech Level Req 1      := 1
Number of Abilities   := 1
Ability 1 Type        := Combat To Hit Offense Plus
Ability 1 Descr       := Allows a fighter to lock on to missiles in flight.
Ability 1 Val 1       := 200
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := AntiMissile Pod II
Description           := A large, fighter-carried pod which provides the fine control needed to shoot down missiles.
Pic Num               := 118
Tonnage Space Taken   := 8
Tonnage Structure     := 8
Cost Minerals         := 500
Cost Organics         := 2000
Cost Radioactives     := 500
Vehicle Type          := Fighter
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 2039
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Missile Defenses
Tech Level Req 1      := 2
Number of Abilities   := 1
Ability 1 Type        := Combat To Hit Offense Plus
Ability 1 Descr       := Allows a fighter to lock on to missiles in flight.
Ability 1 Val 1       := 200
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := AntiMissile Pod III
Description           := A large, fighter-carried pod which provides the fine control needed to shoot down missiles.
Pic Num               := 118
Tonnage Space Taken   := 6
Tonnage Structure     := 6
Cost Minerals         := 500
Cost Organics         := 2000
Cost Radioactives     := 500
Vehicle Type          := Fighter
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 2039
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Missile Defenses
Tech Level Req 1      := 3
Number of Abilities   := 1
Ability 1 Type        := Combat To Hit Offense Plus
Ability 1 Descr       := Allows a fighter to lock on to missiles in flight.
Ability 1 Val 1       := 200
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Depleted Uranium Flak Cannon
Description           := A set of high speed depleted uranium pellets are lauched at enemy fighters.
Pic Num               := 1283
Tonnage Space Taken   := 2
Tonnage Structure     := 2
Cost Minerals         := 50
Cost Organics         := 0
Cost Radioactives     := 10
Vehicle Type          := Fighter
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2040
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 0
Number of Abilities   := 1
Ability 1 Type        := Point-Defense
Ability 1 Descr       := Small arms cannot damage capital ships.
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := Direct Fire
Weapon Target         := Seekers
Weapon List Target Override := Seekers, Fighters, Satellites
Weapon List Target Description:= Ftr/Sat/Seeker
Weapon Damage At Rng  := 4 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Laser Cannon
Description           := A relatively weak, but long-range and accurate weapon.
Pic Num               := 1430
Tonnage Space Taken   := 3
Tonnage Structure     := 3
Cost Minerals         := 10
Cost Organics         := 0
Cost Radioactives     := 70
Vehicle Type          := Fighter
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2042
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 0
Number of Abilities   := 2
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Point-Defense
Ability 2 Descr       := Small arms cannot damage capital ships.
Ability 2 Val 1       := 0
Ability 2 Val 2       := 0
Weapon Type           := Direct Fire
Weapon Target         := Seekers
Weapon List Target Override := Seekers, Fighters, Satellites
Weapon List Target Description:= Ftr/Sat/Seeker
Weapon Damage At Rng  := 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := +15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Heavy Rockets
Description           := A heavy Anti-Ship bombardment missile, mountable on a fighter.  Limited range.
Pic Num               := 67
Tonnage Space Taken   := 5
Tonnage Structure     := 5
Cost Minerals         := 50
Cost Organics         := 0
Cost Radioactives     := 10
Vehicle Type          := Fighter
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2041
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 0
Number of Abilities   := 0
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Depleted Uranium Pistol
Description           := (Auxiliary weapon) A small slug-throwing sidearm; weak, but useful as a backup.
Pic Num               := 914
Tonnage Space Taken   := 0
Tonnage Structure     := 0
Cost Minerals         := 20
Cost Organics         := 0
Cost Radioactives     := 10
Vehicle Type          := Troop
Supply Amount Used    := 0
Restrictions          := One Per Vehicle
General Group         := Weapons
Family                := 2051
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Troops
Tech Level Req 1      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := All
Weapon Damage At Rng  := 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Multi-mode Grenades
Description           := (Auxiliary weapon) Small plasma grenades with many triggering options.
Pic Num               := 919
Tonnage Space Taken   := 0
Tonnage Structure     := 0
Cost Minerals         := 10
Cost Organics         := 0
Cost Radioactives     := 20
Vehicle Type          := Troop
Supply Amount Used    := 0
Restrictions          := One Per Vehicle
General Group         := Weapons
Family                := 2051
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 2
Tech Area Req 1       := Troops
Tech Level Req 1      := 1
Tech Area Req 2       := Troop Weapons
Tech Level Req 2      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := All
Weapon Damage At Rng  := 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Laser Rifle
Description           := A hand weapon capable of rapid fire bursts.
Pic Num               := 327
Tonnage Space Taken   := 1
Tonnage Structure     := 0
Cost Minerals         := 20
Cost Organics         := 0
Cost Radioactives     := 20
Vehicle Type          := Troop
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2042
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Troops
Tech Level Req 1      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := All
Weapon Damage At Rng  := 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Rocket Launchers
Description           := Self-propelled missile launcher with interchangable warheads for all target types.
Pic Num               := 297
Tonnage Space Taken   := 2
Tonnage Structure     := 0
Cost Minerals         := 120
Cost Organics         := 0
Cost Radioactives     := 20
Vehicle Type          := Troop
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2043
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 2
Tech Area Req 1       := Troops
Tech Level Req 1      := 2
Tech Area Req 2       := Troop Weapons
Tech Level Req 2      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := All
Weapon Damage At Rng  := 6 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Onager
Description           := Infantry carried energy lance.
Pic Num               := 359
Tonnage Space Taken   := 2
Tonnage Structure     := 0
Cost Minerals         := 20
Cost Organics         := 0
Cost Radioactives     := 120
Vehicle Type          := Troop
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2044
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 2
Tech Area Req 1       := Troops
Tech Level Req 1      := 2
Tech Area Req 2       := Troop Weapons
Tech Level Req 2      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := All
Weapon Damage At Rng  := 6 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Chainguns
Description           := Vehicle mounted heavy projectile weapons which alternate armor-piercing and flechette rounds.
Pic Num               := 313
Tonnage Space Taken   := 5
Tonnage Structure     := 0
Cost Minerals         := 500
Cost Organics         := 0
Cost Radioactives     := 60
Vehicle Type          := Troop
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2045
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 2
Tech Area Req 1       := Troops
Tech Level Req 1      := 3
Tech Area Req 2       := Troop Weapons
Tech Level Req 2      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := All
Weapon Damage At Rng  := 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Plasma Lance
Description           := High energy plasma charges melt through armor and ignite organics.
Pic Num               := 145
Tonnage Space Taken   := 5
Tonnage Structure     := 0
Cost Minerals         := 50
Cost Organics         := 0
Cost Radioactives     := 1000
Vehicle Type          := Troop
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2046
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 2
Tech Area Req 1       := Troops
Tech Level Req 1      := 3
Tech Area Req 2       := Troop Weapons
Tech Level Req 2      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := All
Weapon Damage At Rng  := 30 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Rocket Pack
Description           := Vehicle mounted multipurpose rockets.
Pic Num               := 945
Tonnage Space Taken   := 12
Tonnage Structure     := 0
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 100
Vehicle Type          := Troop
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2047
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 2
Tech Area Req 1       := Troops
Tech Level Req 1      := 4
Tech Area Req 2       := Troop Weapons
Tech Level Req 2      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := All
Weapon Damage At Rng  := 80 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Heavy Turret
Description           := A large turret-mounted gun capable of firing many types of heavy shells long distances.
Pic Num               := 337
Tonnage Space Taken   := 12
Tonnage Structure     := 0
Cost Minerals         := 2250
Cost Organics         := 0
Cost Radioactives     := 6000
Vehicle Type          := Troop
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2048
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 2
Tech Area Req 1       := Troops
Tech Level Req 1      := 4
Tech Area Req 2       := Troop Weapons
Tech Level Req 2      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := All
Weapon Damage At Rng  := 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Artillery Pod
Description           := Large platform which can deploy heavy artillery and repack for travel.
Pic Num               := 102
Tonnage Space Taken   := 49
Tonnage Structure     := 0
Cost Minerals         := 5000
Cost Organics         := 1000
Cost Radioactives     := 5000
Vehicle Type          := Troop
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2049
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Troops
Tech Level Req 1      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := All
Weapon Damage At Rng  := 600 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon I
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon II
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon III
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon V
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon II
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon III
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon V
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon III
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon V
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon V
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon V
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon II
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon III
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon V
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon III
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon V
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon V
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon V
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon III
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon V
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon V
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon V
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon V
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon V
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon V
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon VIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon IX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon X
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XIX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XX
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXIV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXV
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXVI
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXVII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Cannon XXVIII
Description           := A simple, heavy metal slug launched at high speed towards enemy ships.
Pic Num               := 1283
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2004
Roman Numeral         := 28
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 42
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon I
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := +5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon II
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon III
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon V
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon II
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon III
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon V
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon III
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon V
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon V
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon V
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 12
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon II
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon III
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon V
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon III
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon V
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon V
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon V
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon III
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon V
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon V
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon V
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 11
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon V
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon V
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon V
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 10
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 9
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon VIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon IX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon X
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XIX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XX
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXIV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXV
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXVI
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXVII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Depleted Uranium Gauss Cannon XXVIII
Description           := Tiny metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1290
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 8
Restrictions          := None
General Group         := Weapons
Family                := 2005
Roman Numeral         := 28
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 83
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Particle Beam I
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := +15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam II
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam III
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam V
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam II
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam III
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam V
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam III
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam V
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam V
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam V
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam II
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam III
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam V
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam III
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam V
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam V
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam V
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam III
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam V
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam V
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam V
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam V
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam V
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam V
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 2
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam VIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam IX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam X
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XIX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XX
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXIV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXV
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXVI
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXVII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Depleted Uranium Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Particle Beam XXVIII
Description           := Heavy atoms are electrically charged and accelerated in a continuous stream.
Pic Num               := 1431
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 1
Restrictions          := None
General Group         := Weapons
Family                := 2006
Roman Numeral         := 28
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Particle Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 120
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Light Torpedo I
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := +10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo II
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo III
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo V
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo II
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo III
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo V
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo III
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo V
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo V
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo V
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo II
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo III
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo V
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo III
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo V
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo V
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo V
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo III
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo V
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo V
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo V
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo V
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo V
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo V
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Torpedo XXVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1274
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2007
Roman Numeral         := 28
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 74
Weapon Modifier       := 10
Weapon Sound          := amtorp_s.wav
Weapon Family         := 2

Name                  := Light Missile I
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile II
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile III
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile IV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile V
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile VI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile VII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile VIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile II
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile III
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile IV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile V
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile VI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile VII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile VIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile III
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile IV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile V
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile VI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile VII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile VIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile IV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile V
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile VI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile VII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile VIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile V
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile VI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile VII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile VIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile VI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile VII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile VIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile VII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile VIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile VIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 300
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 10

Name                  := Light Missile II
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile III
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile IV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile V
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile VI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile VII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile VIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile III
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile IV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile V
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile VI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile VII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile VIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile IV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile V
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile VI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile VII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile VIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile V
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile VI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile VII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile VIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile VI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile VII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile VIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile VII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile VIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile VIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 285
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile III
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile IV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile V
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile VI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile VII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile VIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile IV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile V
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile VI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile VII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile VIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile V
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile VI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile VII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile VIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile VI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile VII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile VIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile VII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile VIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile VIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile XXI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 271
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 11

Name                  := Light Missile IV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile V
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile VI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile VII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile VIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile V
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile VI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile VII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile VIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile VI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile VII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile VIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile VII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile VIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile VIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XXI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XXI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XXII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 257
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile V
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile VI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile VII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile VIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile VI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile VII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile VIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile VII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile VIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile VIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XXI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XXI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XXII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XXI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XXII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile XXIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 244
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 12

Name                  := Light Missile VI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile VII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile VIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile VII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile VIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile VIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XXI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XXI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XXII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XXI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XXII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XXIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XXI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XXII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XXIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XXIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 232
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile VII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile VIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile VIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XXI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XXI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XXII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XXI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XXII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XXIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XXI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XXII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XXIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XXIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XXI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XXII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XXIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XXIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile XXV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 221
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 13

Name                  := Light Missile VIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XXI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XXI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XXII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XXI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XXII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XXIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XXI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XXII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XXIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XXIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XXI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XXII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XXIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XXIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XXV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XXI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XXII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XXIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XXIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XXV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile XXVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 210
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 14

Name                  := Light Missile IX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XXI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XXI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XXII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XXI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XXII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XXIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XXI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XXII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XXIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XXIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XXI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XXII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XXIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XXIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XXV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XXI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XXII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XXIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XXIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XXV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XXVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XXI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XXII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XXIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XXIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XXV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XXVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile XXVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 199
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 15

Name                  := Light Missile X
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 1
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 2
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XXI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 3
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XXI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XXII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 4
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XXI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XXII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XXIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 5
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XXI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XXII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XXIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XXIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 6
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XXI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XXII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XXIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XXIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XXV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 7
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XXI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XXII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XXIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XXIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XXV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XXVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 8
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XXI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XXII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XXIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XXIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XXV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XXVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XXVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 9
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XIX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XX
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XXI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XXII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46 46
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XXIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XXIV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51 51
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XXV
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XXVI
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XXVII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59 59
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Light Missile XXVIII
Description           := A seeker designed for quick manouevers in order to track and hit small targets.
Pic Num               := 67
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 189
Restrictions          := None
General Group         := Weapons
Family                := 2008
Roman Numeral         := 28
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       := Light Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Kinetic Weapons
Tech Level Req 2      := 10
Tech Area Req 3       := Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 2
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Ability 2 Type        := Star _ Unstable
Ability 2 Descr       := Cannot damage capital ships
Ability 2 Val 1       :=
Ability 2 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Fighters
Weapon Damage At Rng  := 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62 62
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 3
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 10
Weapon Seeker Dmg Res := 16

Name                  := Explosive Shell Cannon I
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon II
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon III
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon V
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon II
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon III
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon V
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon III
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon V
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon V
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon V
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon II
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon III
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon V
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon III
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon V
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon V
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon V
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon III
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon V
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon V
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon V
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon V
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon V
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon V
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon VIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 31
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon IX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon X
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XIX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XX
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXIV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXV
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXVI
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXVII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Cannon XXVIII
Description           := A heavy metal slug containing explosives is launched at high speed towards enemy ships.
Pic Num               := 1282
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 28
Restrictions          := None
General Group         := Weapons
Family                := 2009
Roman Numeral         := 28
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 93
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon I
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := +5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon II
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon III
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon V
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon II
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon III
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon V
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon III
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon V
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon V
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon V
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon II
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon III
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon V
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon III
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon V
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon V
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon V
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon III
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon V
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon V
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon V
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon V
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon V
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon V
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon VIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon IX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon X
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XIX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XX
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXIV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXV
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXVI
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXVII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Explosive Shell Gauss Cannon XXVIII
Description           := Tiny, explosive metal shells are accelerated to incredible speed by an electromagnetic launcher.
Pic Num               := 1289
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2010
Roman Numeral         := 28
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Explosive Shell Gauss Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 91
Weapon Modifier       := 5
Weapon Sound          := uranc_s.wav
Weapon Family         := 2

Name                  := Ripper Beam I
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := +15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam II
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam III
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam V
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam II
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam III
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam V
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam III
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam V
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam V
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam V
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam II
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam III
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam V
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam III
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam V
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam V
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam V
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam III
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam V
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam V
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam V
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam V
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam V
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam V
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam VIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam IX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam X
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XIX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XX
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXIV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXV
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXVI
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXVII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ripper Beam XXVIII
Description           := A web of of sticky chemical explosive is squirted at the enemy ship and detonated.
Pic Num               := 1428
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2011
Roman Numeral         := 28
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ripper Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 197
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Heavy Torpedo I
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := +10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo II
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo III
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo II
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo III
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo III
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 160
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo II
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo III
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo III
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 152
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo III
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 144
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 137
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 118
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 112
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Heavy Torpedo XXVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large explosive warhead.
Pic Num               := 1272
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2012
Roman Numeral         := 28
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Heavy Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 101
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Capital Ship Missile I
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile II
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile III
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile II
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile III
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile III
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Capital Ship Missile II
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile III
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile III
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile III
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Capital Ship Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Capital Ship Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Capital Ship Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile XXVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Capital Ship Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XXVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XXVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile XXVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Capital Ship Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XXVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XXVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XXVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XXVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XXVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Capital Ship Missile XXVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 68
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2013
Roman Numeral         := 28
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Capital Ship Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Chemical Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248
Weapon Damage Type    := Half Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Nuke Cannon I
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon II
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon III
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon V
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon II
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon III
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon V
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon III
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon V
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon V
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon V
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon II
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon III
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon V
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon III
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon V
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon V
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon V
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon III
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon V
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon V
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon V
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon V
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon V
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon V
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon VIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon IX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon X
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XIX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XX
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXIV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXV
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXVI
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXVII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Nuke Cannon XXVIII
Description           := A small warhead is launched at high speed towards enemy ships.
Pic Num               := 1279
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2014
Roman Numeral         := 28
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Nuke Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 80
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon I
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := +5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon II
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon III
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon V
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon II
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon III
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon V
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon III
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon V
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon V
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon V
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon II
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon III
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon V
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon III
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon V
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon V
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon V
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon III
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon V
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon V
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon V
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon V
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon V
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon V
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon VIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon IX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon X
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XIX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 75 75 75 75 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XX
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 78 78 78 78 78 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 82 82 82 82 82 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 86 86 86 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 91 91 91 91 91 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXIV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 95 95 95 95 95 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXV
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXVI
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXVII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Fusion Burst Cannon XXVIII
Description           := High energy radiation from a fusion chamber is collected and then directed towards an enemy target.
Pic Num               := 232
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2015
Roman Numeral         := 28
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Burst Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 116 116 116 116 116 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 72
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Incinerator Beam I
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := +15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam II
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam III
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam V
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam II
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam III
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam V
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam III
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam V
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam V
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam V
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam II
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam III
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam V
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam III
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam V
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam V
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam V
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam III
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam V
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam V
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam V
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam V
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam V
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam V
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam VIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam IX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam X
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XIX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 45 45 45 45 45 45 45 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XX
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 47 47 47 47 47 47 47 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 49 49 49 49 49 49 49 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 54 54 54 54 54 54 54 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXIV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXV
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXVI
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXVII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Incinerator Beam XXVIII
Description           := A stream of high energy plasma is directed towards teh enemy in a continuous stream.
Pic Num               := 1429
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 3
Restrictions          := None
General Group         := Weapons
Family                := 2016
Roman Numeral         := 28
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Incinerator Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 69 69 69 69 69 69 69 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 60
Weapon Modifier       := 15
Weapon Sound          := incnbeam.wav
Weapon Family         := 2

Name                  := Fission Torpedo I
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := +10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo II
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo III
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo V
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo II
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo III
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo V
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo III
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo V
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo V
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo V
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 170
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo II
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo III
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo V
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo III
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo V
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo V
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo V
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 162
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo III
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo V
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo V
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo V
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 153
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo V
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo V
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 146
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo V
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 138
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 132
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo VIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo IX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo X
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XIX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XX
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXIV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXV
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXVI
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXVII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fission Torpedo XXVIII
Description           := A small and tough rocket_propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1269
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2017
Roman Numeral         := 28
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fission Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star _ Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 105
Weapon Modifier       := 10
Weapon Sound          := amtorp.wav
Weapon Family         := 2

Name                  := Fusion Missile I
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile II
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile III
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile II
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile III
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile III
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Fusion Missile II
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile III
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile III
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile III
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Fusion Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Fusion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Fusion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile XXVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Fusion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XXVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XXVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile XXVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Fusion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XXVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XXVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XXVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 176 176 176 176 176 176 176 176 176 176 176 176 176 176 176
176 176 176 176 176 176 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 185 185 185 185 185 185 185 185 185 185 185 185 185 185 185
185 185 185 185 185 185 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 194 194 194 194 194 194 194 194 194 194 194 194 194 194 194
194 194 194 194 194 194 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 204 204 204 204 204 204 204 204 204 204 204 204 204 204 204
204 204 204 204 204 204 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 214 214 214 214 214 214 214 214 214 214 214 214 214 214 214
214 214 214 214 214 214 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XXVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 225 225 225 225 225 225 225 225 225 225 225 225 225 225 225
225 225 225 225 225 225 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XXVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 236 236 236 236 236 236 236 236 236 236 236 236 236 236 236
236 236 236 236 236 236 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Fusion Missile XXVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 69
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2018
Roman Numeral         := 28
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Fusion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Nuclear Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 248 248 248 248 248 248 248 248 248 248 248 248 248 248 248
248 248 248 248 248 248 
Weapon Damage Type    := Normal
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Annihilation Shell Cannon I
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon II
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon III
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon V
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon II
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon III
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon V
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon III
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon V
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon V
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon V
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 125
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon II
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon III
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon V
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon III
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon V
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon V
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon V
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 119
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon III
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon V
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon V
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon V
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 113
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon V
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon V
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 107
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon V
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 102
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 97
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 92
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon VIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 87
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon IX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 83
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon X
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XIX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XX
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXIV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXV
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXVI
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXVII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Annihilation Shell Cannon XXVIII
Description           := A heavy metal slug containing antimatter, which is launched at high speed towards enemy ships.
Pic Num               := 1260
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 79
Restrictions          := None
General Group         := Weapons
Family                := 2019
Roman Numeral         := 28
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Annihilation Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 111
Weapon Modifier       := 0
Weapon Sound          := uranc.wav
Weapon Family         := 2

Name                  := Antiproton Blaster I
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := +5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster II
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster III
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster V
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster II
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster III
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster V
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster III
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster V
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster V
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster V
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster II
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster III
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster V
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster III
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster V
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster V
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster V
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster III
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster V
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster V
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster V
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster V
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster V
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster V
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 15
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster VIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 14
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster IX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster X
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XIX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 150 150 150 150 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XX
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 157 157 157 157 157 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 165 165 165 165 165 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 173 173 173 173 173 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 182 182 182 182 182 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXIV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 191 191 191 191 191 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXV
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 201 201 201 201 201 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXVI
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 211 211 211 211 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXVII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 221 221 221 221 221 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Antiproton Blaster XXVIII
Description           := Pulses of antiprotons are directed towards the enemy ship and annihiliate with any matter they come into contact with.
Pic Num               := 1261
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 13
Restrictions          := None
General Group         := Weapons
Family                := 2020
Roman Numeral         := 28
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 232 232 232 232 232 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 123
Weapon Modifier       := 5
Weapon Sound          := elec_d.wav
Weapon Family         := 2

Name                  := Positron Beam I
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := +15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam II
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam III
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam V
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam II
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam III
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam V
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam III
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam V
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam V
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam V
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam II
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam III
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam V
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam III
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam V
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam V
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam V
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 6
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam III
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam V
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam V
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam V
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam V
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam V
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam V
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 5
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam VIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam IX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam X
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 6000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5700
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5415
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 5144
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4887
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4643
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4411
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 4190
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3981
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XIX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XX
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 105 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 110 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 115 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 121 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXIV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXV
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 134 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXVI
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 140 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXVII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 147 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Beam XXVIII
Description           := A stream of positrons are accelerated to immense speeds by an electromagnetic launcher, and react violently when they contact matter.
Pic Num               := 1430
Tonnage Space Taken   := 600
Tonnage Structure     := 60
Cost Minerals         := 3781
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 4
Restrictions          := None
General Group         := Weapons
Family                := 2021
Roman Numeral         := 28
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 155 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 51
Weapon Modifier       := 15
Weapon Sound          := env_acid.wav
Weapon Family         := 2

Name                  := Positron Torpedo I
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := +10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo II
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo III
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo II
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo III
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo III
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo II
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo III
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo III
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo III
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Positron Torpedo XXVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a large charge of positrons in a magnetic field
which is released on impact.
Pic Num               := 1259
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2022
Roman Numeral         := 28
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Positron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 113
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Antiproton Missile I
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile II
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile III
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile II
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile III
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile III
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Antiproton Missile II
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile III
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile III
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile III
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Antiproton Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Antiproton Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Antiproton Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile XXVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Antiproton Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XXVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XXVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile XXVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Antiproton Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XXVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XXVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XXVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 300 300 300 300 300 300 300 300 300 300 300 300 300 300 300
300 300 300 300 300 300
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 315 315 315 315 315 315 315 315 315 315 315 315 315 315 315
315 315 315 315 315 315
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 330 330 330 330 330 330 330 330 330 330 330 330 330 330 330
330 330 330 330 330 330
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 347 347 347 347 347 347 347 347 347 347 347 347 347 347 347
347 347 347 347 347 347
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 364 364 364 364 364 364 364 364 364 364 364 364 364 364 364
364 364 364 364 364 364
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 382 382 382 382 382 382 382 382 382 382 382 382 382 382 382
382 382 382 382 382 382
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 402 402 402 402 402 402 402 402 402 402 402 402 402 402 402
402 402 402 402 402 402
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XXVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 422 422 422 422 422 422 422 422 422 422 422 422 422 422 422
422 422 422 422 422 422
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XXVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 443 443 443 443 443 443 443 443 443 443 443 443 443 443 443
443 443 443 443 443 443
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Antiproton Missile XXVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Antiprotons are packed into the core of the weapon, and
released by a proximity fuse.
Pic Num               := 70
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2023
Roman Numeral         := 28
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Antiproton Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Antimatter Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 465 465 465 465 465 465 465 465 465 465 465 465 465 465 465
465 465 465 465 465 465
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Shell Cannon I
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon II
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon III
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon V
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon II
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon III
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon V
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon III
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon V
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon V
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon V
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 25
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon II
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon III
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon V
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon III
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon V
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon V
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon V
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon III
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon V
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon V
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon V
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon V
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon V
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon V
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 18
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon VIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon IX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 17
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon X
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2375
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2256
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2143
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 2036
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1934
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1838
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1746
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1659
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XIX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XX
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXIV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXV
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXVI
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXVII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Shell Cannon XXVIII
Description           := A heavy slug infused with vast numbers of polaron particles which allow it to slip past standard shielding.
Pic Num               := 1280
Tonnage Space Taken   := 250
Tonnage Structure     := 60
Cost Minerals         := 1576
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 16
Restrictions          := None
General Group         := Weapons
Family                := 2024
Roman Numeral         := 28
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Shell Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 20
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster I
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := +5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster II
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster III
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster V
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster II
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster III
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster V
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster III
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster V
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster V
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster V
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster II
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster III
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster V
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster III
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster V
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster V
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster V
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster III
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster V
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster V
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster V
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster V
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster V
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster V
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster VIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster IX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster X
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 4750
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 4513
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 4287
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 4073
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 3869
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 3675
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 3492
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 3317
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XIX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XX
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 52 52 52 52 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 55 55 55 55 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 57 57 57 57 57 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 60 60 60 60 60 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXIV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 63 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXV
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 67 67 67 67 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXVI
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXVII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Blaster XXVIII
Description           := Polarons in a pure form are emitted in bursts and cause the targetted matter to slip partly out of phase.
Pic Num               := 1287
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 3151
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2025
Roman Numeral         := 28
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 11
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Polaron Beam I
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := +15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam II
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam III
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam V
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam II
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam III
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam V
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam III
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam V
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam V
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam V
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam II
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam III
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam V
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam III
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam V
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam V
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam V
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam III
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam V
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam V
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam V
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam V
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam V
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam V
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam VIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam IX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam X
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 8000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7600
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 7220
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6859
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6516
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 6190
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5881
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5587
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5307
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XIX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XX
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 34 34 34 34 34 34 34 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXIV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXV
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 40 40 40 40 40 40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXVI
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 42 42 42 42 42 42 42 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXVII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 44 44 44 44 44 44 44 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Beam XXVIII
Description           := A continuous stream of polaron particles is used to randomly alter the phase of the target matter, causing it to destabilize.
Pic Num               := 1426
Tonnage Space Taken   := 800
Tonnage Structure     := 60
Cost Minerals         := 5042
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 0
Restrictions          := None
General Group         := Weapons
Family                := 2026
Roman Numeral         := 28
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 46 46 46 46 46 46 46 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 97
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Polaron Torpedo I
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := +10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo II
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo III
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo II
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo III
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo III
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 130
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo II
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo III
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo III
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 124
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo III
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 117
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 111
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 106
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 101
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 96
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 91
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3325
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3159
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 3001
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2851
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2708
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2573
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2444
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2322
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Torpedo XXVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.  Carries a polaron-charged warhead.
Pic Num               := 1270
Tonnage Space Taken   := 350
Tonnage Structure     := 60
Cost Minerals         := 2206
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 82
Restrictions          := None
General Group         := Weapons
Family                := 2027
Roman Numeral         := 28
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 142
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Polaron Missile I
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile II
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile III
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile II
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile III
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile III
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 10

Name                  := Polaron Missile II
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile III
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile III
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile III
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 11

Name                  := Polaron Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 12

Name                  := Polaron Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 13

Name                  := Polaron Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile XXVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 14

Name                  := Polaron Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XXVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XXVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile XXVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 15

Name                  := Polaron Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XXVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XXVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XXVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
100 100 100 100 100 100
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 105 105 105 105 105 105 105 105 105 105
105 105 105 105 105 105
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 110 110 110 110 110 110 110 110 110 110
110 110 110 110 110 110
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 115 115 115 115 115 115 115 115 115 115
115 115 115 115 115 115
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 121 121 121 121 121 121 121 121 121 121
121 121 121 121 121 121
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 127 127 127 127 127 127 127 127 127 127
127 127 127 127 127 127
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 134 134 134 134 134 134 134 134 134 134
134 134 134 134 134 134
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XXVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140
140 140 140 140 140 140
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XXVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 147 147 147 147 147 147 147 147 147 147
147 147 147 147 147 147
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Polaron Missile XXVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.  Carries a polaron-charged warhead.
Pic Num               := 879
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2028
Roman Numeral         := 28
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Polaron Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Polaron Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 155 155 155 155 155 155 155 155 155 155
155 155 155 155 155 155
Weapon Damage Type    := Skips Normal Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 1
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 3
Weapon Seeker Speed   := 7
Weapon Seeker Dmg Res := 16

Name                  := Ion Cannon I
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon II
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon III
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon V
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon II
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon III
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon V
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon III
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon V
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon V
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon V
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon II
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon III
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon V
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon III
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon V
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon V
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon V
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon III
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon V
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon V
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon V
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon V
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon V
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon V
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon VIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon IX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon X
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1500
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1425
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1354
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1286
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1222
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1161
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1103
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 1048
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 995
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XIX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 200 200 200 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XX
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 210 210 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 220 220 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 231 231 231 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 243 243 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXIV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 255 255 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXV
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 268 268 268 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXVI
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 281 281 281 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXVII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 295 295 295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Cannon XXVIII
Description           := A highly ionized slug designed to scatter ions that sap shields.
Pic Num               := 1284
Tonnage Space Taken   := 150
Tonnage Structure     := 60
Cost Minerals         := 945
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2029
Roman Numeral         := 28
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 310 310 310 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 2
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster I
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := +5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster II
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster III
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster V
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster II
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster III
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster V
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster III
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster V
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster V
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster V
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster II
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster III
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster V
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster III
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster V
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster V
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster V
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster III
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster V
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster V
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster V
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster V
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster V
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster V
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster VIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster IX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster X
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 3000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 2850
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 2708
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 2572
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 2444
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 2321
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 2205
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 2095
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 1990
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XIX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 100 100 100 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XX
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 105 105 105 105 105 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 110 110 110 110 110 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 115 115 115 115 115 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 121 121 121 121 121 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXIV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXV
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 134 134 134 134 134 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXVI
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 140 140 140 140 140 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXVII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 147 147 147 147 147 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ion Blaster XXVIII
Description           := Pulsed ionic charges help to maintain cohesion over longer distances.
Pic Num               := 1292
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 1891
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2030
Roman Numeral         := 28
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 155 155 155 155 155 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 2
Weapon Display Type   := Torp
Weapon Display        := 15
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Ionization Beam I
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := +15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam II
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam III
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam V
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam II
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam III
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam V
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam III
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam V
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam V
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam V
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam II
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam III
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam V
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam III
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam V
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam V
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam V
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam III
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam V
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam V
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam V
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam V
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam V
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam V
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam VIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam IX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam X
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 9500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 9025
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 8574
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 8145
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 7738
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 7351
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 6983
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 6634
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XIX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 25 25 25 25 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XX
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 26 26 26 26 26 26 26 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 27 27 27 27 27 27 27 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 28 28 28 28 28 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 30 30 30 30 30 30 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXIV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 31 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXV
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 33 33 33 33 33 33 33 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXVI
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 35 35 35 35 35 35 35 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXVII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 36 36 36 36 36 36 36 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ionization Beam XXVIII
Description           := A stream of high energy particles ionizes nearby matter to sap shields
Pic Num               := 1427
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 6302
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2031
Roman Numeral         := 28
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ionization Beams
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +15 accuracy due to continuous fire
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 38 38 38 38 38 38 38 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 1
Weapon Display Type   := Beam
Weapon Display        := 32
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Ion Torpedo I
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := +10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo II
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo III
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo II
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo III
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo III
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo II
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo III
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo III
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo III
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1900
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1805
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1715
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1629
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1548
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1470
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1397
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1327
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Torpedo XXVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1276
Tonnage Space Taken   := 200
Tonnage Structure     := 60
Cost Minerals         := 1260
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2032
Roman Numeral         := 28
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 144
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Ion Missile I
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile II
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile III
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile II
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile III
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile III
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile II
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile III
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile III
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 5

Name                  := Ion Missile III
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 6

Name                  := Ion Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile XXVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 7

Name                  := Ion Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4750
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4513
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4287
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 4073
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3869
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3675
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XXVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3492
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XXVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XXVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3317
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120
120 120 120 120 120 120
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 126 126 126 126 126 126 126 126 126 126 126 126 126 126 126
126 126 126 126 126 126
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 132 132 132 132 132 132 132 132 132 132 132 132 132 132 132
132 132 132 132 132 132
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 138 138 138 138 138 138 138 138 138 138 138 138 138 138 138
138 138 138 138 138 138
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 145 145 145 145 145 145 145 145 145 145 145 145 145 145 145
145 145 145 145 145 145
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 153 153 153 153 153 153 153 153 153 153 153 153 153 153 153
153 153 153 153 153 153
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160
160 160 160 160 160 160
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XXVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 168 168 168 168 168 168 168 168 168 168 168 168 168 168 168
168 168 168 168 168 168
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XXVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 177 177 177 177 177 177 177 177 177 177 177 177 177 177 177
177 177 177 177 177 177
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Ion Missile XXVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 254
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 3151
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2033
Roman Numeral         := 28
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Ion Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Ion Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 186 186 186 186 186 186 186 186 186 186 186 186 186 186 186
186 186 186 186 186 186
Weapon Damage Type    := Shields Only
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 8
Weapon Seeker Dmg Res := 8

Name                  := Quantum Singularity Cannon I
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon II
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon III
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon V
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon II
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon III
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon V
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon III
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon V
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon V
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon V
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon II
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon III
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon V
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon III
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon V
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon V
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon V
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 48
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon III
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon V
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon V
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon V
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 45
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon V
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon V
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 43
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon V
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 41
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 39
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 37
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon VIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 35
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon IX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 33
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon X
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 250000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 237500
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 225625
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 214344
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 203627
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 193445
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 183773
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 174584
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 165855
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XIX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
2000 2000 2000 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XX
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100 2100
2100 2100 2100 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205 2205
2205 2205 2205 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315 2315
2315 2315 2315 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431 2431
2431 2431 2431 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXIV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552 2552
2552 2552 2552 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXV
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680 2680
2680 2680 2680 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXVI
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814 2814
2814 2814 2814 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXVII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954 2954
2954 2954 2954 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Quantum Singularity Cannon XXVIII
Description           := A miniature black hole pokes a hole clear through an enemy ship and shreds the ship with gravitational shear forces.
Pic Num               := 60
Tonnage Space Taken   := 25000
Tonnage Structure     := 60
Cost Minerals         := 157562
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Base
Supply Amount Used    := 32
Restrictions          := None
General Group         := Weapons
Family                := 2034
Roman Numeral         := 28
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Singularity Cannons
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Projectile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 0
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102 3102
3102 3102 3102 0 0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 4
Weapon Display Type   := Torp
Weapon Display        := 36
Weapon Modifier       := 0
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster I
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := +5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster II
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster III
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster V
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster II
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster III
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster V
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster III
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster V
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster V
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster V
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 30
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster II
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster III
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster V
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster III
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster V
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster V
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster V
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 29
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster III
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster V
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster V
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster V
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 27
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster V
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster V
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 26
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster V
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 24
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 23
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 22
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster VIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 21
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster IX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 20
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster X
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 9000
Cost Organics         := 0
Cost Radioactives     := 9000
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8550
Cost Organics         := 0
Cost Radioactives     := 8550
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 8123
Cost Organics         := 0
Cost Radioactives     := 8123
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7716
Cost Organics         := 0
Cost Radioactives     := 7716
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 7331
Cost Organics         := 0
Cost Radioactives     := 7331
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6964
Cost Organics         := 0
Cost Radioactives     := 6964
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6616
Cost Organics         := 0
Cost Radioactives     := 6616
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 6285
Cost Organics         := 0
Cost Radioactives     := 6285
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5971
Cost Organics         := 0
Cost Radioactives     := 5971
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XIX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 70 70 70 70 70 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XX
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 73 73 73 73 73 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 77 77 77 77 77 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 81 81 81 81 81 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 85 85 85 85 85 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXIV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 89 89 89 89 89 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXV
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 93 93 93 93 93 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXVI
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 98 98 98 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXVII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 103 103 103 103 103 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Decoherence Blaster XXVIII
Description           := An unstoppable quantum waveform disrupts matter in its path.
Pic Num               := 226
Tonnage Space Taken   := 900
Tonnage Structure     := 60
Cost Minerals         := 5672
Cost Organics         := 0
Cost Radioactives     := 5672
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 19
Restrictions          := None
General Group         := Weapons
Family                := 2035
Roman Numeral         := 28
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Decoherence Blasters
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Pulse Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +5 accuracy due to shot speed
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships\Sat
Weapon Damage At Rng  := 108 108 108 108 108 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 2
Weapon Display Type   := Beam
Weapon Display        := 78
Weapon Modifier       := 5
Weapon Sound          := uranc s.wav
Weapon Family         := 2

Name                  := Wave Motion Gun I
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := +15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun II
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun III
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun V
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun II
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun III
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun V
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun III
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun V
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun V
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun V
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 75
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun II
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun III
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun V
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun III
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun V
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun V
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun V
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 71
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun III
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun V
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun V
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun V
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 68
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun V
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun V
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 64
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun V
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 61
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 58
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 55
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun VIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 52
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun IX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 50
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun X
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 60000
Cost Organics         := 0
Cost Radioactives     := 100000
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 57000
Cost Organics         := 0
Cost Radioactives     := 95000
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 54150
Cost Organics         := 0
Cost Radioactives     := 90250
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 51443
Cost Organics         := 0
Cost Radioactives     := 85738
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 48870
Cost Organics         := 0
Cost Radioactives     := 81451
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 46427
Cost Organics         := 0
Cost Radioactives     := 77378
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 44106
Cost Organics         := 0
Cost Radioactives     := 73509
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 41900
Cost Organics         := 0
Cost Radioactives     := 69834
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 39805
Cost Organics         := 0
Cost Radioactives     := 66342
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XIX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XX
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1050 1050 1050 1050 1050 1050 1050 1050 1050 1050 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1102 1102 1102 1102 1102 1102 1102 1102 1102 1102 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1157 1157 1157 1157 1157 1157 1157 1157 1157 1157 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1215 1215 1215 1215 1215 1215 1215 1215 1215 1215 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXIV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1276 1276 1276 1276 1276 1276 1276 1276 1276 1276 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXV
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1340 1340 1340 1340 1340 1340 1340 1340 1340 1340 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXVI
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1407 1407 1407 1407 1407 1407 1407 1407 1407 1407 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXVII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1477 1477 1477 1477 1477 1477 1477 1477 1477 1477 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Wave Motion Gun XXVIII
Description           := A gravitational shockwave is generated and directed towards an enemy vessel.  As the wave passes an enemy vessel it is violently squeezed and streched.
Pic Num               := 23
Tonnage Space Taken   := 6000
Tonnage Structure     := 60
Cost Minerals         := 37815
Cost Organics         := 0
Cost Radioactives     := 63025
Vehicle Type          := Ship\Base
Supply Amount Used    := 47
Restrictions          := None
General Group         := Weapons
Family                := 2036
Roman Numeral         := 28
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Wave Motion Guns
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Beam Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +30 accuracy due to wide beampath.
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 1551 1551 1551 1551 1551 1551 1551 1551 1551 1551 0 0 0 0 0 0
0 0 0 0
Weapon Damage Type    := Quarter Damage To Shields
Weapon Reload Rate    := 14
Weapon Display Type   := Beam
Weapon Display        := 66
Weapon Modifier       := 15
Weapon Sound          := tpc.wav
Weapon Family         := 2

Name                  := Quantum Torpedo I
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := +10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo II
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo III
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo II
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo III
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo III
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 100
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo II
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo III
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo III
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 95
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo III
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 90
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 86
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo V
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 81
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 77
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 74
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo VIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 70
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo IX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 66
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo X
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 4000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3800
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3610
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3430
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3258
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 3095
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2940
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2793
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2654
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XIX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 250 250 250 250 250 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XX
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 262 262 262 262 262 262 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 275 275 275 275 275 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 289 289 289 289 289 289 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 303 303 303 303 303 303 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXIV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 319 319 319 319 319 319 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXV
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 335 335 335 335 335 335 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXVI
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 351 351 351 351 351 351 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXVII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 369 369 369 369 369 369 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Quantum Torpedo XXVIII
Description           := A small and tough rocket-propelled vehicle which can execute simple manoeuvers while en route to a target.
Pic Num               := 1275
Tonnage Space Taken   := 400
Tonnage Structure     := 60
Cost Minerals         := 2521
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 63
Restrictions          := None
General Group         := Weapons
Family                := 2037
Roman Numeral         := 28
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Quantum Torpedoes
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Torpedo Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := +10 accuracy due to tracking ability
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Direct Fire
Weapon Target         := Ships
Weapon Damage At Rng  := 387 387 387 387 387 387 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapon Damage Type    := Normal
Weapon Reload Rate    := 7
Weapon Display Type   := Torp
Weapon Display        := 177
Weapon Modifier       := 10
Weapon Sound          := amtorp s.wav
Weapon Family         := 2

Name                  := Superposition Missile I
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile II
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile III
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile II
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile III
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile III
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 500
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 1
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile II
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile III
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile III
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 475
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 2
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 5

Name                  := Superposition Missile III
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 451
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 3
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile IV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 429
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 4
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile V
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 407
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 5
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 387
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 6
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 6

Name                  := Superposition Missile VII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 368
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 7
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile VIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 349
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 8
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile IX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile XXVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 332
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 9
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 7

Name                  := Superposition Missile X
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 500
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 1
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9500
Cost Organics         := 0
Cost Radioactives     := 475
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 2
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 9025
Cost Organics         := 0
Cost Radioactives     := 451
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 3
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8574
Cost Organics         := 0
Cost Radioactives     := 429
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 4
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 8145
Cost Organics         := 0
Cost Radioactives     := 407
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 5
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7738
Cost Organics         := 0
Cost Radioactives     := 387
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 6
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 7351
Cost Organics         := 0
Cost Radioactives     := 368
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 7
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XXVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6983
Cost Organics         := 0
Cost Radioactives     := 349
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 8
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XXVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XXVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6634
Cost Organics         := 0
Cost Radioactives     := 332
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 9
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XIX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 1
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XX
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 2
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XXI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 21
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 3
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88 88
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XXII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 22
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 4
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92 92
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XXIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 23
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 5
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97 97
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XXIV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 24
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 6
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 102 102 102 102 102 102 102 102 102 102 102 102 102 102 102
102 102 102 102 102 102
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XXV
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 25
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 7
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 107 107 107 107 107 107 107 107 107 107 107 107 107 107 107
107 107 107 107 107 107
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XXVI
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 26
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 8
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 112 112 112 112 112 112 112 112 112 112 112 112 112 112 112
112 112 112 112 112 112
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XXVII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 27
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 9
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 118 118 118 118 118 118 118 118 118 118 118 118 118 118 118
118 118 118 118 118 118
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Superposition Missile XXVIII
Description           := A large seeker capable of independent target tracking after launch and which carries a large fuel supply.
Pic Num               := 1104
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 6302
Cost Organics         := 0
Cost Radioactives     := 315
Vehicle Type          := Ship\Base\Sat
Supply Amount Used    := 315
Restrictions          := None
General Group         := Weapons
Family                := 2038
Roman Numeral         := 28
Custom Group          := 0
Number of Tech Req    := 3
Tech Area Req 1       :=  Superposition Missiles
Tech Level Req 1      := 10
Tech Area Req 2       :=  Quantum Weapons
Tech Level Req 2      := 10
Tech Area Req 3       :=  Missile Weapons
Tech Level Req 3      := 10
Number of Abilities   := 1
Ability 1 Type        := Star - Unstable
Ability 1 Descr       := Continues to track until it hits
Ability 1 Val 1       :=
Ability 1 Val 2       :=
Weapon Type           := Seeking
Weapon Target         := Ships
Weapon Damage At Rng  := 124 124 124 124 124 124 124 124 124 124 124 124 124 124 124
124 124 124 124 124 124
Weapon Damage Type    := Skips All Shields
Weapon Reload Rate    := 10
Weapon Display Type   := Seeker
Weapon Display        := 3
Weapon Modifier       := 0
Weapon Sound          := capshpms.wav
Weapon Family         := 2
Weapon Seeker Speed   := 100
Weapon Seeker Dmg Res := 8

Name                  := Gravitational Condenser
Description           := Gravitational beam which closes an active warp point.
Pic Num               := 40
Tonnage Space Taken   := 15000
Tonnage Structure     := 100
Cost Minerals         := 150000
Cost Organics         := 0
Cost Radioactives     := 200000
Vehicle Type          := Ship\Base
Supply Amount Used    := 500
Restrictions          := None
General Group         := Stellar Manipulation
Family                := 1000
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Stellar Manipulation
Tech Level Req 1      := 3
Number of Abilities   := 2
Ability 1 Type        := Close Warp Point
Ability 1 Descr       := Can close any size warp point.
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Ability 2 Type        := Component Destroyed On Use
Ability 2 Descr       := Component is destroyed after use.
Ability 2 Val 1       := 0
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Gravitational Quantum Resonator I
Description           := Gravitational beam which opens a new warp point to a nearby system.
Pic Num               := 41
Tonnage Space Taken   := 15000
Tonnage Structure     := 100
Cost Minerals         := 150000
Cost Organics         := 0
Cost Radioactives     := 300000
Vehicle Type          := Ship\Base
Supply Amount Used    := 500
Restrictions          := None
General Group         := Stellar Manipulation
Family                := 1001
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Stellar Manipulation
Tech Level Req 1      := 3
Number of Abilities   := 2
Ability 1 Type        := Open Warp Point Distance
Ability 1 Descr       := Can open a warp point out to a system 50 light years away.
Ability 1 Val 1       := 5
Ability 1 Val 2       := 0
Ability 2 Type        := Component Destroyed On Use
Ability 2 Descr       := Component is destroyed after use.
Ability 2 Val 1       := 0
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Gravitational Quantum Resonator II
Description           := Gravitational beam which opens a new warp point to a nearby system.
Pic Num               := 41
Tonnage Space Taken   := 15000
Tonnage Structure     := 100
Cost Minerals         := 150000
Cost Organics         := 0
Cost Radioactives     := 350000
Vehicle Type          := Ship\Base
Supply Amount Used    := 500
Restrictions          := None
General Group         := Stellar Manipulation
Family                := 1001
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Stellar Manipulation
Tech Level Req 1      := 4
Number of Abilities   := 2
Ability 1 Type        := Open Warp Point Distance
Ability 1 Descr       := Can open a warp point out to a system 70 light years away.
Ability 1 Val 1       := 7
Ability 1 Val 2       := 0
Ability 2 Type        := Component Destroyed On Use
Ability 2 Descr       := Component is destroyed after use.
Ability 2 Val 1       := 0
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Gravitational Quantum Resonator III
Description           := Gravitational beam which opens a new warp point to a nearby system.
Pic Num               := 41
Tonnage Space Taken   := 15000
Tonnage Structure     := 100
Cost Minerals         := 150000
Cost Organics         := 0
Cost Radioactives     := 400000
Vehicle Type          := Ship\Base
Supply Amount Used    := 500
Restrictions          := None
General Group         := Stellar Manipulation
Family                := 1001
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Stellar Manipulation
Tech Level Req 1      := 5
Number of Abilities   := 2
Ability 1 Type        := Open Warp Point Distance
Ability 1 Descr       := Can open a warp point out to a system 90 light years away.
Ability 1 Val 1       := 9
Ability 1 Val 2       := 0
Ability 2 Type        := Component Destroyed On Use
Ability 2 Descr       := Component is destroyed after use.
Ability 2 Val 1       := 0
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Gravitational Quantum Resonator IV
Description           := Gravitational beam which opens a new warp point to a nearby system.
Pic Num               := 41
Tonnage Space Taken   := 15000
Tonnage Structure     := 100
Cost Minerals         := 150000
Cost Organics         := 0
Cost Radioactives     := 450000
Vehicle Type          := Ship\Base
Supply Amount Used    := 500
Restrictions          := None
General Group         := Stellar Manipulation
Family                := 1001
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Stellar Manipulation
Tech Level Req 1      := 6
Number of Abilities   := 2
Ability 1 Type        := Open Warp Point Distance
Ability 1 Descr       := Can open a warp point out to a system 110 light years away.
Ability 1 Val 1       := 11
Ability 1 Val 2       := 0
Ability 2 Type        := Component Destroyed On Use
Ability 2 Descr       := Component is destroyed after use.
Ability 2 Val 1       := 0
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Gravitational Quantum Resonator V
Description           := Gravitational beam which opens a new warp point to a nearby system.
Pic Num               := 41
Tonnage Space Taken   := 15000
Tonnage Structure     := 100
Cost Minerals         := 150000
Cost Organics         := 0
Cost Radioactives     := 500000
Vehicle Type          := Ship\Base
Supply Amount Used    := 500
Restrictions          := None
General Group         := Stellar Manipulation
Family                := 1001
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Stellar Manipulation
Tech Level Req 1      := 7
Number of Abilities   := 2
Ability 1 Type        := Open Warp Point Distance
Ability 1 Descr       := Can open a warp point out to a system 130 light years away.
Ability 1 Val 1       := 13
Ability 1 Val 2       := 0
Ability 2 Type        := Component Destroyed On Use
Ability 2 Descr       := Component is destroyed after use.
Ability 2 Val 1       := 0
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Beta Displacement Pulser
Description           := Displacement beta pulses which dissipate storm activity in a given sector.
Pic Num               := 63
Tonnage Space Taken   := 7000
Tonnage Structure     := 100
Cost Minerals         := 70000
Cost Organics         := 2000
Cost Radioactives     := 5000
Vehicle Type          := Ship\Base
Supply Amount Used    := 200
Restrictions          := None
General Group         := Stellar Manipulation
Family                := 1006
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Stellar Manipulation
Tech Level Req 1      := 1
Number of Abilities   := 1
Ability 1 Type        := Destroy Storm
Ability 1 Descr       := Will destroy a storm of any size.
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Ionic Concussion Blaster
Description           := Ionic concussion blasts which stir up storm activity in a given sector.
Pic Num               := 64
Tonnage Space Taken   := 9000
Tonnage Structure     := 100
Cost Minerals         := 90000
Cost Organics         := 2000
Cost Radioactives     := 10000
Vehicle Type          := Ship\Base
Supply Amount Used    := 200
Restrictions          := None
General Group         := Stellar Manipulation
Family                := 1007
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Stellar Manipulation
Tech Level Req 1      := 1
Number of Abilities   := 1
Ability 1 Type        := Create Storm
Ability 1 Descr       := Will create a random storm of any size.
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Neural Combat Net
Description           := Neural network that connects ships in combat allowing them to fight with a combined experience.
Pic Num               := 173
Tonnage Space Taken   := 300
Tonnage Structure     := 10
Cost Minerals         := 400
Cost Organics         := 0
Cost Radioactives     := 50
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Sensors
Family                := 36
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Neural Computer Interface
Tech Level Req 1      := 1
Number of Abilities   := 1
Ability 1 Type        := Combat Best Experience
Ability 1 Descr       := This ship gets an experience level as high as any of your other ships in
combat.
Ability 1 Val 1       := 0
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Small Combat Sensors I
Description           := Sensors which increase the chance to hit an enemy ship.
Pic Num               := 237
Tonnage Space Taken   := 1
Tonnage Structure     := 1
Cost Minerals         := 10
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Fighter
Supply Amount Used    := 0
Restrictions          := None
General Group         := Sensors
Family                := 2516
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 2
Tech Area Req 1       := Sensors
Tech Level Req 1      := 1
Tech Area Req 2       := Fighters
Tech Level Req 2      := 1
Number of Abilities   := 1
Ability 1 Type        := Combat To Hit Offense Plus
Ability 1 Descr       := Gives a 10% attack bonus in combat (only 1 component per ship
effective).
Ability 1 Val 1       := 10
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Small Combat Sensors II
Description           := Sensors which increase the chance to hit an enemy ship.
Pic Num               := 237
Tonnage Space Taken   := 1
Tonnage Structure     := 1
Cost Minerals         := 10
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Fighter
Supply Amount Used    := 0
Restrictions          := None
General Group         := Sensors
Family                := 2516
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 2
Tech Area Req 1       := Sensors
Tech Level Req 1      := 2
Tech Area Req 2       := Fighters
Tech Level Req 2      := 2
Number of Abilities   := 1
Ability 1 Type        := Combat To Hit Offense Plus
Ability 1 Descr       := Gives a 20% attack bonus in combat (only 1 component per ship
effective).
Ability 1 Val 1       := 20
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Small Combat Sensors III
Description           := Sensors which increase the chance to hit an enemy ship.
Pic Num               := 237
Tonnage Space Taken   := 1
Tonnage Structure     := 1
Cost Minerals         := 10
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Fighter
Supply Amount Used    := 0
Restrictions          := None
General Group         := Sensors
Family                := 2516
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 2
Tech Area Req 1       := Sensors
Tech Level Req 1      := 3
Tech Area Req 2       := Fighters
Tech Level Req 2      := 3
Number of Abilities   := 1
Ability 1 Type        := Combat To Hit Offense Plus
Ability 1 Descr       := Gives a 30% attack bonus in combat (only 1 component per ship
effective).
Ability 1 Val 1       := 30
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Small ECM I
Description           := Electromagnetic Counter Measures. Makes a ship harder to hit by enemies.
Pic Num               := 100
Tonnage Space Taken   := 1
Tonnage Structure     := 1
Cost Minerals         := 10
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Fighter
Supply Amount Used    := 0
Restrictions          := None
General Group         := Sensors
Family                := 2517
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 2
Tech Area Req 1       := Combat Support
Tech Level Req 1      := 1
Tech Area Req 2       := Fighters
Tech Level Req 2      := 1
Number of Abilities   := 1
Ability 1 Type        := Combat To Hit Defense Plus
Ability 1 Descr       := Gives a 10% defense bonus in combat (only 1 component per ship
effective).
Ability 1 Val 1       := 10
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Small ECM II
Description           := Electromagnetic Counter Measures. Makes a ship harder to hit by enemies.
Pic Num               := 100
Tonnage Space Taken   := 1
Tonnage Structure     := 1
Cost Minerals         := 10
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Fighter
Supply Amount Used    := 0
Restrictions          := None
General Group         := Sensors
Family                := 2517
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 2
Tech Area Req 1       := Combat Support
Tech Level Req 1      := 2
Tech Area Req 2       := Fighters
Tech Level Req 2      := 2
Number of Abilities   := 1
Ability 1 Type        := Combat To Hit Defense Plus
Ability 1 Descr       := Gives a 20% defense bonus in combat (only 1 component per ship
effective).
Ability 1 Val 1       := 20
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Small ECM III
Description           := Electromagnetic Counter Measures. Makes a ship harder to hit by enemies.
Pic Num               := 100
Tonnage Space Taken   := 1
Tonnage Structure     := 1
Cost Minerals         := 10
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Fighter
Supply Amount Used    := 0
Restrictions          := None
General Group         := Sensors
Family                := 2517
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 2
Tech Area Req 1       := Combat Support
Tech Level Req 1      := 3
Tech Area Req 2       := Fighters
Tech Level Req 2      := 3
Number of Abilities   := 1
Ability 1 Type        := Combat To Hit Defense Plus
Ability 1 Descr       := Gives a 30% defense bonus in combat (only 1 component per ship
effective).
Ability 1 Val 1       := 30
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Afterburners I
Description           := Provides additional movement for a fighter during combat.
Pic Num               := 188
Tonnage Space Taken   := 2
Tonnage Structure     := 2
Cost Minerals         := 20
Cost Organics         := 0
Cost Radioactives     := 2
Vehicle Type          := Fighter
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 2518
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 2
Tech Area Req 1       := Propulsion
Tech Level Req 1      := 3
Tech Area Req 2       := Fighters
Tech Level Req 2      := 1
Number of Abilities   := 1
Ability 1 Type        := Combat Movement
Ability 1 Descr       := Generates 1 additional movement point during combat (only 1 component
per ship effective).
Ability 1 Val 1       := 1
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Afterburners II
Description           := Provides additional movement for a fighter during combat.
Pic Num               := 188
Tonnage Space Taken   := 2
Tonnage Structure     := 2
Cost Minerals         := 20
Cost Organics         := 0
Cost Radioactives     := 2
Vehicle Type          := Fighter
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 2518
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 2
Tech Area Req 1       := Propulsion
Tech Level Req 1      := 6
Tech Area Req 2       := Fighters
Tech Level Req 2      := 2
Number of Abilities   := 1
Ability 1 Type        := Combat Movement
Ability 1 Descr       := Generates 2 additional movement points during combat (only 1 component
per ship effective).
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Afterburners III
Description           := Provides additional movement for a fighter during combat.
Pic Num               := 188
Tonnage Space Taken   := 2
Tonnage Structure     := 2
Cost Minerals         := 20
Cost Organics         := 0
Cost Radioactives     := 2
Vehicle Type          := Fighter
Supply Amount Used    := 10
Restrictions          := None
General Group         := Engines
Family                := 2518
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 2
Tech Area Req 1       := Propulsion
Tech Level Req 1      := 9
Tech Area Req 2       := Fighters
Tech Level Req 2      := 3
Number of Abilities   := 1
Ability 1 Type        := Combat Movement
Ability 1 Descr       := Generates 3 additional movement during combat (only 1 component per
ship effective).
Ability 1 Val 1       := 3
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Solar Collector I
Description           := Collects solar energy and converts it into supplies for a ship.
Pic Num               := 128
Tonnage Space Taken   := 200
Tonnage Structure     := 50
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 20
Vehicle Type          := Ship
Supply Amount Used    := 0
Restrictions          := None
General Group         := Supply
Family                := 41
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Stellar Harnessing
Tech Level Req 1      := 1
Number of Abilities   := 1
Ability 1 Type        := Solar Supply Generation
Ability 1 Descr       := Generates 25 supplies for each star in a system per turn.
Ability 1 Val 1       := 25
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Solar Collector II
Description           := Collects solar energy and converts it into supplies for a ship.
Pic Num               := 128
Tonnage Space Taken   := 200
Tonnage Structure     := 50
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 20
Vehicle Type          := Ship
Supply Amount Used    := 0
Restrictions          := None
General Group         := Supply
Family                := 41
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Stellar Harnessing
Tech Level Req 1      := 2
Number of Abilities   := 1
Ability 1 Type        := Solar Supply Generation
Ability 1 Descr       := Generates 40 supplies for each star in a system per turn.
Ability 1 Val 1       := 40
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Solar Collector III
Description           := Collects solar energy and converts it into supplies for a ship.
Pic Num               := 128
Tonnage Space Taken   := 200
Tonnage Structure     := 50
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 20
Vehicle Type          := Ship
Supply Amount Used    := 0
Restrictions          := None
General Group         := Supply
Family                := 41
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Stellar Harnessing
Tech Level Req 1      := 3
Number of Abilities   := 1
Ability 1 Type        := Solar Supply Generation
Ability 1 Descr       := Generates 50 supplies for each star in a system per turn.
Ability 1 Val 1       := 50
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Solar Collector IV
Description           := Collects solar energy and converts it into supplies for a ship.
Pic Num               := 128
Tonnage Space Taken   := 200
Tonnage Structure     := 50
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 20
Vehicle Type          := Ship
Supply Amount Used    := 0
Restrictions          := None
General Group         := Supply
Family                := 41
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Stellar Harnessing
Tech Level Req 1      := 4
Number of Abilities   := 1
Ability 1 Type        := Solar Supply Generation
Ability 1 Descr       := Generates 60 supplies for each star in a system per turn.
Ability 1 Val 1       := 60
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Solar Collector V
Description           := Collects solar energy and converts it into supplies for a ship.
Pic Num               := 128
Tonnage Space Taken   := 200
Tonnage Structure     := 50
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 20
Vehicle Type          := Ship
Supply Amount Used    := 0
Restrictions          := None
General Group         := Supply
Family                := 41
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Stellar Harnessing
Tech Level Req 1      := 5
Number of Abilities   := 1
Ability 1 Type        := Solar Supply Generation
Ability 1 Descr       := Generates 70 supplies for each star in a system per turn.
Ability 1 Val 1       := 70
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Solar Collector VI
Description           := Collects solar energy and converts it into supplies for a ship.
Pic Num               := 128
Tonnage Space Taken   := 200
Tonnage Structure     := 50
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 20
Vehicle Type          := Ship
Supply Amount Used    := 0
Restrictions          := None
General Group         := Supply
Family                := 41
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Stellar Harnessing
Tech Level Req 1      := 6
Number of Abilities   := 1
Ability 1 Type        := Solar Supply Generation
Ability 1 Descr       := Generates 80 supplies for each star in a system per turn.
Ability 1 Val 1       := 80
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Solar Collector VII
Description           := Collects solar energy and converts it into supplies for a ship.
Pic Num               := 128
Tonnage Space Taken   := 200
Tonnage Structure     := 50
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 20
Vehicle Type          := Ship
Supply Amount Used    := 0
Restrictions          := None
General Group         := Supply
Family                := 41
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Stellar Harnessing
Tech Level Req 1      := 7
Number of Abilities   := 1
Ability 1 Type        := Solar Supply Generation
Ability 1 Descr       := Generates 90 supplies for each star in a system per turn.
Ability 1 Val 1       := 90
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Solar Collector VIII
Description           := Collects solar energy and converts it into supplies for a ship.
Pic Num               := 128
Tonnage Space Taken   := 200
Tonnage Structure     := 50
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 20
Vehicle Type          := Ship
Supply Amount Used    := 0
Restrictions          := None
General Group         := Supply
Family                := 41
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Stellar Harnessing
Tech Level Req 1      := 8
Number of Abilities   := 1
Ability 1 Type        := Solar Supply Generation
Ability 1 Descr       := Generates 100 supplies for each star in a system per turn.
Ability 1 Val 1       := 100
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Solar Collector IX
Description           := Collects solar energy and converts it into supplies for a ship.
Pic Num               := 128
Tonnage Space Taken   := 200
Tonnage Structure     := 50
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 20
Vehicle Type          := Ship
Supply Amount Used    := 0
Restrictions          := None
General Group         := Supply
Family                := 41
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Stellar Harnessing
Tech Level Req 1      := 9
Number of Abilities   := 1
Ability 1 Type        := Solar Supply Generation
Ability 1 Descr       := Generates 110 supplies for each star in a system per turn.
Ability 1 Val 1       := 110
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Solar Collector X
Description           := Collects solar energy and converts it into supplies for a ship.
Pic Num               := 128
Tonnage Space Taken   := 200
Tonnage Structure     := 50
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 20
Vehicle Type          := Ship
Supply Amount Used    := 0
Restrictions          := None
General Group         := Supply
Family                := 41
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Stellar Harnessing
Tech Level Req 1      := 10
Number of Abilities   := 1
Ability 1 Type        := Solar Supply Generation
Ability 1 Descr       := Generates 115 supplies for each star in a system per turn.
Ability 1 Val 1       := 115
Ability 1 Val 2       := 0
Weapon Type           := None

Name                  := Solar Sail I
Description           := Uses solar winds to generate extra movement for a ship.
Pic Num               := 129
Tonnage Space Taken   := 200
Tonnage Structure     := 1
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 100
Vehicle Type          := Ship
Supply Amount Used    := 0
Restrictions          := One Per Vehicle
General Group         := Engines
Family                := 42
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Stellar Harnessing
Tech Level Req 1      := 2
Number of Abilities   := 2
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 400kt of thrust.
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Ability 2 Type        := Armor
Ability 2 Descr       := Is extremely weak against weapons fire.
Ability 2 Val 1       := 0
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Solar Sail II
Description           := Uses solar winds to generate extra movement for a ship.
Pic Num               := 129
Tonnage Space Taken   := 200
Tonnage Structure     := 1
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 100
Vehicle Type          := Ship
Supply Amount Used    := 0
Restrictions          := One Per Vehicle
General Group         := Engines
Family                := 42
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Stellar Harnessing
Tech Level Req 1      := 6
Number of Abilities   := 2
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 600kt of thrust.
Ability 1 Val 1       := 3
Ability 1 Val 2       := 0
Ability 2 Type        := Armor
Ability 2 Descr       := Is extremely weak against weapons fire.
Ability 2 Val 1       := 0
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Solar Sail III
Description           := Uses solar winds to generate extra movement for a ship.
Pic Num               := 129
Tonnage Space Taken   := 200
Tonnage Structure     := 1
Cost Minerals         := 2000
Cost Organics         := 0
Cost Radioactives     := 100
Vehicle Type          := Ship
Supply Amount Used    := 0
Restrictions          := One Per Vehicle
General Group         := Engines
Family                := 42
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Stellar Harnessing
Tech Level Req 1      := 10
Number of Abilities   := 2
Ability 1 Type        := Standard Ship Movement
Ability 1 Descr       := Generates 800kt of thrust.
Ability 1 Val 1       := 4
Ability 1 Val 2       := 1
Ability 2 Type        := Armor
Ability 2 Descr       := Is extremely weak against weapons fire.
Ability 2 Val 1       := 0
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Ring World Placement Generator
Description           := Provides the gravitational matrix needed to assemble a ring world. 
Pic Num               := 169
Tonnage Space Taken   := 20000
Tonnage Structure     := 2000
Cost Minerals         := 5000000
Cost Organics         := 5000000
Cost Radioactives     := 5000000
Vehicle Type          := Ship\Base
Supply Amount Used    := 800
Restrictions          := None
General Group         := Stellar Manipulation
Family                := 1050
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Stellar Manipulation
Tech Level Req 1      := 5
Number of Abilities   := 3
Ability 1 Type        := Create Constructed Planet
Ability 1 Descr       := Will create a ringworld around a star. 
Ability 1 Val 1       := 1
Ability 1 Val 2       := 0
Ability 2 Type        := Constructed Planet Requirements
Ability 2 Descr       := Must have 10000kT of Gravity Plating present at location. 
Ability 2 Val 1       := 1
Ability 2 Val 2       := 10000
Ability 3 Type        := Constructed Planet Requirements
Ability 3 Descr       := Must have 10000kT of Hyper-Dense Cables present at location. 
Ability 3 Val 1       := 2
Ability 3 Val 2       := 10000
Weapon Type           := None

Name                  := Sphere World Placement Generator
Description           := Provides the gravitational matrix needed to assemble a sphere world. 
Pic Num               := 178
Tonnage Space Taken   := 20000
Tonnage Structure     := 2000
Cost Minerals         := 5000000
Cost Organics         := 5000000
Cost Radioactives     := 5000000
Vehicle Type          := Ship\Base
Supply Amount Used    := 800
Restrictions          := None
General Group         := Stellar Manipulation
Family                := 1051
Roman Numeral         := 0
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Stellar Manipulation
Tech Level Req 1      := 8
Number of Abilities   := 3
Ability 1 Type        := Create Constructed Planet
Ability 1 Descr       := Will create a sphereworld around a star. 
Ability 1 Val 1       := 2
Ability 1 Val 2       := 0
Ability 2 Type        := Constructed Planet Requirements
Ability 2 Descr       := Must have 20000kT of Gravity Plating present at location. 
Ability 2 Val 1       := 1
Ability 2 Val 2       := 20000
Ability 3 Type        := Constructed Planet Requirements
Ability 3 Descr       := Must have 20000kT of Hyper-Dense Cables present at location. 
Ability 3 Val 1       := 2
Ability 3 Val 2       := 20000
Weapon Type           := None

Name                  := Planetary Gravity Plating
Description           := Provides the ground material used in artificial planet construction. 
Pic Num               := 211
Tonnage Space Taken   := 20000
Tonnage Structure     := 2000
Cost Minerals         := 1000000
Cost Organics         := 1000000
Cost Radioactives     := 1000000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Stellar Manipulation
Family                := 1052
Roman Numeral         := 0
Custom Group          := 1
Number of Tech Req    := 1
Tech Area Req 1       := Stellar Manipulation
Tech Level Req 1      := 5
Number of Abilities   := 0
Weapon Type           := None

Name                  := Hyper - Density Cables
Description           := Provides the infrastructure for holding ground material used in artificial planet construction. 
Pic Num               := 245
Tonnage Space Taken   := 20000
Tonnage Structure     := 2000
Cost Minerals         := 1000000
Cost Organics         := 1000000
Cost Radioactives     := 1000000
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Stellar Manipulation
Family                := 1053
Roman Numeral         := 0
Custom Group          := 2
Number of Tech Req    := 1
Tech Area Req 1       := Stellar Manipulation
Tech Level Req 1      := 5
Number of Abilities   := 0
Weapon Type           := None

Name                  := Repair Bay I
Description           := Launches repair drones into space.
Pic Num               := 103
Tonnage Space Taken   := 1500
Tonnage Structure     := 60
Cost Minerals         := 15000
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Unit Launch
Family                := 4001
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Repair
Tech Level Req 1      := 1
Number of Abilities   := 2
Ability 1 Type        := Launch Drones
Ability 1 Descr       := Can launch single repair drones into space.
Ability 1 Val 1       := 0
Ability 1 Val 2       := 1
Ability 2 Type        := Cargo Storage
Ability 2 Descr       := Provides 120kT worth of cargo space.
Ability 2 Val 1       := 120
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Repair Bay II
Description           := Launches repair drones into space.
Pic Num               := 103
Tonnage Space Taken   := 1000
Tonnage Structure     := 60
Cost Minerals         := 10000
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Unit Launch
Family                := 4001
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Repair
Tech Level Req 1      := 2
Number of Abilities   := 2
Ability 1 Type        := Launch Drones
Ability 1 Descr       := Can launch single repair drones into space.
Ability 1 Val 1       := 0
Ability 1 Val 2       := 1
Ability 2 Type        := Cargo Storage
Ability 2 Descr       := Provides 140kT worth of cargo space.
Ability 2 Val 1       := 140
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Repair Bay III
Description           := Launches repair drones into space.
Pic Num               := 103
Tonnage Space Taken   := 500
Tonnage Structure     := 60
Cost Minerals         := 5000
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := Ship\Base
Supply Amount Used    := 0
Restrictions          := None
General Group         := Unit Launch
Family                := 4001
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Repair
Tech Level Req 1      := 3
Number of Abilities   := 2
Ability 1 Type        := Launch Drones
Ability 1 Descr       := Can launch single repair drones into space.
Ability 1 Val 1       := 0
Ability 1 Val 2       := 1
Ability 2 Type        := Cargo Storage
Ability 2 Descr       := Provides 180kT worth of cargo space.
Ability 2 Val 1       := 180
Ability 2 Val 2       := 0
Weapon Type           := None

Name                  := Bunker Armor I
Description           := Standard tritanium armor used to protect a bunker facility from orbital bombardment.
Pic Num               := 28
Tonnage Space Taken   := 10
Tonnage Structure     := 600
Cost Minerals         := 50
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := WeapPlatform
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 10
Roman Numeral         := 1
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       := Armor
Tech Level Req 1      := 0
Number of Abilities   := 0
Weapon Type           := None

Name                  := Bunker Armor II
Description           := Standard tritanium armor used to protect a bunker facility from orbital bombardment.
Pic Num               := 28
Tonnage Space Taken   := 10
Tonnage Structure     := 700
Cost Minerals         := 55
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := WeapPlatform
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 10
Roman Numeral         := 2
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Armor
Tech Level Req 1      := 1
Number of Abilities   := 0
Weapon Type           := None

Name                  := Bunker Armor III
Description           := Standard tritanium armor used to protect a bunker facility from orbital bombardment.
Pic Num               := 28
Tonnage Space Taken   := 10
Tonnage Structure     := 800
Cost Minerals         := 60
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := WeapPlatform
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 10
Roman Numeral         := 3
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Armor
Tech Level Req 1      := 2
Number of Abilities   := 0
Weapon Type           := None

Name                  := Bunker Armor IV
Description           := Standard tritanium armor used to protect a bunker facility from orbital bombardment.
Pic Num               := 28
Tonnage Space Taken   := 10
Tonnage Structure     := 900
Cost Minerals         := 65
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := WeapPlatform
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 10
Roman Numeral         := 4
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Armor
Tech Level Req 1      := 3
Number of Abilities   := 0
Weapon Type           := None

Name                  := Bunker Armor V
Description           := Standard tritanium armor used to protect a bunker facility from orbital bombardment.
Pic Num               := 28
Tonnage Space Taken   := 10
Tonnage Structure     := 1000
Cost Minerals         := 70
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := WeapPlatform
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 10
Roman Numeral         := 5
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Armor
Tech Level Req 1      := 4
Number of Abilities   := 0
Weapon Type           := None

Name                  := Bunker Armor VI
Description           := Standard tritanium armor used to protect a bunker facility from orbital bombardment.
Pic Num               := 28
Tonnage Space Taken   := 10
Tonnage Structure     := 1100
Cost Minerals         := 75
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := WeapPlatform
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 10
Roman Numeral         := 6
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Armor
Tech Level Req 1      := 5
Number of Abilities   := 0
Weapon Type           := None

Name                  := Bunker Armor VII
Description           := Standard tritanium armor used to protect a bunker facility from orbital bombardment.
Pic Num               := 28
Tonnage Space Taken   := 10
Tonnage Structure     := 1200
Cost Minerals         := 80
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := WeapPlatform
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 10
Roman Numeral         := 7
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Armor
Tech Level Req 1      := 6
Number of Abilities   := 0
Weapon Type           := None

Name                  := Bunker Armor VIII
Description           := Standard tritanium armor used to protect a bunker facility from orbital bombardment.
Pic Num               := 28
Tonnage Space Taken   := 10
Tonnage Structure     := 1300
Cost Minerals         := 85
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := WeapPlatform
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 10
Roman Numeral         := 8
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Armor
Tech Level Req 1      := 7
Number of Abilities   := 0
Weapon Type           := None

Name                  := Bunker Armor IX
Description           := Standard tritanium armor used to protect a bunker facility from orbital bombardment.
Pic Num               := 28
Tonnage Space Taken   := 10
Tonnage Structure     := 1400
Cost Minerals         := 90
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := WeapPlatform
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 10
Roman Numeral         := 9
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Armor
Tech Level Req 1      := 8
Number of Abilities   := 0
Weapon Type           := None

Name                  := Bunker Armor X
Description           := Standard tritanium armor used to protect a bunker facility from orbital bombardment.
Pic Num               := 28
Tonnage Space Taken   := 10
Tonnage Structure     := 1500
Cost Minerals         := 95
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := WeapPlatform
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 10
Roman Numeral         := 10
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Armor
Tech Level Req 1      := 9
Number of Abilities   := 0
Weapon Type           := None

Name                  := Bunker Armor XI
Description           := Standard tritanium armor used to protect a bunker facility from orbital bombardment.
Pic Num               := 28
Tonnage Space Taken   := 10
Tonnage Structure     := 1550
Cost Minerals         := 100
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := WeapPlatform
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 10
Roman Numeral         := 11
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Armor
Tech Level Req 1      := 10
Number of Abilities   := 0
Weapon Type           := None

Name                  := Bunker Armor XII
Description           := Standard tritanium armor used to protect a bunker facility from orbital bombardment.
Pic Num               := 28
Tonnage Space Taken   := 10
Tonnage Structure     := 1600
Cost Minerals         := 105
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := WeapPlatform
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 10
Roman Numeral         := 12
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Armor
Tech Level Req 1      := 11
Number of Abilities   := 0
Weapon Type           := None

Name                  := Bunker Armor XIII
Description           := Standard tritanium armor used to protect a bunker facility from orbital bombardment.
Pic Num               := 28
Tonnage Space Taken   := 10
Tonnage Structure     := 1650
Cost Minerals         := 110
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := WeapPlatform
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 10
Roman Numeral         := 13
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Armor
Tech Level Req 1      := 12
Number of Abilities   := 0
Weapon Type           := None

Name                  := Bunker Armor XIV
Description           := Standard tritanium armor used to protect a bunker facility from orbital bombardment.
Pic Num               := 28
Tonnage Space Taken   := 10
Tonnage Structure     := 1700
Cost Minerals         := 115
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := WeapPlatform
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 10
Roman Numeral         := 14
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Armor
Tech Level Req 1      := 13
Number of Abilities   := 0
Weapon Type           := None

Name                  := Bunker Armor XV
Description           := Standard tritanium armor used to protect a bunker facility from orbital bombardment.
Pic Num               := 28
Tonnage Space Taken   := 10
Tonnage Structure     := 1800
Cost Minerals         := 120
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := WeapPlatform
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 10
Roman Numeral         := 15
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Armor
Tech Level Req 1      := 14
Number of Abilities   := 0
Weapon Type           := None

Name                  := Bunker Armor XVI
Description           := Standard tritanium armor used to protect a bunker facility from orbital bombardment.
Pic Num               := 28
Tonnage Space Taken   := 10
Tonnage Structure     := 1850
Cost Minerals         := 125
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := WeapPlatform
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 10
Roman Numeral         := 16
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Armor
Tech Level Req 1      := 15
Number of Abilities   := 0
Weapon Type           := None

Name                  := Bunker Armor XVII
Description           := Standard tritanium armor used to protect a bunker facility from orbital bombardment.
Pic Num               := 28
Tonnage Space Taken   := 10
Tonnage Structure     := 1900
Cost Minerals         := 130
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := WeapPlatform
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 10
Roman Numeral         := 17
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Armor
Tech Level Req 1      := 16
Number of Abilities   := 0
Weapon Type           := None

Name                  := Bunker Armor XVIII
Description           := Standard tritanium armor used to protect a bunker facility from orbital bombardment.
Pic Num               := 28
Tonnage Space Taken   := 10
Tonnage Structure     := 1950
Cost Minerals         := 135
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := WeapPlatform
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 10
Roman Numeral         := 18
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Armor
Tech Level Req 1      := 17
Number of Abilities   := 0
Weapon Type           := None

Name                  := Bunker Armor XIX
Description           := Standard tritanium armor used to protect a bunker facility from orbital bombardment.
Pic Num               := 28
Tonnage Space Taken   := 10
Tonnage Structure     := 1975
Cost Minerals         := 140
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := WeapPlatform
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 10
Roman Numeral         := 19
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Armor
Tech Level Req 1      := 18
Number of Abilities   := 0
Weapon Type           := None

Name                  := Bunker Armor XX
Description           := Standard tritanium armor used to protect a bunker facility from orbital bombardment.
Pic Num               := 28
Tonnage Space Taken   := 10
Tonnage Structure     := 2000
Cost Minerals         := 150
Cost Organics         := 0
Cost Radioactives     := 0
Vehicle Type          := WeapPlatform
Supply Amount Used    := 0
Restrictions          := None
General Group         := Armor
Family                := 10
Roman Numeral         := 20
Custom Group          := 0
Number of Tech Req    := 1
Tech Area Req 1       :=  Armor
Tech Level Req 1      := 19
Number of Abilities   := 0
Weapon Type           := None

=====================================================================
*END*
=====================================================================

